Player Matchup

Scylla
Scylla
Cvstackzz
Scylla
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 57L
1,188 Elo+
Party 3
Tiamat
Tiamat
Mrlopez1109
Tiamat
Level 13
God Stats
0W - 5L
1,500 SR
Queue Stats
17W - 46L
1,215 Elo+
Party 3
Nemesis
Nemesis
URSTEPDAD609
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,113 Elo+
Party 1
Bellona
Bellona
URSTEPSISTER609
Bellona
Level 16
God Stats
14W - 21L
1,347 SR
Queue Stats
84W - 85L
1,143 Elo+
Party 1
Ymir
Ymir
l Chomsky l
Ymir
Level 5
God Stats
0W - 3L
1,075 SR
Queue Stats
23W - 13L
928 Elo+
Solo
Team Averages
Level 11
1,385 SR
1,117 Elo+

VS

Team Averages
Level 23
1,349 SR
1,213 Elo+
Horus
Horus
Aristides703
Horus
Level 15
God Stats
8W - 3L
1,301 SR
Queue Stats
18W - 9L
1,141 Elo+
Party 2
Fenrir
Fenrir
CF_Diabolic_
Fenrir
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 64L
1,355 Elo+
Solo
Bellona
Bellona
Katu_bell4
Bellona
Level 28
God Stats
27W - 39L
1,299 SR
Queue Stats
100W - 172L
1,228 Elo+
Solo
Heimdallr
Heimdallr
juane_gc
Heimdallr
Level 15
God Stats
17W - 8L
1,500 SR
Queue Stats
26W - 15L
1,141 Elo+
Party 2
Merlin
Merlin
potatojosh55
Merlin
Level 29
God Stats
1W - 7L
1,143 SR
Queue Stats
9W - 30L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cvstackzz
Scylla
11
1 / 12 / 1
7,461
373
5,227
12,174
4,992
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
14
3 / 7 / 3
9,889
494
3,352
13,378
14,855
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
URSTEPDAD609
Nemesis
9
0 / 13 / 2
7,061
353
3,405
14,877
4,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 9 / 1
10,485
524
12,445
17,070
14,677
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 10 / 1
8,800
440
8,024
19,996
16,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 16
10,729
536
6,205
11,608
12,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
17
9 / 1 / 14
11,239
562
11,712
15,072
9,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
Katu_bell4
Bellona
16
12 / 4 / 12
11,084
554
10,480
25,467
22,725
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
juane_gc
Heimdallr
15
6 / 2 / 13
9,952
498
8,395
9,483
3,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
17
12 / 2 / 16
11,306
565
19,937
13,160
7,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
116
9
Kills
45
51
Deaths
10
8
Assists
71
Player
Kills
Deaths
Assists
KDA
W
6
1
16
14
W
Fenrir
9
1
14
16
L
Scylla
Cvstackzz
Scylla
1
12
1
0.13
W
Bellona
Katu_bell4
Bellona
12
4
12
4.5
L
Tiamat
3
7
3
0.64
L
Nemesis
URSTEPDAD609
Nemesis
0
13
2
0.08
L
3
9
1
0.39
W
Heimdallr
juane_gc
Heimdallr
6
2
13
6.25
L
2
10
1
0.25
W
Merlin
12
2
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,453
Damage
56,729
77,495
Taken
74,790
55,467
Mitigated
56,570
4,244
Healing
28,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,205
2,594
3,260
5,035
11,608
12,978
866
3,109
8,499
0
24,005
W
Fenrir
11,712
4,547
0
5,916
15,072
9,897
1,065
2,278
12,794
594
73,293
L
Scylla
Cvstackzz
Scylla
5,227
1,484
0
653
12,174
4,992
0
3,555
8,619
24,319
0
W
Bellona
Katu_bell4
Bellona
10,480
2,833
0
8,061
25,467
22,725
2,522
5,132
20,335
0
47,839
L
Tiamat
3,352
1,180
214
1,851
13,378
14,855
315
5,162
8,216
22,493
0
L
Nemesis
URSTEPDAD609
Nemesis
3,405
1,784
0
1,042
14,877
4,317
759
3,383
11,494
0
20,525
L
12,445
6,732
0
484
17,070
14,677
3,086
2,730
14,340
0
63,079
W
Heimdallr
juane_gc
Heimdallr
8,395
3,310
0
2,660
9,483
3,722
3,298
1,758
7,725
0
43,221
L
8,024
933
0
0
19,996
16,626
0
5,381
14,615
47,113
0
W
Merlin
19,937
1,544
0
3,866
13,160
7,248
2,224
4,326
8,834
72,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,696
Gold Earned
54,310
296
Minions Killed
414
0
Camps Cleared
0
1,576,200
Distance Traveled
1,870,420
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,729
536
32
2
0
394,316
1
W
Fenrir
11,239
562
112
6
0
395,560
0
L
Scylla
7,461
373
32
2
0
306,057
0
W
Bellona
11,084
554
87
4
0
339,186
0
L
Tiamat
9,889
494
51
3
0
286,952
1
L
Nemesis
7,061
353
29
1
0
336,733
0
L
Bellona
10,485
524
106
5
0
325,860
0
W
Heimdallr
9,952
498
69
3
0
374,545
2
L
Ymir
8,800
440
78
4
0
320,598
0
W
Merlin
11,306
565
114
6
0
366,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role