Player Matchup

Scylla
Scylla
 
Scylla
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
BruisingOrc98
Horus
Level 102
God Stats
36W - 21L
1,288 SR
Queue Stats
153W - 108L
1,546 Elo+
Party 1
Neith
Neith
SilkeySupport
Neith
Level 57
God Stats
39W - 26L
1,556 SR
Queue Stats
76W - 70L
1,504 Elo+
Party 1
Team Averages
Level 91
1,448 SR
1,517 Elo+

VS

Team Averages
Level 75
1,611 SR
1,384 Elo+
Tyr
Tyr
Donatella7670
Tyr
Level 62
God Stats
1W - 3L
1,868 SR
Queue Stats
241W - 272L
1,348 Elo+
Party 2
The Morrigan
The Morrigan
TMK Magical
The Morrigan
Level 156
God Stats
6W - 1L
1,466 SR
Queue Stats
105W - 78L
1,627 Elo+
Party 2
Mercury
Mercury
ultimate_redgoku
Mercury
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
13 / 5 / 4
11,875
792
15,275
11,150
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 3 / 16
10,203
680
7,257
13,842
12,058
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 5 / 9
10,780
719
9,165
10,661
3,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 8
9,797
653
9,447
16,167
11,592
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
TMK Magical
The Morrigan
14
6 / 4 / 5
10,003
667
12,088
9,574
3,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 10 / 8
9,159
611
2,642
11,829
3,652
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
32
20
Kills
11
13
Deaths
21
29
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
13
5
4
3
W
2
3
16
3.33
L
3
7
8
1
W
5
5
9
1.9
L
The Morrigan
TMK Magical
The Morrigan
6
4
5
2.13
L
2
10
8
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,697
Damage
24,177
35,653
Taken
37,570
19,591
Mitigated
19,201
10,403
Healing
1,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
15,275
1,594
468
3,694
11,150
3,621
1,061
1,200
9,950
47,253
0
W
7,257
3,439
1,083
2,980
13,842
12,058
580
4,509
9,333
0
18,677
L
9,447
1,182
0
658
16,167
11,592
0
9,109
7,058
0
22,989
W
9,165
2,925
0
2,178
10,661
3,912
948
1,313
9,348
0
59,988
L
The Morrigan
TMK Magical
The Morrigan
12,088
3,749
0
690
9,574
3,957
140
1,604
7,671
35,817
9,421
L
2,642
566
0
30
11,829
3,652
0
4,263
7,566
0
10,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,858
Gold Earned
28,959
162
Minions Killed
124
0
Camps Cleared
0
778,457
Distance Traveled
721,540
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,875
792
49
3
0
255,286
2
W
Horus
10,203
680
15
1
0
280,141
0
L
Tyr
9,797
653
39
3
0
247,892
5
W
Neith
10,780
719
98
7
0
243,030
1
L
The Morrigan
10,003
667
75
5
0
226,110
3
L
Mercury
9,159
611
10
1
0
247,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role