Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Akki231
Medusa
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 9L
1,071 Elo+
Party 3
Neith
Neith
HellRaiserReborn
Neith
Level 29
God Stats
28W - 23L
1,595 SR
Queue Stats
410W - 322L
1,510 Elo+
Solo
Izanami
Izanami
Roscid
Izanami
Level 8
God Stats
5W - 8L
1,526 SR
Queue Stats
13W - 14L
1,490 Elo+
Party 1
Tsukuyomi
Tsukuyomi
swaghorse
Tsukuyomi
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 9L
944 Elo+
Party 3
Team Averages
Level 19
1,524 SR
1,303 Elo+

VS

Team Averages
Level 16
1,418 SR
1,459 Elo+
Neith
Neith
Majd123456
Neith
Level 29
God Stats
1W - 3L
1,231 SR
Queue Stats
1W - 3L
1,348 Elo+
Party 2
Hera
Hera
Mekulijan
Hera
Level 22
God Stats
0W - 3L
1,149 SR
Queue Stats
25W - 19L
1,599 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
fadiwahbeh
Morgan Le Fay
Level 18
God Stats
0W - 1L
1,709 SR
Queue Stats
1W - 3L
1,348 Elo+
Party 2
Tsukuyomi
Tsukuyomi
nonitusxd
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 4
Bakasura
Bakasura
xdanieldt2007x
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
9 / 2 / 12
10,802
1,080
9,433
13,319
4,964
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Medusa
Akki231
Medusa
19
7 / 6 / 28
12,490
1,249
10,667
10,289
4,241
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
18 / 1 / 25
14,674
1,467
30,178
12,682
5,392
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
Roscid
Izanami
20
12 / 6 / 21
13,565
1,357
24,832
14,248
5,983
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
swaghorse
Tsukuyomi
18
9 / 5 / 17
11,480
1,148
10,618
10,243
4,619
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

196

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
3 / 4 / 11
11,289
1,129
13,329
18,134
28,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
17
6 / 12 / 6
11,666
1,167
14,244
16,005
5,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
fadiwahbeh
Morgan Le Fay
17
4 / 10 / 7
10,831
1,083
3,895
15,374
14,532
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Tsukuyomi
nonitusxd
Tsukuyomi
18
7 / 13 / 9
12,115
1,212
13,149
19,437
8,633
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bakasura
16
0 / 16 / 7
9,237
924
11,051
22,950
9,196
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
60
55
Kills
20
20
Deaths
55
103
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
9
2
12
7.5
W
Medusa
Akki231
Medusa
7
6
28
3.5
W
18
1
25
30.5
L
Neith
3
4
11
2.13
L
Hera
6
12
6
0.75
W
Izanami
Roscid
Izanami
12
6
21
3.75
L
Morgan Le Fay
fadiwahbeh
Morgan Le Fay
4
10
7
0.75
L
Tsukuyomi
nonitusxd
Tsukuyomi
7
13
9
0.88
W
Tsukuyomi
swaghorse
Tsukuyomi
9
5
17
3.5
L
Bakasura
0
16
7
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,728
Damage
55,668
60,781
Taken
91,900
25,199
Mitigated
66,567
9,461
Healing
3,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
9,433
9,068
0
0
13,319
4,964
0
2,563
9,771
0
16,614
W
Medusa
Akki231
Medusa
10,667
4,791
0
529
10,289
4,241
0
4,903
4,819
0
24,281
W
30,178
22,616
0
6,796
12,682
5,392
0
3,074
8,945
0
59,780
L
Neith
13,329
5,626
0
1,685
18,134
28,268
0
0
18,134
0
42,608
L
Hera
14,244
3,473
226
784
16,005
5,938
0
0
16,005
34,407
0
W
Izanami
Roscid
Izanami
24,832
19,678
0
660
14,248
5,983
0
5,087
9,161
0
41,019
L
Morgan Le Fay
fadiwahbeh
Morgan Le Fay
3,895
648
0
236
15,374
14,532
0
0
15,374
19,725
0
L
Tsukuyomi
nonitusxd
Tsukuyomi
13,149
3,621
0
19
19,437
8,633
0
0
19,437
0
19,152
W
Tsukuyomi
swaghorse
Tsukuyomi
10,618
3,943
0
1,476
10,243
4,619
0
2,512
7,591
0
21,536
L
Bakasura
11,051
7,534
0
532
22,950
9,196
0
0
22,950
0
15,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,011
Gold Earned
55,138
163
Minions Killed
163
5
Camps Cleared
6
950,209
Distance Traveled
908,910
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,802
1,080
6
1
0
230,247
0
W
Medusa
12,490
1,249
34
3
1
171,245
0
W
Neith
14,674
1,467
62
6
1
196,079
0
L
Neith
11,289
1,129
53
5
1
189,141
0
L
Hera
11,666
1,167
57
6
1
173,606
0
W
Izanami
13,565
1,357
40
4
2
176,591
0
L
Morgan Le Fay
10,831
1,083
29
3
0
152,830
0
L
Tsukuyomi
12,115
1,212
14
1
0
188,018
0
W
Tsukuyomi
11,480
1,148
21
2
1
176,047
0
L
Bakasura
9,237
924
10
1
4
205,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role