Player Matchup

Amaterasu
Amaterasu
Gold V
 
Amaterasu
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver I
NovaUltima
Apollo
Silver I
Level 160
God Stats
5W - 8L
1,503 SR
Queue Stats
127W - 122L
1,350 MMR
Party 1
Bacchus
Bacchus
Silver I
YungHinazuki
Bacchus
Silver I
Level 160
God Stats
7W - 3L
1,518 SR
Queue Stats
127W - 129L
1,204 MMR
Party 2
Fenrir
Fenrir
Gold V
lNarkan
Fenrir
Gold V
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 MMR
Party 2
Thoth
Thoth
Gold III
suraknor
Thoth
Gold III
Level 145
God Stats
3W - 2L
1,075 SR
Queue Stats
105W - 101L
1,461 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 154
1,419 SR
1,403 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,629 SR
1,374 MMR
Sobek
Sobek
Gold V
Babunda
Sobek
Gold V
Level 157
God Stats
3W - 7L
1,841 SR
Queue Stats
378W - 375L
1,394 MMR
Solo
Hades
Hades
Bronze III
Psÿlo
Hades
Bronze III
Level 119
God Stats
0W - 1L
1,606 SR
Queue Stats
1W - 5L
1,414 MMR
Solo
Bellona
Bellona
Bronze III
Rauloncho7
Bellona
Bronze III
Level 41
God Stats
1W - 1L
1,754 SR
Queue Stats
8W - 26L
1,403 MMR
Solo
Thanatos
Thanatos
Silver II
TonyMizon
Thanatos
Silver II
Level 117
God Stats
2W - 3L
1,470 SR
Queue Stats
65W - 69L
1,315 MMR
Solo
Heimdallr
Heimdallr
Silver I
smydroe
Heimdallr
Silver I
Level 52
God Stats
10W - 16L
1,474 SR
Queue Stats
77W - 84L
1,346 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
4 / 5 / 15
12,925
539
18,875
21,876
20,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
NovaUltima
Apollo
20
7 / 2 / 14
14,539
606
19,103
12,728
5,092
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
YungHinazuki
Bacchus
19
8 / 2 / 16
13,426
559
17,652
22,332
26,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
lNarkan
Fenrir
18
12 / 0 / 13
13,559
565
14,388
14,962
7,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
suraknor
Thoth
19
8 / 2 / 11
13,556
565
12,604
14,485
4,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
FreyaMorgan Le FayKaliAthenaCthulhu

VS

Bans
TsukuyomiSolTiamatZeusSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Babunda
Sobek
15
0 / 7 / 5
9,910
413
4,672
23,628
27,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
Psÿlo
Hades
14
0 / 12 / 3
9,178
382
11,143
25,237
13,521
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Rauloncho7
Bellona
17
2 / 6 / 4
11,308
471
8,362
15,846
18,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
TonyMizon
Thanatos
19
8 / 9 / 2
12,886
537
12,896
19,870
8,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
smydroe
Heimdallr
18
1 / 5 / 3
11,579
482
8,547
20,083
8,018
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
28
39
Kills
11
11
Deaths
39
69
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
5
15
2.3
L
Sobek
Babunda
Sobek
0
7
5
0.36
W
Apollo
NovaUltima
Apollo
7
2
14
7
L
Hades
Psÿlo
Hades
0
12
3
0.13
L
Bellona
Rauloncho7
Bellona
2
6
4
0.67
L
Thanatos
TonyMizon
Thanatos
8
9
2
1
W
Bacchus
YungHinazuki
Bacchus
8
2
16
8
W
Fenrir
lNarkan
Fenrir
12
0
13
18.5
L
Heimdallr
smydroe
Heimdallr
1
5
3
0.5
W
Thoth
suraknor
Thoth
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,622
Damage
45,620
86,383
Taken
104,664
63,866
Mitigated
76,585
26,256
Healing
32,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
18,875
7,575
0
6,583
21,876
20,618
1,572
3,874
18,002
0
89,357
L
Sobek
Babunda
Sobek
4,672
324
0
4,292
23,628
27,440
0
7,781
15,847
32,274
0
W
Apollo
NovaUltima
Apollo
19,103
12,291
0
6,356
12,728
5,092
7,637
3,593
9,135
0
121,733
L
Hades
Psÿlo
Hades
11,143
884
649
5,762
25,237
13,521
0
11,558
13,679
55,914
0
L
Bellona
Rauloncho7
Bellona
8,362
1,950
0
810
15,846
18,843
876
2,321
13,525
0
52,039
L
Thanatos
TonyMizon
Thanatos
12,896
3,696
0
14,251
19,870
8,763
0
3,498
16,372
0
80,311
W
Bacchus
YungHinazuki
Bacchus
17,652
2,871
0
4,474
22,332
26,294
497
5,913
16,419
48,332
0
W
Fenrir
lNarkan
Fenrir
14,388
3,492
0
6,675
14,962
7,168
1,348
3,511
11,451
0
58,310
L
Heimdallr
smydroe
Heimdallr
8,547
4,959
0
6,388
20,083
8,018
258
5,098
14,985
0
93,831
W
Thoth
suraknor
Thoth
12,604
576
0
2,168
14,485
4,694
1,199
3,466
11,019
81,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,005
Gold Earned
54,861
549
Minions Killed
517
0
Camps Cleared
0
2,487,020
Distance Traveled
2,099,245
28
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,925
539
117
5
0
435,263
8
L
Sobek
9,910
413
45
2
0
394,488
6
W
Apollo
14,539
606
183
8
0
449,784
7
L
Hades
9,178
382
96
4
0
382,404
1
L
Bellona
11,308
471
104
4
0
473,262
6
L
Thanatos
12,886
537
122
5
0
475,862
1
W
Bacchus
13,426
559
46
2
0
561,641
2
W
Fenrir
13,559
565
72
3
0
548,321
4
L
Heimdallr
11,579
482
150
6
0
373,229
2
W
Thoth
13,556
565
131
5
0
492,011
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role