Player Matchup

Cupid
Cupid
 
Cupid
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Dletch
Bellona
Level 68
God Stats
24W - 9L
1,775 SR
Queue Stats
99W - 83L
1,619 Elo+
Party 1
Scylla
Scylla
Kagerro
Scylla
Level 127
God Stats
8W - 5L
1,554 SR
Queue Stats
155W - 138L
1,611 Elo+
Party 1
Hercules
Hercules
joiyy
Hercules
Level 96
God Stats
38W - 44L
1,499 SR
Queue Stats
381W - 395L
1,463 Elo+
Solo
Tsukuyomi
Tsukuyomi
oscrime
Tsukuyomi
Level 10
God Stats
4W - 0L
1,778 SR
Queue Stats
12W - 8L
1,575 Elo+
Party 1
Team Averages
Level 66
1,621 SR
1,554 Elo+

VS

Team Averages
Level 56
1,485 SR
1,296 Elo+
Odin
Odin
 
Odin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Blackgamer1
Horus
Level 41
God Stats
2W - 1L
1,665 SR
Queue Stats
77W - 94L
1,390 Elo+
Party 2
Jing Wei
Jing Wei
HypaModul
Jing Wei
Level 38
God Stats
2W - 3L
1,262 SR
Queue Stats
65W - 90L
1,336 Elo+
Party 2
Artemis
Artemis
Selaia
Artemis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,128 Elo+
Party 3
Kukulkan
Kukulkan
eLVICTO
Kukulkan
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,128 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
4 / 1 / 3
5,481
548
6,404
5,706
1,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Dletch
Bellona
12
4 / 0 / 4
6,756
676
5,281
5,365
4,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
Kagerro
Scylla
11
3 / 0 / 1
6,432
643
3,950
3,229
926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
joiyy
Hercules
9
1 / 1 / 5
5,529
553
2,997
8,896
5,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
oscrime
Tsukuyomi
10
4 / 1 / 0
5,830
583
3,490
4,647
1,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
1 / 1 / 0
4,964
496
1,769
4,387
1,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

7
1 / 2 / 2
5,218
522
2,643
7,617
4,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
HypaModul
Jing Wei
8
0 / 5 / 0
4,633
463
811
6,785
1,486
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
Selaia
Artemis
7
1 / 4 / 2
4,798
480
6,697
6,214
1,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
eLVICTO
Kukulkan
8
0 / 4 / 0
4,744
474
1,859
5,090
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
16
Kills
3
3
Deaths
16
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
1
3
5.5
L
Odin
 
Odin
1
1
0
1
L
1
2
2
1
W
Bellona
Dletch
Bellona
4
0
4
6
L
Jing Wei
HypaModul
Jing Wei
0
5
0
0
W
Scylla
Kagerro
Scylla
3
0
1
3.5
L
Artemis
Selaia
Artemis
1
4
2
0.5
L
Kukulkan
eLVICTO
Kukulkan
0
4
0
0
W
Hercules
joiyy
Hercules
1
1
5
3.5
W
Tsukuyomi
oscrime
Tsukuyomi
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,122
Damage
13,779
27,843
Taken
30,093
14,012
Mitigated
10,951
11,580
Healing
7,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
6,404
4,004
378
2,907
5,706
1,239
231
0
5,706
0
28,019
L
Odin
 
Odin
1,769
185
0
427
4,387
1,923
0
689
3,652
0
19,025
L
2,643
1,179
525
1,747
7,617
4,235
161
166
7,429
0
8,648
W
Bellona
Dletch
Bellona
5,281
1,341
0
2,828
5,365
4,098
526
0
5,365
0
38,309
L
Jing Wei
HypaModul
Jing Wei
811
592
0
1,556
6,785
1,486
0
0
6,785
0
15,346
W
Scylla
Kagerro
Scylla
3,950
531
0
1,131
3,229
926
0
1,276
1,953
34,458
0
L
Artemis
Selaia
Artemis
6,697
3,391
340
1,669
6,214
1,286
518
380
5,810
0
23,514
L
Kukulkan
eLVICTO
Kukulkan
1,859
326
0
882
5,090
2,021
0
2,427
2,467
23,021
0
W
Hercules
joiyy
Hercules
2,997
661
0
2,710
8,896
5,977
0
436
8,460
0
11,885
W
Tsukuyomi
oscrime
Tsukuyomi
3,490
908
0
1,626
4,647
1,772
2
147
4,500
0
32,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,028
Gold Earned
24,357
301
Minions Killed
193
0
Camps Cleared
0
966,772
Distance Traveled
890,854
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,481
548
52
5
0
155,686
1
L
Odin
4,964
496
42
4
0
191,034
2
L
Horus
5,218
522
13
1
0
179,610
0
W
Bellona
6,756
676
91
9
0
215,293
0
L
Jing Wei
4,633
463
41
4
0
191,694
0
W
Scylla
6,432
643
83
8
0
203,680
3
L
Artemis
4,798
480
42
4
0
146,921
0
L
Kukulkan
4,744
474
55
6
0
181,595
0
W
Hercules
5,529
553
14
1
0
201,194
2
W
Tsukuyomi
5,830
583
61
6
0
190,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role