Player Matchup

Morgan Le Fay
Morgan Le Fay
InfluenzaTypeB
Morgan Le Fay
Level 39
God Stats
1W - 1L
1,267 SR
Queue Stats
3W - 4L
1,482 Elo+
Party 3
Agni
Agni
MaacacoVeerde
Agni
Level 24
God Stats
0W - 1L
1,267 SR
Queue Stats
6W - 3L
1,616 Elo+
Party 3
Izanami
Izanami
Padovann
Izanami
Level 29
God Stats
38W - 36L
1,490 SR
Queue Stats
77W - 84L
1,373 Elo+
Party 2
Arachne
Arachne
Quintino103
Arachne
Level 41
God Stats
8W - 15L
1,478 SR
Queue Stats
69W - 88L
1,347 Elo+
Party 2
Thor
Thor
Tsuki-Momoshiki
Thor
Level 41
God Stats
13W - 11L
1,597 SR
Queue Stats
362W - 419L
1,385 Elo+
Solo
Team Averages
Level 35
1,420 SR
1,441 Elo+

VS

Team Averages
Level 106
1,613 SR
1,526 Elo+
Geb
Geb
 
Geb
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Hayank
Scylla
Level 27
God Stats
19W - 6L
1,658 SR
Queue Stats
36W - 17L
1,589 Elo+
Party 1
Bakasura
Bakasura
HéteroFlex
Bakasura
Level 160
God Stats
9W - 1L
1,855 SR
Queue Stats
130W - 79L
1,676 Elo+
Party 1
Bastet
Bastet
MarilynMason
Bastet
Level 149
God Stats
7W - 5L
1,783 SR
Queue Stats
139W - 118L
1,569 Elo+
Party 1
Neith
Neith
Oliver_Wick98
Neith
Level 37
God Stats
24W - 40L
1,271 SR
Queue Stats
157W - 244L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
InfluenzaTypeB
Morgan Le Fay
8
1 / 1 / 1
4,788
479
5,012
4,918
1,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 2 / 1
4,807
481
4,102
4,696
1,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Padovann
Izanami
7
0 / 3 / 0
4,525
453
1,504
6,854
1,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Quintino103
Arachne
6
2 / 3 / 0
4,495
450
2,562
6,775
1,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 5 / 2
4,930
493
1,960
7,561
2,240
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
1 / 1 / 3
5,341
534
2,708
8,752
4,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
Hayank
Scylla
10
0 / 2 / 3
5,764
576
2,030
3,032
668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
HéteroFlex
Bakasura
13
11 / 1 / 0
7,808
781
7,091
6,606
2,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bastet
11
2 / 0 / 2
6,135
614
5,653
5,288
1,647
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

8
0 / 1 / 1
4,985
499
1,858
5,704
1,621
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
5
Kills
14
14
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
1
3
2.5
W
Scylla
Hayank
Scylla
0
2
3
0.75
W
Bakasura
HéteroFlex
Bakasura
11
1
0
11
L
Morgan Le Fay
InfluenzaTypeB
Morgan Le Fay
1
1
1
1.5
L
1
2
1
0.75
W
Bastet
2
0
2
3
W
0
1
1
0.5
L
Izanami
Padovann
Izanami
0
3
0
0
L
Arachne
Quintino103
Arachne
2
3
0
0.67
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,140
Damage
19,340
30,804
Taken
29,382
8,078
Mitigated
10,990
7,563
Healing
12,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,708
219
0
3,498
8,752
4,086
0
5,167
3,585
16,602
0
W
Scylla
Hayank
Scylla
2,030
182
0
0
3,032
668
815
0
3,032
23,805
0
W
Bakasura
HéteroFlex
Bakasura
7,091
4,903
0
4,100
6,606
2,968
12
183
6,423
0
43,995
L
Morgan Le Fay
InfluenzaTypeB
Morgan Le Fay
5,012
1,334
0
1,571
4,918
1,304
0
1,062
3,856
24,565
0
L
4,102
853
0
1,510
4,696
1,212
0
1,572
3,054
14,991
0
W
Bastet
5,653
996
0
1,906
5,288
1,647
475
0
5,288
0
31,593
W
1,858
904
179
2,583
5,704
1,621
322
3,764
1,940
0
19,719
L
Izanami
Padovann
Izanami
1,504
984
0
1,077
6,854
1,678
0
0
6,464
0
19,075
L
Arachne
Quintino103
Arachne
2,562
1,979
0
2,121
6,775
1,644
0
74
6,591
0
14,997
L
1,960
581
0
1,284
7,561
2,240
0
1,838
4,944
0
20,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,545
Gold Earned
30,033
180
Minions Killed
306
0
Camps Cleared
0
854,113
Distance Traveled
1,011,071
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,341
534
22
2
0
185,939
0
W
Scylla
5,764
576
59
6
0
181,828
0
W
Bakasura
7,808
781
111
11
0
256,088
0
L
Morgan Le Fay
4,788
479
42
4
0
159,197
4
L
Agni
4,807
481
20
2
0
177,328
2
W
Bastet
6,135
614
66
7
0
215,020
3
W
Neith
4,985
499
48
5
0
172,196
2
L
Izanami
4,525
453
58
6
0
150,183
1
L
Arachne
4,495
450
25
3
0
197,212
2
L
Thor
4,930
493
35
4
0
170,193
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role