Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Acertijox
Sylvanus
Level 108
God Stats
1W - 2L
1,471 SR
Queue Stats
88W - 98L
1,399 Elo+
Party 2
Chernobog
Chernobog
D4RK I3L4D3
Chernobog
Level 126
God Stats
0W - 2L
1,213 SR
Queue Stats
120W - 115L
1,486 Elo+
Party 3
Gilgamesh
Gilgamesh
L1GH7KN1F3
Gilgamesh
Level 104
God Stats
6W - 5L
1,507 SR
Queue Stats
13W - 13L
1,459 Elo+
Party 3
Thoth
Thoth
puddingdragon72
Thoth
Level 139
God Stats
0W - 1L
1,681 SR
Queue Stats
127W - 132L
1,475 Elo+
Party 3
Team Averages
Level 119
1,474 SR
1,464 Elo+

VS

Team Averages
Level 125
1,460 SR
1,484 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Daetomiks
Thanatos
Level 115
God Stats
1W - 4L
1,146 SR
Queue Stats
126W - 139L
1,472 Elo+
Party 1
Chaac
Chaac
KiIIinNTheName
Chaac
Level 120
God Stats
9W - 5L
1,590 SR
Queue Stats
45W - 50L
1,484 Elo+
Solo
Ganesha
Ganesha
Vígílance
Ganesha
Level 146
God Stats
5W - 2L
1,607 SR
Queue Stats
265W - 266L
1,477 Elo+
Solo
Hachiman
Hachiman
buttlickerjones
Hachiman
Level 125
God Stats
9W - 11L
1,459 SR
Queue Stats
236W - 235L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
14
1 / 5 / 3
7,553
755
6,279
9,777
3,496
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Acertijox
Sylvanus
13
1 / 5 / 4
6,864
686
7,433
13,579
5,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
D4RK I3L4D3
Chernobog
14
2 / 3 / 2
7,679
768
6,968
8,587
3,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
L1GH7KN1F3
Gilgamesh
13
2 / 2 / 4
7,638
764
6,250
12,046
4,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 2 / 3
6,997
700
8,473
7,060
2,196
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
4 / 1 / 6
8,727
873
7,981
9,425
8,703
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Daetomiks
Thanatos
13
2 / 4 / 13
8,097
810
8,518
8,608
3,374
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 0 / 10
8,872
887
9,718
10,226
10,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ganesha
Vígílance
Ganesha
14
0 / 2 / 14
7,825
783
6,320
13,927
12,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
16
6 / 0 / 8
9,633
963
9,749
6,440
2,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
68
7
Kills
17
17
Deaths
7
16
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
1
5
3
0.5
W
Baron Samedi
 
Baron Samedi
4
1
6
7
L
Sylvanus
Acertijox
Sylvanus
1
5
4
0.6
L
Chernobog
D4RK I3L4D3
Chernobog
2
3
2
1
W
Thanatos
Daetomiks
Thanatos
2
4
13
2.13
W
5
0
10
10
L
Gilgamesh
L1GH7KN1F3
Gilgamesh
2
2
4
2
W
Ganesha
Vígílance
Ganesha
0
2
14
3.5
W
Hachiman
6
0
8
10
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,403
Damage
42,286
51,049
Taken
48,626
19,344
Mitigated
37,624
10,802
Healing
21,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
6,279
308
0
0
9,777
3,496
0
1,821
7,723
0
24,434
W
Baron Samedi
 
Baron Samedi
7,981
849
2,267
4,350
9,425
8,703
34
3,666
5,759
24,933
0
L
Sylvanus
Acertijox
Sylvanus
7,433
1,291
1,498
3,579
13,579
5,734
90
2,488
10,948
17,737
0
L
Chernobog
D4RK I3L4D3
Chernobog
6,968
4,073
0
1,450
8,587
3,263
0
3,018
5,395
0
32,987
W
Thanatos
Daetomiks
Thanatos
8,518
1,190
806
5,695
8,608
3,374
956
2,684
5,924
0
17,006
W
9,718
892
0
5,114
10,226
10,796
680
2,772
7,454
0
24,968
L
Gilgamesh
L1GH7KN1F3
Gilgamesh
6,250
1,187
0
2,692
12,046
4,655
0
4,612
7,344
0
12,513
W
Ganesha
Vígílance
Ganesha
6,320
426
0
2,521
13,927
12,134
214
4,268
9,659
19,778
0
W
Hachiman
9,749
3,111
0
879
6,440
2,617
2,932
2,983
3,457
0
38,059
L
8,473
222
138
1,445
7,060
2,196
0
2,477
4,380
25,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,731
Gold Earned
43,154
203
Minions Killed
222
6
Camps Cleared
8
932,026
Distance Traveled
1,009,072
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,553
755
42
4
2
229,290
0
W
Baron Samedi
8,727
873
46
5
4
191,881
3
L
Sylvanus
6,864
686
27
3
1
133,791
1
L
Chernobog
7,679
768
66
7
2
173,854
0
W
Thanatos
8,097
810
36
4
0
211,591
1
W
Chaac
8,872
887
53
5
0
214,693
3
L
Gilgamesh
7,638
764
19
2
0
192,759
1
W
Ganesha
7,825
783
6
1
0
193,302
1
W
Hachiman
9,633
963
81
8
4
197,605
0
L
Thoth
6,997
700
49
5
1
202,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role