Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
MØRGINÅ
Ne Zha
Level 160
God Stats
3W - 4L
1,379 SR
Queue Stats
433W - 385L
1,544 Elo+
Party 1
Geb
Geb
Pintabien
Geb
Level 118
God Stats
2W - 0L
1,712 SR
Queue Stats
17W - 22L
1,402 Elo+
Solo
Janus
Janus
PirocaDeCobra
Janus
Level 125
God Stats
5W - 4L
1,454 SR
Queue Stats
312W - 284L
1,542 Elo+
Party 1
Sol
Sol
VulgoPauDeCorda
Sol
Level 49
God Stats
13W - 10L
1,616 SR
Queue Stats
297W - 196L
1,664 Elo+
Party 1
Team Averages
Level 112
1,532 SR
1,530 Elo+

VS

Team Averages
Level 71
1,520 SR
1,419 Elo+
Janus
Janus
MICHELnakmuay
Janus
Level 67
God Stats
8W - 10L
1,552 SR
Queue Stats
425W - 448L
1,454 Elo+
Solo
Cu Chulainn
Cu Chulainn
OnyXGomeS
Cu Chulainn
Level 149
God Stats
0W - 2L
1,287 SR
Queue Stats
76W - 93L
1,491 Elo+
Solo
Thanatos
Thanatos
Porunga-330
Thanatos
Level 65
God Stats
6W - 5L
1,793 SR
Queue Stats
106W - 132L
1,390 Elo+
Party 2
Anhur
Anhur
ShikeiChan
Anhur
Level 48
God Stats
2W - 3L
1,470 SR
Queue Stats
162W - 122L
1,465 Elo+
Solo
Cerberus
Cerberus
sHeN-LoNg330
Cerberus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
4 / 0 / 1
6,687
669
6,394
7,989
4,978
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
MØRGINÅ
Ne Zha
11
3 / 0 / 7
6,376
638
3,660
5,656
1,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 1 / 7
5,382
538
1,758
6,437
3,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
6 / 0 / 3
7,474
747
3,681
3,069
896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
8 / 0 / 3
6,363
636
7,745
4,518
1,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 9 / 0
4,339
434
919
6,848
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
OnyXGomeS
Cu Chulainn
10
0 / 3 / 0
5,637
564
3,515
8,087
4,540
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Porunga-330
Thanatos
7
0 / 4 / 0
4,841
484
1,042
5,995
1,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
7
0 / 2 / 1
4,784
478
2,629
4,569
1,104
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
sHeN-LoNg330
Cerberus
6
0 / 3 / 1
4,357
436
1,065
6,372
2,553
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
21
Kills
1
1
Deaths
21
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
0
1
4.5
L
1
9
0
0.11
W
Ne Zha
MØRGINÅ
Ne Zha
3
0
7
6.5
L
Cu Chulainn
OnyXGomeS
Cu Chulainn
0
3
0
0
W
0
1
7
3.5
W
6
0
3
7.5
L
Thanatos
Porunga-330
Thanatos
0
4
0
0
L
Anhur
0
2
1
0.25
W
8
0
3
9.5
L
Cerberus
sHeN-LoNg330
Cerberus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,238
Damage
9,170
27,669
Taken
31,871
12,437
Mitigated
11,482
11,986
Healing
6,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,394
1,620
0
3,067
7,989
4,978
225
928
7,061
7,722
31,041
L
919
43
42
370
6,848
1,519
0
4,580
2,139
6,393
0
W
Ne Zha
MØRGINÅ
Ne Zha
3,660
846
0
3,232
5,656
1,443
0
324
5,332
0
30,657
L
Cu Chulainn
OnyXGomeS
Cu Chulainn
3,515
514
0
1,760
8,087
4,540
0
895
7,192
4,317
28,980
W
1,758
216
0
2,114
6,437
3,800
0
966
5,345
15,472
0
W
3,681
638
0
391
3,069
896
0
57
3,012
44,565
0
L
Thanatos
Porunga-330
Thanatos
1,042
439
0
3,166
5,995
1,766
0
1,143
4,784
0
17,173
L
Anhur
2,629
658
0
210
4,569
1,104
0
2,805
1,764
0
23,732
W
7,745
3,541
0
3,182
4,518
1,320
360
550
3,924
33,392
0
L
Cerberus
sHeN-LoNg330
Cerberus
1,065
183
0
1,111
6,372
2,553
0
4,784
1,486
6,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,282
Gold Earned
23,958
343
Minions Killed
216
0
Camps Cleared
0
1,048,878
Distance Traveled
892,375
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,687
669
84
8
0
198,050
6
L
Janus
4,339
434
8
1
0
180,335
0
W
Ne Zha
6,376
638
65
7
0
249,946
0
L
Cu Chulainn
5,637
564
84
8
0
170,578
1
W
Geb
5,382
538
27
3
0
187,293
2
W
Janus
7,474
747
95
10
0
221,980
1
L
Thanatos
4,841
484
50
5
0
155,723
1
L
Anhur
4,784
478
62
6
0
189,582
5
W
Sol
6,363
636
72
7
0
191,609
0
L
Cerberus
4,357
436
12
1
0
196,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role