Player Matchup

Bacchus
Bacchus
Gold III
Changou-
Bacchus
Gold III
Level 127
God Stats
3W - 2L
1,510 SR
Queue Stats
56W - 58L
1,550 MMR
Party 1
Nox
Nox
Platinum II
alejandroww513
Nox
Platinum II
Level 129
God Stats
2W - 1L
1,663 SR
Queue Stats
8W - 10L
1,914 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum II
uncle_sam_939
Tsukuyomi
Platinum II
Level 149
God Stats
4W - 1L
1,567 SR
Queue Stats
100W - 112L
1,951 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,580 SR
1,805 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,560 SR
1,722 MMR
Ares
Ares
Platinum IV
AE HebrewHammah
Ares
Platinum IV
Level 139
God Stats
41W - 24L
1,564 SR
Queue Stats
255W - 258L
1,766 MMR
Solo
Rama
Rama
Gold I
SSGSS GEMINI
Rama
Gold I
Level 129
God Stats
2W - 9L
1,476 SR
Queue Stats
92W - 110L
1,685 MMR
Solo
Tiamat
Tiamat
Platinum V
ninjaspy21
Tiamat
Platinum V
Level 149
God Stats
2W - 1L
1,640 SR
Queue Stats
92W - 99L
1,713 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Changou-
Bacchus
15
2 / 0 / 16
11,845
697
7,306
9,863
14,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
8 / 0 / 11
12,257
721
15,409
10,597
8,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
uncle_sam_939
Tsukuyomi
17
9 / 0 / 9
12,146
714
18,874
11,806
11,131
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Bans
Morgan Le FayGilgameshChironCthulhuScylla

VS

Bans
AthenaMedusaCabrakanArtemisXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
9,606
565
5,772
19,856
23,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 5 / 0
9,396
553
6,552
13,112
4,851
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
ninjaspy21
Tiamat
12
0 / 9 / 0
9,053
533
6,279
15,701
7,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
0
19
Kills
0
0
Deaths
19
36
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Bacchus
Changou-
Bacchus
2
0
16
10
L
0
5
0
0
W
8
0
11
13.5
L
Tiamat
ninjaspy21
Tiamat
0
9
0
0
W
Tsukuyomi
uncle_sam_939
Tsukuyomi
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,589
Damage
18,603
32,266
Taken
48,669
34,323
Mitigated
35,761
6,235
Healing
5,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,772
0
0
3,117
19,856
23,578
0
8,847
10,540
15,122
0
W
Bacchus
Changou-
Bacchus
7,306
663
0
1,803
9,863
14,266
152
2,797
7,066
18,302
0
L
6,552
3,599
0
1,459
13,112
4,851
0
7,880
5,152
0
48,556
W
15,409
1,383
0
1,145
10,597
8,926
1,387
4,552
6,045
56,386
0
L
Tiamat
ninjaspy21
Tiamat
6,279
123
0
1,280
15,701
7,332
0
5,419
10,262
38,192
0
W
Tsukuyomi
uncle_sam_939
Tsukuyomi
18,874
3,562
0
3,287
11,806
11,131
1,281
4,702
7,104
0
64,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,248
Gold Earned
28,055
188
Minions Killed
167
0
Camps Cleared
0
986,382
Distance Traveled
792,184
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,606
565
13
1
0
253,156
1
W
Bacchus
11,845
697
30
2
0
324,367
1
L
Rama
9,396
553
104
6
0
271,330
6
W
Nox
12,257
721
89
5
0
323,933
3
L
Tiamat
9,053
533
50
3
0
267,698
3
W
Tsukuyomi
12,146
714
69
4
0
338,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role