Player Matchup

Bakasura
Bakasura
Avrixy yka
Bakasura
Level 18
God Stats
4W - 2L
1,279 SR
Queue Stats
47W - 53L
1,318 Elo+
Party 1
Mulan
Mulan
Sea Teeth4914
Mulan
Level 18
God Stats
18W - 10L
1,600 SR
Queue Stats
46W - 52L
1,263 Elo+
Party 1
Merlin
Merlin
Stannn1767
Merlin
Level 18
God Stats
10W - 15L
1,391 SR
Queue Stats
41W - 52L
1,325 Elo+
Party 1
Ymir
Ymir
WiSe x VeNoM
Ymir
Level 18
God Stats
34W - 20L
1,650 SR
Queue Stats
112W - 89L
1,464 Elo+
Solo
Anhur
Anhur
iTzLalo22
Anhur
Level 17
God Stats
4W - 2L
1,445 SR
Queue Stats
80W - 68L
1,358 Elo+
Solo
Team Averages
Level 18
1,473 SR
1,346 Elo+

VS

Team Averages
Level 21
1,433 SR
1,298 Elo+
Anhur
Anhur
Alexis18cvry
Anhur
Level 12
God Stats
2W - 2L
1,295 SR
Queue Stats
33W - 57L
1,146 Elo+
Party 2
Danzaburou
Danzaburou
Kpgs04
Danzaburou
Level 24
God Stats
37W - 61L
1,349 SR
Queue Stats
149W - 186L
1,255 Elo+
Party 3
Khepri
Khepri
La_Mort_Psycho
Khepri
Level 26
God Stats
3W - 5L
1,253 SR
Queue Stats
100W - 148L
1,500 Elo+
Solo
Thanatos
Thanatos
WiZiVie
Thanatos
Level 28
God Stats
24W - 34L
1,452 SR
Queue Stats
147W - 176L
1,277 Elo+
Party 3
Ymir
Ymir
robotic154
Ymir
Level 16
God Stats
2W - 1L
1,815 SR
Queue Stats
60W - 79L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Avrixy yka
Bakasura
16
15 / 1 / 11
10,676
593
23,642
14,574
6,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 2 / 9
8,978
499
8,406
10,977
5,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Merlin
Stannn1767
Merlin
15
6 / 1 / 12
9,444
525
12,671
6,943
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 1 / 9
9,558
531
3,175
12,458
10,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
iTzLalo22
Anhur
17
8 / 0 / 6
11,095
616
12,113
8,697
3,153
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 0
8,062
448
4,959
11,545
3,527
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Kpgs04
Danzaburou
10
2 / 7 / 0
6,952
386
3,230
9,504
1,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 9 / 1
6,444
358
3,046
22,887
14,487
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
WiZiVie
Thanatos
11
0 / 7 / 1
6,864
381
8,780
14,432
5,047
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 6 / 1
8,165
454
3,210
16,692
14,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
8
36
Kills
5
5
Deaths
36
47
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
W
Bakasura
Avrixy yka
Bakasura
15
1
11
20.5
L
Danzaburou
Kpgs04
Danzaburou
2
7
0
0.29
L
1
9
1
0.17
W
4
2
9
4.25
W
Merlin
Stannn1767
Merlin
6
1
12
12
W
3
1
9
7.5
L
Thanatos
WiZiVie
Thanatos
0
7
1
0.07
W
Anhur
iTzLalo22
Anhur
8
0
6
11
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,007
Damage
23,225
53,649
Taken
75,060
27,981
Mitigated
39,269
19,602
Healing
11,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,959
1,988
0
0
11,545
3,527
1,801
2,217
8,992
0
39,530
W
Bakasura
Avrixy yka
Bakasura
23,642
16,317
0
6,472
14,574
6,800
2,348
2,897
11,677
0
58,720
L
Danzaburou
Kpgs04
Danzaburou
3,230
1,517
0
1,422
9,504
1,864
0
947
7,997
0
20,556
L
3,046
765
0
1,740
22,887
14,487
524
6,149
14,279
17,145
0
W
8,406
2,607
0
4,392
10,977
5,917
228
915
10,062
0
43,518
W
Merlin
Stannn1767
Merlin
12,671
1,193
0
2,250
6,943
2,084
1,641
861
6,082
40,120
0
W
3,175
988
0
1,250
12,458
10,027
1,001
563
11,895
27,651
0
L
Thanatos
WiZiVie
Thanatos
8,780
2,684
0
8,380
14,432
5,047
0
2,788
10,934
0
37,425
W
Anhur
iTzLalo22
Anhur
12,113
7,639
0
5,238
8,697
3,153
4,963
1,020
7,677
0
77,429
L
3,210
805
0
0
16,692
14,344
1,175
2,672
12,627
33,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,751
Gold Earned
36,487
412
Minions Killed
250
0
Camps Cleared
0
1,727,385
Distance Traveled
1,352,196
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,062
448
74
4
0
280,978
0
W
Bakasura
10,676
593
106
6
0
371,671
0
L
Danzaburou
6,952
386
37
2
0
195,271
0
L
Khepri
6,444
358
18
1
0
285,967
0
W
Mulan
8,978
499
68
4
0
365,619
0
W
Merlin
9,444
525
60
3
0
344,741
0
W
Ymir
9,558
531
38
2
0
323,125
0
L
Thanatos
6,864
381
66
4
0
311,740
1
W
Anhur
11,095
616
140
8
0
322,229
2
L
Ymir
8,165
454
55
3
0
278,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role