Player Matchup

Apollo
Apollo
 
Apollo
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
CharlieChaplinii
Nemesis
Level 25
God Stats
35W - 32L
1,481 SR
Queue Stats
98W - 115L
1,332 Elo+
Solo
Xing Tian
Xing Tian
GharRagnarok
Xing Tian
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,425 Elo+
Solo
Sol
Sol
JibzPDS
Sol
Level 25
God Stats
5W - 4L
1,395 SR
Queue Stats
7W - 6L
1,230 Elo+
Solo
Olorun
Olorun
Rebelzero1
Olorun
Level 14
God Stats
1W - 1L
1,270 SR
Queue Stats
2W - 1L
1,298 Elo+
Solo
Team Averages
Level 22
1,429 SR
1,357 Elo+

VS

Team Averages
Level 16
1,515 SR
1,380 Elo+
Kukulkan
Kukulkan
CopiousArtist
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
Heitorrola
Yemoja
Level 29
God Stats
2W - 1L
1,637 SR
Queue Stats
162W - 202L
1,459 Elo+
Solo
Nemesis
Nemesis
MatheusAKK
Nemesis
Level 15
God Stats
2W - 2L
1,632 SR
Queue Stats
10W - 19L
1,236 Elo+
Solo
Apollo
Apollo
WellDressedBaby
Apollo
Level 29
God Stats
3W - 2L
1,305 SR
Queue Stats
29W - 26L
1,204 Elo+
Solo
Gilgamesh
Gilgamesh
Zayaveli
Gilgamesh
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
3 / 3 / 1
9,894
450
6,252
11,886
4,893
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
15 / 1 / 3
12,516
569
23,757
19,264
10,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
GharRagnarok
Xing Tian
14
0 / 3 / 5
8,706
396
6,495
14,328
13,040
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
15
4 / 3 / 2
10,268
467
9,519
13,944
7,197
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
Rebelzero1
Olorun
17
10 / 2 / 0
11,465
521
15,010
15,934
6,216
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CopiousArtist
Kukulkan
15
5 / 8 / 1
10,026
456
14,181
15,145
9,425
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Heitorrola
Yemoja
16
1 / 2 / 4
10,116
460
9,072
20,020
24,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
MatheusAKK
Nemesis
12
2 / 8 / 2
8,491
386
4,678
16,707
6,162
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
1 / 6 / 0
8,016
364
4,717
13,059
4,460
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Zayaveli
Gilgamesh
14
3 / 11 / 1
9,351
425
11,955
20,178
14,771
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
32
Kills
12
12
Deaths
35
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
3
1
1.17
W
15
1
3
16.5
L
Kukulkan
CopiousArtist
Kukulkan
5
8
1
0.69
W
Xing Tian
GharRagnarok
Xing Tian
0
3
5
0.83
L
Yemoja
Heitorrola
Yemoja
1
2
4
1.5
W
Sol
4
3
2
1.67
L
Nemesis
MatheusAKK
Nemesis
2
8
2
0.38
W
Olorun
Rebelzero1
Olorun
10
2
0
5
L
1
6
0
0.17
L
Gilgamesh
Zayaveli
Gilgamesh
3
11
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,033
Damage
44,603
75,356
Taken
85,109
41,751
Mitigated
59,630
14,658
Healing
7,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,252
2,040
0
90
11,886
4,893
1,087
3,004
8,685
0
56,664
W
23,757
15,685
0
1,376
19,264
10,405
347
4,398
14,866
0
95,818
L
Kukulkan
CopiousArtist
Kukulkan
14,181
2,823
0
250
15,145
9,425
668
4,203
10,746
51,998
0
W
Xing Tian
GharRagnarok
Xing Tian
6,495
582
85
206
14,328
13,040
203
4,096
10,232
24,233
0
L
Yemoja
Heitorrola
Yemoja
9,072
1,527
1,485
2,301
20,020
24,812
0
7,961
11,785
43,676
0
W
Sol
9,519
2,042
1,372
5,130
13,944
7,197
2,840
7,069
6,875
56,030
0
L
Nemesis
MatheusAKK
Nemesis
4,678
1,798
320
1,765
16,707
6,162
0
4,049
12,658
0
50,561
W
Olorun
Rebelzero1
Olorun
15,010
6,356
695
5,704
15,934
6,216
5,252
4,385
11,445
68,905
0
L
4,717
2,787
0
125
13,059
4,460
28
5,930
7,129
0
36,053
L
Gilgamesh
Zayaveli
Gilgamesh
11,955
3,123
0
1,585
20,178
14,771
1,831
8,185
11,767
0
52,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,849
Gold Earned
46,000
483
Minions Killed
356
0
Camps Cleared
0
2,021,799
Distance Traveled
1,798,905
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,894
450
105
5
0
417,750
0
W
Nemesis
12,516
569
116
5
0
479,577
0
L
Kukulkan
10,026
456
82
4
0
337,315
4
W
Xing Tian
8,706
396
32
1
0
362,420
5
L
Yemoja
10,116
460
68
3
0
388,226
1
W
Sol
10,268
467
121
6
0
388,348
1
L
Nemesis
8,491
386
82
4
0
410,453
1
W
Olorun
11,465
521
109
5
0
373,704
1
L
Apollo
8,016
364
51
2
0
312,780
0
L
Gilgamesh
9,351
425
73
3
0
350,131
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role