Player Matchup

Erlang Shen
Erlang Shen
Lu2kYGUY
Erlang Shen
Level 22
God Stats
12W - 9L
1,563 SR
Queue Stats
38W - 46L
1,350 Elo+
Party 1
Olorun
Olorun
Marcelluscampos
Olorun
Level 18
God Stats
12W - 8L
1,582 SR
Queue Stats
81W - 78L
1,397 Elo+
Solo
Loki
Loki
Tucoloradito
Loki
Level 6
God Stats
0W - 2L
1,498 SR
Queue Stats
2W - 3L
1,320 Elo+
Solo
Merlin
Merlin
iTzzzCreecher
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,230 Elo+
Solo
Heimdallr
Heimdallr
louish916
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 11
1,528 SR
1,359 Elo+

VS

Team Averages
Level 16
1,342 SR
1,372 Elo+
Yemoja
Yemoja
Helolira4
Yemoja
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
8W - 9L
1,465 Elo+
Party 2
Ah Puch
Ah Puch
Levisito2
Ah Puch
Level 29
God Stats
1W - 2L
1,221 SR
Queue Stats
78W - 99L
1,434 Elo+
Solo
Izanami
Izanami
SuperSaiyan11
Izanami
Level 7
God Stats
1W - 2L
1,152 SR
Queue Stats
15W - 12L
1,178 Elo+
Solo
Ullr
Ullr
casludrake
Ullr
Level 18
God Stats
1W - 2L
1,337 SR
Queue Stats
14W - 12L
1,442 Elo+
Party 2
Tsukuyomi
Tsukuyomi
lanceremil300
Tsukuyomi
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
128W - 100L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Lu2kYGUY
Erlang Shen
15
7 / 3 / 0
10,040
528
14,106
12,754
8,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 6 / 5
8,481
446
7,065
11,854
3,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 7 / 2
7,817
411
2,825
14,169
3,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 5 / 3
8,333
439
5,721
7,933
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
louish916
Heimdallr
12
2 / 8 / 2
7,995
421
6,297
10,524
2,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Helolira4
Yemoja
13
2 / 0 / 5
8,819
464
3,382
7,343
6,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Puch
Levisito2
Ah Puch
14
4 / 3 / 7
9,204
484
11,035
13,668
4,386
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
17
3 / 0 / 3
10,182
536
5,000
10,494
3,760
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
12 / 5 / 2
10,529
554
10,566
14,511
5,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
lanceremil300
Tsukuyomi
15
7 / 4 / 6
9,868
519
10,085
13,389
4,550
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
10
Kills
28
29
Deaths
12
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Helolira4
Yemoja
2
0
5
4.5
W
Ah Puch
Levisito2
Ah Puch
4
3
7
2.5
L
Erlang Shen
Lu2kYGUY
Erlang Shen
7
3
0
2.33
L
0
6
5
0.42
W
Izanami
3
0
3
4.5
L
0
7
2
0.14
W
12
5
2
2.6
L
1
5
3
0.5
W
Tsukuyomi
lanceremil300
Tsukuyomi
7
4
6
2.5
L
Heimdallr
louish916
Heimdallr
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,014
Damage
40,068
57,234
Taken
59,405
20,810
Mitigated
24,930
8,918
Healing
14,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Helolira4
Yemoja
3,382
943
2,379
962
7,343
6,332
385
2,284
4,945
17,444
0
W
Ah Puch
Levisito2
Ah Puch
11,035
302
10
3,949
13,668
4,386
702
5,290
8,022
42,718
0
L
Erlang Shen
Lu2kYGUY
Erlang Shen
14,106
7,236
0
1,879
12,754
8,393
84
3,577
9,177
0
45,487
L
7,065
3,155
353
1,469
11,854
3,707
692
6,057
5,797
47,992
0
W
Izanami
5,000
3,159
271
3,245
10,494
3,760
806
1,531
8,925
0
80,227
L
2,825
621
0
4,651
14,169
3,644
0
2,452
11,717
0
42,807
W
10,566
5,322
0
1,742
14,511
5,902
2,725
1,801
12,710
0
63,878
L
5,721
413
0
0
7,933
2,403
0
1,401
6,532
45,207
0
W
Tsukuyomi
lanceremil300
Tsukuyomi
10,085
2,606
0
2,024
13,389
4,550
0
1,506
11,845
0
60,472
L
Heimdallr
louish916
Heimdallr
6,297
2,911
0
566
10,524
2,663
0
1,572
8,952
0
22,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,666
Gold Earned
48,602
368
Minions Killed
457
0
Camps Cleared
0
1,582,564
Distance Traveled
1,748,148
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,819
464
21
1
0
318,153
5
W
Ah Puch
9,204
484
77
4
0
359,708
0
L
Erlang Shen
10,040
528
85
4
0
381,054
4
L
Olorun
8,481
446
95
5
0
295,553
0
W
Izanami
10,182
536
139
7
0
310,470
0
L
Loki
7,817
411
75
4
0
336,491
3
W
Ullr
10,529
554
134
7
0
323,581
3
L
Merlin
8,333
439
68
4
0
293,807
2
W
Tsukuyomi
9,868
519
86
5
0
436,236
4
L
Heimdallr
7,995
421
45
2
0
275,659
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role