Player Matchup

Mercury
Mercury
MIAMIGOPEDRO
Mercury
Level 11
God Stats
0W - 1L
1,331 SR
Queue Stats
1W - 2L
1,417 Elo+
Party 1
Ra
Ra
rapotaskor
Ra
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 54L
1,509 Elo+
Solo
Fenrir
Fenrir
tiagowal
Fenrir
Level 21
God Stats
0W - 1L
1,404 SR
Queue Stats
1W - 2L
1,417 Elo+
Party 1
Team Averages
Level 13
1,412 SR
1,448 Elo+

VS

Team Averages
Level 15
1,411 SR
1,350 Elo+
Thanatos
Thanatos
KingVinas
Thanatos
Level 21
God Stats
17W - 11L
1,706 SR
Queue Stats
77W - 32L
1,576 Elo+
Solo
Sol
Sol
kaai08
Sol
Level 8
God Stats
17W - 17L
1,285 SR
Queue Stats
80W - 95L
1,299 Elo+
Solo
Izanami
Izanami
princezzfiona
Izanami
Level 15
God Stats
6W - 4L
1,243 SR
Queue Stats
9W - 14L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MIAMIGOPEDRO
Mercury
14
4 / 7 / 6
11,895
626
5,135
13,851
3,855
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
8 / 5 / 6
13,831
728
19,336
16,711
5,763
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
tiagowal
Fenrir
13
4 / 9 / 5
11,822
622
4,915
15,260
4,206
Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KingVinas
Thanatos
19
14 / 4 / 5
15,100
795
15,968
12,626
5,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
kaai08
Sol
17
5 / 4 / 5
13,275
699
11,792
16,223
5,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
16
2 / 8 / 13
12,426
654
10,837
16,187
5,793
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
44
16
Kills
21
21
Deaths
16
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thanatos
KingVinas
Thanatos
14
4
5
4.13
L
Mercury
MIAMIGOPEDRO
Mercury
4
7
6
1
W
Sol
kaai08
Sol
5
4
5
1.88
W
Izanami
2
8
13
1.06
L
8
5
6
2.2
L
Fenrir
tiagowal
Fenrir
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,386
Damage
38,597
45,822
Taken
45,036
13,824
Mitigated
17,224
8,426
Healing
16,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
KingVinas
Thanatos
15,968
3,882
0
10,381
12,626
5,978
1,187
3,985
8,641
0
49,401
L
Mercury
MIAMIGOPEDRO
Mercury
5,135
1,665
0
250
13,851
3,855
753
742
13,109
0
22,590
W
Sol
kaai08
Sol
11,792
4,735
0
4,422
16,223
5,453
881
7,160
9,063
63,489
0
W
Izanami
10,837
5,605
0
1,724
16,187
5,793
1,128
8,191
7,996
0
42,975
L
19,336
2,510
2,289
5,570
16,711
5,763
1,149
6,082
10,629
96,039
0
L
Fenrir
tiagowal
Fenrir
4,915
929
0
317
15,260
4,206
267
4,968
10,292
0
7,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,548
Gold Earned
40,801
174
Minions Killed
201
0
Camps Cleared
0
948,963
Distance Traveled
958,981
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
15,100
795
56
3
0
374,481
2
L
Mercury
11,895
626
30
2
0
336,631
0
W
Sol
13,275
699
96
5
0
321,317
2
W
Izanami
12,426
654
49
3
0
263,183
0
L
Ra
13,831
728
142
7
0
315,978
1
L
Fenrir
11,822
622
2
0
0
296,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role