Player Matchup

Baron Samedi
Baron Samedi
CynicallyTroy
Baron Samedi
Level 83
God Stats
15W - 10L
1,662 SR
Queue Stats
448W - 455L
1,514 Elo+
Party 1
Ares
Ares
LegionaryXJ427
Ares
Level 29
God Stats
51W - 56L
1,574 SR
Queue Stats
105W - 96L
1,570 Elo+
Party 1
Eset
Eset
M4G1K 3XT4
Eset
Level 32
God Stats
1W - 2L
1,563 SR
Queue Stats
172W - 162L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
SsC0l64te
Gilgamesh
Level 49
God Stats
7W - 4L
1,573 SR
Queue Stats
161W - 141L
1,428 Elo+
Solo
Medusa
Medusa
jaysauron123
Medusa
Level 107
God Stats
3W - 2L
1,667 SR
Queue Stats
509W - 516L
1,538 Elo+
Party 1
Team Averages
Level 60
1,608 SR
1,505 Elo+

VS

Team Averages
Level 73
1,550 SR
1,626 Elo+
Terra
Terra
DeviantLeonhart
Terra
Level 66
God Stats
1W - 1L
1,167 SR
Queue Stats
140W - 67L
1,688 Elo+
Party 2
Skadi
Skadi
DoctorPeppie
Skadi
Level 107
God Stats
3W - 0L
1,551 SR
Queue Stats
50W - 32L
1,648 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Whillywhitesmith
Tsukuyomi
Level 40
God Stats
3W - 1L
1,659 SR
Queue Stats
19W - 6L
1,779 Elo+
Party 2
Discordia
Discordia
Zombi3fam
Discordia
Level 39
God Stats
13W - 5L
1,678 SR
Queue Stats
172W - 163L
1,372 Elo+
Solo
Artio
Artio
zombiedrake1
Artio
Level 113
God Stats
1W - 0L
1,695 SR
Queue Stats
36W - 18L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CynicallyTroy
Baron Samedi
16
3 / 2 / 7
10,070
1,007
10,665
7,194
3,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 5 / 5
8,663
866
4,658
17,582
16,754
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 8 / 5
9,478
948
7,640
13,221
4,739
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
SsC0l64te
Gilgamesh
16
2 / 8 / 6
9,608
961
12,672
20,535
11,069
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
16
3 / 2 / 5
10,069
1,007
6,805
14,692
5,888
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

151

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 13
10,759
1,076
7,793
8,677
10,776
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
8 / 2 / 13
11,696
1,170
14,275
8,133
3,935
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
17
7 / 5 / 16
11,248
1,125
26,643
11,606
5,132
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
Zombi3fam
Discordia
17
4 / 0 / 12
10,098
1,010
11,898
3,607
1,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 3 / 21
10,236
1,024
8,690
15,997
18,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
100
10
Kills
25
25
Deaths
10
28
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CynicallyTroy
Baron Samedi
3
2
7
3.25
W
6
0
13
12.5
W
8
2
13
7.25
L
0
5
5
0.5
L
2
8
5
0.56
L
Gilgamesh
SsC0l64te
Gilgamesh
2
8
6
0.63
W
Tsukuyomi
7
5
16
3
W
Discordia
Zombi3fam
Discordia
4
0
12
10
L
Medusa
3
2
5
2.75
W
0
3
21
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,440
Damage
69,299
73,224
Taken
48,020
41,865
Mitigated
39,574
5,030
Healing
12,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CynicallyTroy
Baron Samedi
10,665
444
1,749
1,142
7,194
3,415
0
2,879
4,213
28,817
0
W
7,793
1,291
2,110
1,502
8,677
10,776
0
5,557
2,955
14,306
0
W
14,275
5,834
0
1,580
8,133
3,935
0
2,499
5,596
0
48,952
L
4,658
246
0
5
17,582
16,754
0
7,043
10,480
9,253
0
L
7,640
192
285
960
13,221
4,739
0
4,888
8,333
18,003
0
L
Gilgamesh
SsC0l64te
Gilgamesh
12,672
2,683
0
100
20,535
11,069
0
7,635
12,886
0
30,766
W
Tsukuyomi
26,643
7,271
0
1,467
11,606
5,132
0
4,713
6,131
0
50,862
W
Discordia
Zombi3fam
Discordia
11,898
407
0
0
3,607
1,472
0
2,079
1,506
28,703
0
L
Medusa
6,805
3,028
0
789
14,692
5,888
0
5,761
8,931
0
35,472
W
8,690
1,067
1,439
4,170
15,997
18,259
0
7,461
8,223
15,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,888
Gold Earned
54,037
169
Minions Killed
192
4
Camps Cleared
9
875,326
Distance Traveled
1,010,399
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,070
1,007
43
4
0
157,615
0
W
Terra
10,759
1,076
13
1
1
223,237
0
W
Skadi
11,696
1,170
70
7
3
188,014
0
L
Ares
8,663
866
4
0
0
182,184
0
L
Eset
9,478
948
26
3
1
164,765
0
L
Gilgamesh
9,608
961
33
3
2
174,797
1
W
Tsukuyomi
11,248
1,125
65
7
2
218,305
1
W
Discordia
10,098
1,010
32
3
1
204,151
0
L
Medusa
10,069
1,007
63
6
1
195,965
1
W
Artio
10,236
1,024
12
1
2
176,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role