Player Matchup

Chaac
Chaac
Jfarmer995
Chaac
Level 85
God Stats
5W - 10L
1,460 SR
Queue Stats
221W - 191L
1,456 Elo+
Party 1
Cupid
Cupid
Lax556
Cupid
Level 25
God Stats
62W - 48L
1,520 SR
Queue Stats
163W - 136L
1,489 Elo+
Party 1
Arachne
Arachne
TheTrickster414
Arachne
Level 29
God Stats
40W - 19L
1,693 SR
Queue Stats
185W - 187L
1,427 Elo+
Party 2
Anubis
Anubis
WeedmoseIRL
Anubis
Level 39
God Stats
13W - 19L
1,545 SR
Queue Stats
52W - 70L
1,379 Elo+
Solo
Ymir
Ymir
sharkking120yt
Ymir
Level 48
God Stats
3W - 6L
1,470 SR
Queue Stats
193W - 228L
1,434 Elo+
Party 2
Team Averages
Level 45
1,538 SR
1,437 Elo+

VS

Team Averages
Level 43
1,545 SR
1,501 Elo+
Terra
Terra
AbstractAbra
Terra
Level 38
God Stats
28W - 37L
1,495 SR
Queue Stats
34W - 54L
1,413 Elo+
Solo
Vulcan
Vulcan
Lebronald
Vulcan
Level 28
God Stats
7W - 4L
1,629 SR
Queue Stats
41W - 46L
1,622 Elo+
Party 3
Kali
Kali
TouchbrownAB84
Kali
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,616 Elo+
Party 3
Neith
Neith
littleshippy
Neith
Level 77
God Stats
2W - 1L
1,548 SR
Queue Stats
46W - 43L
1,453 Elo+
Party 3
Gilgamesh
Gilgamesh
phatdill
Gilgamesh
Level 35
God Stats
4W - 8L
1,554 SR
Queue Stats
15W - 29L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
3 / 3 / 5
8,610
538
10,977
15,599
14,476
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
Lax556
Cupid
14
5 / 4 / 0
8,883
555
10,081
8,284
2,576
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
5 / 2 / 3
7,510
469
3,823
6,132
2,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
15
5 / 2 / 3
9,330
583
10,194
9,175
4,974
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 6 / 4
6,749
422
2,783
11,362
5,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 9
7,981
499
5,060
14,323
9,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
Lebronald
Vulcan
15
6 / 3 / 3
9,471
592
10,098
8,273
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 7 / 2
8,768
548
5,585
12,540
5,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 3 / 6
9,194
575
9,524
11,924
4,446
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
phatdill
Gilgamesh
13
1 / 3 / 2
7,441
465
5,123
10,431
7,419
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
39
18
Kills
17
17
Deaths
18
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
2
9
2.75
L
Chaac
3
3
5
1.83
L
Cupid
Lax556
Cupid
5
4
0
1.25
W
Vulcan
Lebronald
Vulcan
6
3
3
2.5
L
5
2
3
3.25
W
3
7
2
0.57
L
Anubis
5
2
3
3.25
W
6
3
6
3
W
Gilgamesh
phatdill
Gilgamesh
1
3
2
0.67
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,858
Damage
35,390
50,552
Taken
57,491
29,707
Mitigated
29,202
16,291
Healing
13,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,060
745
873
4,692
14,323
9,684
242
5,638
8,685
22,870
0
L
Chaac
10,977
2,231
0
6,475
15,599
14,476
151
5,313
10,286
8,189
36,513
L
Cupid
Lax556
Cupid
10,081
6,520
0
2,347
8,284
2,576
1,006
2,431
5,853
0
52,155
W
Vulcan
Lebronald
Vulcan
10,098
2,390
0
928
8,273
2,473
0
2,511
5,762
55,508
0
L
3,823
2,410
0
2,303
6,132
2,388
0
963
5,169
0
32,927
W
5,585
3,087
0
2,696
12,540
5,180
0
4,186
8,354
0
47,427
L
Anubis
10,194
133
0
5,166
9,175
4,974
471
3,331
5,844
65,447
0
W
9,524
4,545
0
4,312
11,924
4,446
2,363
1,854
10,070
0
70,081
W
Gilgamesh
phatdill
Gilgamesh
5,123
645
0
71
10,431
7,419
175
1,086
9,345
7,053
25,108
L
2,783
694
0
0
11,362
5,293
81
4,066
7,296
13,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,082
Gold Earned
42,855
391
Minions Killed
384
0
Camps Cleared
0
1,290,098
Distance Traveled
1,435,466
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,981
499
29
2
0
292,042
0
L
Chaac
8,610
538
82
5
0
286,254
3
L
Cupid
8,883
555
104
7
0
288,473
4
W
Vulcan
9,471
592
98
6
0
316,162
2
L
Arachne
7,510
469
53
3
0
199,427
5
W
Kali
8,768
548
78
5
0
302,563
2
L
Anubis
9,330
583
127
8
0
287,737
2
W
Neith
9,194
575
114
7
0
249,866
1
W
Gilgamesh
7,441
465
65
4
0
274,833
5
L
Ymir
6,749
422
25
2
0
228,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role