Player Matchup

Kali
Kali
Infaiter121
Kali
Level 15
God Stats
5W - 3L
1,472 SR
Queue Stats
12W - 13L
1,349 Elo+
Solo
Nemesis
Nemesis
Skislaya
Nemesis
Level 13
God Stats
4W - 8L
1,357 SR
Queue Stats
4W - 9L
1,293 Elo+
Party 1
Ares
Ares
Trickyhunter13
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Vint9r
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
clannsh
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,293 Elo+
Party 1
Team Averages
Level 10
1,466 SR
1,387 Elo+

VS

Team Averages
Level 15
1,621 SR
1,277 Elo+
Fenrir
Fenrir
ArjangRa
Fenrir
Level 17
God Stats
6W - 11L
1,926 SR
Queue Stats
83W - 105L
977 Elo+
Party 2
Chronos
Chronos
Dekishaa
Chronos
Level 12
God Stats
63W - 58L
1,739 SR
Queue Stats
85W - 78L
1,540 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Flw3r
Morgan Le Fay
Level 18
God Stats
6W - 9L
1,711 SR
Queue Stats
68W - 91L
1,085 Elo+
Party 2
Fafnir
Fafnir
atilas45
Fafnir
Level 2
God Stats
2W - 5L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ЛАПИС
Gilgamesh
Level 26
God Stats
3W - 4L
1,231 SR
Queue Stats
25W - 35L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 3
8,039
574
6,347
11,826
4,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Skislaya
Nemesis
10
6 / 6 / 2
6,924
495
7,098
10,210
3,200
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
0 / 7 / 3
6,488
463
2,456
11,325
7,110
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Vint9r
Artemis
11
4 / 6 / 2
7,487
535
5,023
6,847
2,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
clannsh
Olorun
11
3 / 5 / 6
7,317
523
9,226
9,636
3,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ArjangRa
Fenrir
11
7 / 4 / 2
7,457
533
6,937
7,670
3,108
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
Dekishaa
Chronos
17
11 / 2 / 1
10,212
729
11,839
9,021
3,584
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
Flw3r
Morgan Le Fay
11
3 / 6 / 5
6,920
494
7,002
9,696
3,588
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
atilas45
Fafnir
10
0 / 4 / 8
6,729
481
3,720
10,217
11,191
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
ЛАПИС
Gilgamesh
12
6 / 3 / 4
8,136
581
6,346
9,084
5,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
47
19
Kills
27
27
Deaths
19
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ArjangRa
Fenrir
7
4
2
2
W
Chronos
Dekishaa
Chronos
11
2
1
5.75
W
Morgan Le Fay
Flw3r
Morgan Le Fay
3
6
5
0.92
L
6
3
3
2.5
L
Nemesis
Skislaya
Nemesis
6
6
2
1.17
L
0
7
3
0.21
L
Artemis
Vint9r
Artemis
4
6
2
0.83
W
Fafnir
atilas45
Fafnir
0
4
8
1
L
Olorun
clannsh
Olorun
3
5
6
1.2
W
Gilgamesh
ЛАПИС
Gilgamesh
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,150
Damage
35,844
49,844
Taken
45,688
20,700
Mitigated
27,273
7,945
Healing
7,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ArjangRa
Fenrir
6,937
1,456
0
962
7,670
3,108
384
1,730
5,940
0
23,364
W
Chronos
Dekishaa
Chronos
11,839
4,943
0
2,067
9,021
3,584
2,594
2,453
6,568
74,441
0
W
Morgan Le Fay
Flw3r
Morgan Le Fay
7,002
1,222
80
1,772
9,696
3,588
0
3,394
6,302
25,864
0
L
6,347
2,945
0
4,715
11,826
4,428
0
5,268
6,558
0
28,427
L
Nemesis
Skislaya
Nemesis
7,098
3,253
0
928
10,210
3,200
1,017
5,566
4,644
0
25,568
L
2,456
318
0
10
11,325
7,110
0
5,801
5,524
15,910
0
L
Artemis
Vint9r
Artemis
5,023
2,188
0
0
6,847
2,163
390
1,823
5,024
0
18,130
W
Fafnir
atilas45
Fafnir
3,720
1,223
0
730
10,217
11,191
50
1,109
9,108
12,816
0
L
Olorun
clannsh
Olorun
9,226
4,704
213
2,079
9,636
3,799
762
4,103
5,533
31,552
3,847
W
Gilgamesh
ЛАПИС
Gilgamesh
6,346
1,591
0
2,052
9,084
5,802
0
1,966
7,118
0
39,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,255
Gold Earned
39,454
205
Minions Killed
299
0
Camps Cleared
0
1,219,793
Distance Traveled
1,331,698
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,457
533
47
3
0
273,218
1
W
Chronos
10,212
729
130
9
0
266,174
2
W
Morgan Le Fay
6,920
494
39
3
0
269,511
2
L
Kali
8,039
574
48
3
0
296,428
0
L
Nemesis
6,924
495
43
3
0
250,412
2
L
Ares
6,488
463
22
2
0
236,543
0
L
Artemis
7,487
535
26
2
0
205,054
0
W
Fafnir
6,729
481
24
2
0
251,911
1
L
Olorun
7,317
523
66
5
0
231,356
2
W
Gilgamesh
8,136
581
59
4
0
270,884
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role