Player Matchup

Chaac
Chaac
Silver III
Bud n Jack
Chaac
Silver III
Level 66
God Stats
19W - 20L
1,532 SR
Queue Stats
66W - 83L
965 MMR
Party 2
Fenrir
Fenrir
Silver II
GrumpyGopher
Fenrir
Silver II
Level 156
God Stats
5W - 7L
1,562 SR
Queue Stats
69W - 77L
945 MMR
Party 1
Tiamat
Tiamat
Silver I
IlIIlllIIllv
Tiamat
Silver I
Level 158
God Stats
18W - 19L
1,549 SR
Queue Stats
469W - 499L
1,187 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
Vinty Von Camp
Kumbhakarna
Gold V
Level 78
God Stats
14W - 13L
1,516 SR
Queue Stats
264W - 263L
1,314 MMR
Party 1
Apollo
Apollo
Bronze IV
Y 2k sellin
Apollo
Bronze IV
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,321 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,532 SR
1,146 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 107
1,472 SR
1,224 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver II
 
Ah Muzen Cab
Silver II
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze II
Blones
Ymir
Bronze II
Level 129
God Stats
1W - 2L
1,511 SR
Queue Stats
16W - 28L
969 MMR
Party 3
Sun Wukong
Sun Wukong
Bronze IV
DAVEGAMER 4
Sun Wukong
Bronze IV
Level 120
God Stats
1W - 2L
1,294 SR
Queue Stats
9W - 11L
1,184 MMR
Solo
Vulcan
Vulcan
Silver III
El_Yorch
Vulcan
Silver III
Level 120
God Stats
5W - 3L
1,757 SR
Queue Stats
39W - 46L
1,185 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
Maccena95
Tsukuyomi
Bronze III
Level 86
God Stats
1W - 0L
1,299 SR
Queue Stats
4W - 8L
1,282 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
7
1 / 0 / 2
4,037
807
1,706
2,028
1,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
5
2 / 2 / 0
3,500
700
1,938
3,757
881
Heavy Mace

Heavy Mace

+30
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tiamat
1
0 / 0 / 0
960
192
0
0
0
Kumbhakarna
Vinty Von Camp
Kumbhakarna
5
0 / 1 / 0
3,130
626
847
3,057
1,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
6
0 / 1 / 0
3,210
642
232
2,289
599
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
Morgan Le FayGilgameshLokiArachneMedusa

VS

Bans
AthenaKukulkanKing ArthurThanatosCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
6
0 / 0 / 2
3,438
688
1,686
2,258
507
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Blones
Ymir
6
1 / 0 / 0
3,913
783
361
1,670
757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
DAVEGAMER 4
Sun Wukong
6
0 / 3 / 1
3,307
661
584
3,591
1,243
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vulcan
El_Yorch
Vulcan
6
0 / 0 / 1
3,638
728
1,028
1,167
269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Maccena95
Tsukuyomi
5
2 / 0 / 0
3,424
685
656
2,233
526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
3
Kills
3
4
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
0
0
2
1
W
Ymir
Blones
Ymir
1
0
0
1
L
Chaac
1
0
2
2
W
Sun Wukong
DAVEGAMER 4
Sun Wukong
0
3
1
0.17
W
Vulcan
El_Yorch
Vulcan
0
0
1
0.5
L
Fenrir
2
2
0
1
L
Tiamat
0
0
0
0
W
Tsukuyomi
Maccena95
Tsukuyomi
2
0
0
2
L
Kumbhakarna
Vinty Von Camp
Kumbhakarna
0
1
0
0
L
Apollo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,723
Damage
4,315
11,131
Taken
10,919
3,576
Mitigated
3,302
3,429
Healing
3,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
1,686
983
129
915
2,258
507
249
347
1,911
0
14,265
W
Ymir
Blones
Ymir
361
169
0
1,046
1,670
757
0
0
1,670
14,135
3,031
L
Chaac
1,706
250
0
1,050
2,028
1,034
0
0
2,028
0
15,668
W
Sun Wukong
DAVEGAMER 4
Sun Wukong
584
0
0
410
3,591
1,243
0
0
3,591
0
10,357
W
Vulcan
El_Yorch
Vulcan
1,028
270
0
777
1,167
269
0
0
1,167
16,150
0
L
Fenrir
1,938
359
0
951
3,757
881
0
108
3,649
0
10,887
L
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
Maccena95
Tsukuyomi
656
249
152
533
2,233
526
0
500
1,733
0
6,865
L
Kumbhakarna
Vinty Von Camp
Kumbhakarna
847
164
0
720
3,057
1,062
0
0
3,057
5,346
0
L
Apollo
232
232
0
708
2,289
599
186
1,259
1,030
0
12,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,837
Gold Earned
17,720
103
Minions Killed
149
0
Camps Cleared
0
384,070
Distance Traveled
516,765
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
3,438
688
30
6
0
90,839
0
W
Ymir
3,913
783
41
8
0
102,230
0
L
Chaac
4,037
807
41
8
0
92,282
2
W
Sun Wukong
3,307
661
28
6
0
101,560
0
W
Vulcan
3,638
728
36
7
0
115,929
1
L
Fenrir
3,500
700
26
5
0
99,592
1
L
Tiamat
960
192
0
0
0
0
0
W
Tsukuyomi
3,424
685
14
3
0
106,207
1
L
Kumbhakarna
3,130
626
10
2
0
96,099
2
L
Apollo
3,210
642
26
5
0
96,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role