Player Matchup

Kukulkan
Kukulkan
Jesskah
Kukulkan
Level 41
God Stats
3W - 6L
1,518 SR
Queue Stats
21W - 28L
1,493 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MagicMoneyMike
Tsukuyomi
Level 24
God Stats
4W - 5L
1,355 SR
Queue Stats
70W - 104L
1,294 Elo+
Party 2
Hercules
Hercules
SirBawbie
Hercules
Level 42
God Stats
4W - 8L
1,339 SR
Queue Stats
17W - 28L
1,376 Elo+
Party 2
Team Averages
Level 36
1,404 SR
1,388 Elo+

VS

Team Averages
Level 84
1,614 SR
1,470 Elo+
Thoth
Thoth
 
Thoth
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Tu_ck_er32
Apollo
Level 129
God Stats
9W - 6L
1,733 SR
Queue Stats
159W - 143L
1,565 Elo+
Party 1
Sun Wukong
Sun Wukong
rafita562
Sun Wukong
Level 16
God Stats
9W - 4L
1,610 SR
Queue Stats
23W - 40L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jesskah
Kukulkan
14
2 / 6 / 3
10,409
612
4,728
9,971
4,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
MagicMoneyMike
Tsukuyomi
16
6 / 6 / 4
12,217
719
8,090
14,629
5,256
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
SirBawbie
Hercules
15
5 / 6 / 8
11,901
700
12,228
22,091
17,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
8 / 4 / 9
12,808
753
18,523
10,512
4,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
Tu_ck_er32
Apollo
17
9 / 5 / 7
13,100
771
13,847
11,569
4,774
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
rafita562
Sun Wukong
14
1 / 6 / 14
11,165
657
6,183
14,989
15,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
13
Kills
18
18
Deaths
15
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
8
4
9
3.13
L
Kukulkan
Jesskah
Kukulkan
2
6
3
0.58
L
Tsukuyomi
MagicMoneyMike
Tsukuyomi
6
6
4
1.33
L
Hercules
SirBawbie
Hercules
5
6
8
1.5
W
Apollo
Tu_ck_er32
Apollo
9
5
7
2.5
W
Sun Wukong
rafita562
Sun Wukong
1
6
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,046
Damage
38,553
46,691
Taken
37,070
27,228
Mitigated
24,392
11,073
Healing
5,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
18,523
401
106
2,420
10,512
4,262
273
952
9,328
87,280
0
L
Kukulkan
Jesskah
Kukulkan
4,728
776
0
1,502
9,971
4,940
931
6,034
3,937
53,922
0
L
Tsukuyomi
MagicMoneyMike
Tsukuyomi
8,090
3,824
0
3,771
14,629
5,256
0
5,988
8,641
0
25,250
L
Hercules
SirBawbie
Hercules
12,228
2,991
0
5,800
22,091
17,032
0
6,501
15,590
486
20,818
W
Apollo
Tu_ck_er32
Apollo
13,847
9,258
0
447
11,569
4,774
1,795
1,717
9,632
0
47,160
W
Sun Wukong
rafita562
Sun Wukong
6,183
1,496
219
2,160
14,989
15,356
643
2,184
12,269
0
16,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,527
Gold Earned
37,073
151
Minions Killed
204
0
Camps Cleared
0
937,211
Distance Traveled
907,890
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,808
753
137
8
0
301,987
2
L
Kukulkan
10,409
612
93
5
0
281,055
2
L
Tsukuyomi
12,217
719
42
2
0
311,765
0
L
Hercules
11,901
700
16
1
0
344,391
5
W
Apollo
13,100
771
46
3
0
307,262
3
W
Sun Wukong
11,165
657
21
1
0
298,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role