Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Abaetetube
Baron Samedi
Level 127
God Stats
21W - 9L
1,579 SR
Queue Stats
109W - 119L
1,512 Elo+
Solo
Cthulhu
Cthulhu
Findécano
Cthulhu
Level 160
God Stats
2W - 0L
1,829 SR
Queue Stats
120W - 66L
1,701 Elo+
Party 1
Nemesis
Nemesis
TioPêyPal
Nemesis
Level 47
God Stats
4W - 0L
1,605 SR
Queue Stats
57W - 12L
1,808 Elo+
Party 1
Chaac
Chaac
trololface
Chaac
Level 133
God Stats
3W - 3L
1,454 SR
Queue Stats
94W - 67L
1,566 Elo+
Party 1
Team Averages
Level 125
1,594 SR
1,617 Elo+

VS

Team Averages
Level 78
1,583 SR
1,496 Elo+
Loki
Loki
CanudoMafioso
Loki
Level 25
God Stats
15W - 7L
1,661 SR
Queue Stats
69W - 66L
1,520 Elo+
Party 2
Neith
Neith
PBalada_SEP
Neith
Level 62
God Stats
31W - 38L
1,426 SR
Queue Stats
286W - 346L
1,421 Elo+
Party 2
Sylvanus
Sylvanus
WarZaca
Sylvanus
Level 97
God Stats
31W - 28L
1,547 SR
Queue Stats
509W - 532L
1,509 Elo+
Party 2
King Arthur
King Arthur
bissscoito
King Arthur
Level 82
God Stats
22W - 25L
1,494 SR
Queue Stats
349W - 389L
1,514 Elo+
Party 2
Sol
Sol
ratoloko
Sol
Level 126
God Stats
4W - 2L
1,790 SR
Queue Stats
143W - 143L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
3 / 1 / 3
9,759
542
7,836
10,846
4,022
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Abaetetube
Baron Samedi
16
4 / 2 / 5
9,629
535
9,709
8,020
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Findécano
Cthulhu
15
5 / 2 / 7
10,092
561
7,967
9,489
10,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
TioPêyPal
Nemesis
16
4 / 1 / 10
10,072
560
11,397
14,733
7,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
20
5 / 0 / 2
11,774
654
9,625
8,921
7,889
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 5
8,080
449
3,511
13,271
4,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 4 / 3
7,654
425
3,841
9,854
3,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
WarZaca
Sylvanus
11
1 / 3 / 3
7,179
399
3,254
13,101
9,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
bissscoito
King Arthur
15
0 / 4 / 0
8,682
482
4,412
18,839
11,325
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 4 / 2
8,928
496
13,380
13,806
4,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
21
Kills
6
6
Deaths
21
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
1
3
4.5
W
Baron Samedi
Abaetetube
Baron Samedi
4
2
5
3.25
L
0
6
5
0.42
W
Cthulhu
Findécano
Cthulhu
5
2
7
4.25
L
1
4
3
0.63
W
Nemesis
TioPêyPal
Nemesis
4
1
10
9
L
Sylvanus
WarZaca
Sylvanus
1
3
3
0.83
L
King Arthur
bissscoito
King Arthur
0
4
0
0
L
4
4
2
1.25
W
Chaac
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,534
Damage
28,398
52,009
Taken
68,871
33,007
Mitigated
32,886
20,648
Healing
23,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
7,836
4,555
0
3,671
10,846
4,022
1,964
2,516
8,330
0
79,700
W
Baron Samedi
Abaetetube
Baron Samedi
9,709
591
728
2,174
8,020
3,828
1,009
4,426
3,594
56,961
0
L
3,511
378
0
4,087
13,271
4,541
0
2,833
10,438
0
49,235
W
Cthulhu
Findécano
Cthulhu
7,967
209
842
1,558
9,489
10,143
230
4,104
5,385
34,241
0
L
3,841
1,027
0
2,677
9,854
3,007
374
1,924
7,930
0
40,718
W
Nemesis
TioPêyPal
Nemesis
11,397
5,901
0
7,104
14,733
7,125
813
4,809
9,924
0
67,684
L
Sylvanus
WarZaca
Sylvanus
3,254
250
2,618
5,504
13,101
9,508
0
4,766
8,335
26,012
0
L
King Arthur
bissscoito
King Arthur
4,412
224
0
4,033
18,839
11,325
0
2,638
16,201
0
55,629
L
13,380
4,080
0
4,968
13,806
4,505
0
6,878
6,859
66,939
0
W
Chaac
9,625
1,282
0
4,571
8,921
7,889
394
1,117
7,804
9,008
76,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,326
Gold Earned
40,523
588
Minions Killed
457
0
Camps Cleared
0
1,871,447
Distance Traveled
1,746,800
31
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,759
542
135
8
0
352,748
10
W
Baron Samedi
9,629
535
110
6
0
353,724
9
L
Loki
8,080
449
104
6
0
342,957
4
W
Cthulhu
10,092
561
51
3
0
365,150
4
L
Neith
7,654
425
79
4
0
358,529
2
W
Nemesis
10,072
560
105
6
0
411,462
5
L
Sylvanus
7,179
399
42
2
0
334,883
8
L
King Arthur
8,682
482
130
7
0
367,161
1
L
Sol
8,928
496
102
6
0
343,270
3
W
Chaac
11,774
654
187
10
0
388,363
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role