Player Matchup

Khepri
Khepri
DarthZidiouz
Khepri
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 40L
909 Elo+
Solo
Pele
Pele
Evol1Scopee
Pele
Level 27
God Stats
44W - 61L
1,362 SR
Queue Stats
54W - 77L
1,229 Elo+
Solo
Hercules
Hercules
Guhbb
Hercules
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,459 Elo+
Party 2
Hades
Hades
Madoqqua
Hades
Level 40
God Stats
14W - 3L
1,880 SR
Queue Stats
177W - 165L
1,389 Elo+
Party 2
Nemesis
Nemesis
Yoni22215652
Nemesis
Level 12
God Stats
5W - 9L
1,330 SR
Queue Stats
14W - 26L
1,143 Elo+
Solo
Team Averages
Level 21
1,514 SR
1,226 Elo+

VS

Team Averages
Level 18
1,534 SR
1,237 Elo+
King Arthur
King Arthur
CNA_Fede
King Arthur
Level 16
God Stats
4W - 5L
1,545 SR
Queue Stats
34W - 37L
1,236 Elo+
Party 1
Medusa
Medusa
ITz__Bate
Medusa
Level 16
God Stats
23W - 17L
1,703 SR
Queue Stats
65W - 64L
1,164 Elo+
Party 1
Loki
Loki
ITz__Keso
Loki
Level 19
God Stats
19W - 19L
1,241 SR
Queue Stats
23W - 22L
1,199 Elo+
Party 1
Hades
Hades
Joseehpromero26
Hades
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,208 Elo+
Solo
Bacchus
Bacchus
Stump City bG
Bacchus
Level 25
God Stats
28W - 21L
1,681 SR
Queue Stats
93W - 112L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
1 / 8 / 8
12,127
367
7,572
23,571
17,155
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 2 / 5
16,757
508
16,375
27,223
13,891
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
Guhbb
Hercules
20
5 / 9 / 13
15,268
463
21,740
28,790
16,685
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hades
Madoqqua
Hades
20
16 / 7 / 5
18,924
573
45,630
30,399
25,699
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Yoni22215652
Nemesis
19
0 / 5 / 6
12,978
393
6,068
27,071
30,049
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CNA_Fede
King Arthur
20
2 / 10 / 15
13,029
395
12,067
38,328
27,367
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
ITz__Bate
Medusa
20
15 / 8 / 7
17,935
543
33,650
26,514
12,031
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Loki
2
0 / 0 / 0
8,159
247
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

20
10 / 7 / 9
15,101
458
27,412
30,930
17,876
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
20
4 / 4 / 9
15,189
460
13,655
25,992
47,643
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
71
29
Kills
31
31
Deaths
29
37
Assists
40
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CNA_Fede
King Arthur
2
10
15
0.95
W
Khepri
1
8
8
0.63
W
7
2
5
4.75
W
Hercules
Guhbb
Hercules
5
9
13
1.28
L
Medusa
ITz__Bate
Medusa
15
8
7
2.31
L
Loki
0
0
0
0
L
10
7
9
2.07
W
Hades
Madoqqua
Hades
16
7
5
2.64
L
Bacchus
4
4
9
2.13
W
Nemesis
Yoni22215652
Nemesis
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,385
Damage
86,784
137,054
Taken
121,764
103,479
Mitigated
104,917
46,887
Healing
18,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CNA_Fede
King Arthur
12,067
2,058
0
27
38,328
27,367
290
15,659
22,268
2,432
54,177
W
Khepri
7,572
1,241
0
1,355
23,571
17,155
1,247
5,072
18,499
41,086
0
W
16,375
5,603
0
16,530
27,223
13,891
150
7,375
19,848
0
144,427
W
Hercules
Guhbb
Hercules
21,740
9,616
0
6,346
28,790
16,685
3,277
9,158
19,632
0
77,209
L
Medusa
ITz__Bate
Medusa
33,650
27,450
0
5,289
26,514
12,031
1,566
14,302
12,132
0
122,157
L
Loki
0
0
0
0
0
0
0
0
0
0
0
L
27,412
2,477
1,222
10,615
30,930
17,876
2,656
15,714
15,117
90,028
0
W
Hades
Madoqqua
Hades
45,630
6,477
1,474
15,229
30,399
25,699
4,310
10,780
19,619
168,621
0
L
Bacchus
13,655
1,762
0
1,398
25,992
47,643
1,786
7,527
18,033
63,102
0
W
Nemesis
Yoni22215652
Nemesis
6,068
1,052
0
5,953
27,071
30,049
1,391
9,234
17,837
0
46,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,054
Gold Earned
69,413
654
Minions Killed
488
0
Camps Cleared
0
2,952,329
Distance Traveled
2,238,356
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,029
395
68
2
0
565,016
0
W
Khepri
12,127
367
58
2
0
483,772
6
W
Pele
16,757
508
204
6
0
687,017
2
W
Hercules
15,268
463
96
3
0
611,608
0
L
Medusa
17,935
543
196
6
0
562,289
0
L
Loki
8,159
247
0
0
0
3,924
0
L
Hades
15,101
458
130
4
0
534,673
0
W
Hades
18,924
573
230
7
0
549,905
0
L
Bacchus
15,189
460
94
3
0
572,454
0
W
Nemesis
12,978
393
66
2
0
620,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role