Player Matchup

Jing Wei
Jing Wei
TheHavenisse
Jing Wei
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 152L
1,494 Elo+
Party 2
Horus
Horus
becerra9508
Horus
Level 88
God Stats
0W - 4L
1,297 SR
Queue Stats
51W - 63L
1,435 Elo+
Party 2
Thoth
Thoth
iamNutGodBang
Thoth
Level 89
God Stats
4W - 18L
1,500 SR
Queue Stats
210W - 240L
1,523 Elo+
Solo
Team Averages
Level 98
1,432 SR
1,484 Elo+

VS

Team Averages
Level 109
1,456 SR
1,476 Elo+
Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
aPDrama
Athena
Level 94
God Stats
19W - 24L
1,403 SR
Queue Stats
175W - 168L
1,464 Elo+
Party 1
Neith
Neith
tinaaweena
Neith
Level 83
God Stats
164W - 149L
1,466 SR
Queue Stats
174W - 171L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
TheHavenisse
Jing Wei
12
2 / 9 / 0
8,565
659
6,725
15,023
5,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 6 / 0
7,807
601
5,129
13,130
13,390
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 6 / 2
7,674
590
7,899
13,754
4,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
4 / 1 / 16
10,084
776
13,112
10,204
4,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
aPDrama
Athena
13
4 / 2 / 12
10,257
789
6,087
13,986
18,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
15
13 / 0 / 8
11,230
864
16,391
6,208
2,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
57
3
Kills
21
21
Deaths
3
2
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
1
16
12
L
Jing Wei
TheHavenisse
Jing Wei
2
9
0
0.22
W
Athena
aPDrama
Athena
4
2
12
5
L
1
6
0
0.17
L
0
6
2
0.17
W
Neith
13
0
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,753
Damage
35,590
41,907
Taken
30,398
23,624
Mitigated
24,970
8,782
Healing
13,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
13,112
1,335
2,555
5,307
10,204
4,314
371
3,457
6,747
51,281
0
L
Jing Wei
TheHavenisse
Jing Wei
6,725
4,963
0
1,453
15,023
5,239
841
7,788
7,235
0
34,999
W
Athena
aPDrama
Athena
6,087
1,582
0
1,781
13,986
18,476
286
3,015
10,971
13,229
0
L
5,129
2,297
2,886
2,477
13,130
13,390
150
4,720
8,410
0
11,405
L
7,899
841
0
1,966
13,754
4,995
0
6,691
7,063
32,321
0
W
Neith
16,391
8,031
1,056
2,864
6,208
2,180
1,958
1,427
4,781
0
39,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,046
Gold Earned
31,571
110
Minions Killed
147
0
Camps Cleared
0
633,536
Distance Traveled
732,691
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,084
776
86
7
0
252,973
2
L
Jing Wei
8,565
659
68
5
0
193,670
0
W
Athena
10,257
789
10
1
0
249,464
2
L
Horus
7,807
601
15
1
0
229,155
2
L
Thoth
7,674
590
27
2
0
210,711
1
W
Neith
11,230
864
51
4
0
230,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role