Player Matchup

Cerberus
Cerberus
Alberhed
Cerberus
Level 18
God Stats
0W - 5L
1,233 SR
Queue Stats
29W - 50L
1,225 Elo+
Party 1
Bakasura
Bakasura
Dave720
Bakasura
Level 26
God Stats
27W - 37L
1,138 SR
Queue Stats
256W - 335L
1,314 Elo+
Party 1
Artemis
Artemis
ImaFTHguy
Artemis
Level 29
God Stats
14W - 17L
1,408 SR
Queue Stats
51W - 98L
1,322 Elo+
Party 1
Agni
Agni
SlimeMind
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,359 Elo+
Party 1
Ares
Ares
belselker
Ares
Level 18
God Stats
4W - 8L
1,406 SR
Queue Stats
142W - 149L
1,232 Elo+
Party 1
Team Averages
Level 22
1,337 SR
1,290 Elo+

VS

Team Averages
Level 18
1,464 SR
1,385 Elo+
Fenrir
Fenrir
BARIN97
Fenrir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 160L
1,277 Elo+
Solo
Khepri
Khepri
Gorokai2
Khepri
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hades
Hades
MarkValley
Hades
Level 25
God Stats
17W - 10L
1,560 SR
Queue Stats
112W - 122L
1,338 Elo+
Solo
Artemis
Artemis
Saintrix
Artemis
Level 17
God Stats
2W - 3L
1,398 SR
Queue Stats
6W - 4L
1,687 Elo+
Solo
Cupid
Cupid
beanyboo
Cupid
Level 16
God Stats
2W - 1L
1,362 SR
Queue Stats
13W - 18L
1,121 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alberhed
Cerberus
12
3 / 5 / 3
7,004
467
3,035
10,555
7,348
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
Dave720
Bakasura
10
1 / 4 / 3
6,674
445
1,338
9,242
2,893
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
ImaFTHguy
Artemis
11
1 / 5 / 5
6,607
440
4,913
8,592
2,451
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Agni
10
3 / 5 / 3
6,745
450
5,571
9,207
3,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ares
12
1 / 2 / 3
6,641
443
2,688
8,004
6,827
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BARIN97
Fenrir
14
1 / 2 / 8
8,321
555
3,316
9,307
5,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
Gorokai2
Khepri
2
0 / 1 / 0
4,868
325
190
789
305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
14
9 / 2 / 3
8,626
575
8,268
8,323
4,749
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Saintrix
Artemis
15
8 / 3 / 5
9,302
620
13,111
9,170
2,564
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cupid
beanyboo
Cupid
16
3 / 1 / 2
9,212
614
6,889
8,322
3,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
9
Kills
21
21
Deaths
9
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Alberhed
Cerberus
3
5
3
0.9
W
Fenrir
BARIN97
Fenrir
1
2
8
2.5
L
Bakasura
Dave720
Bakasura
1
4
3
0.63
W
Khepri
Gorokai2
Khepri
0
1
0
0
L
Artemis
ImaFTHguy
Artemis
1
5
5
0.7
W
Hades
9
2
3
5.25
W
Artemis
Saintrix
Artemis
8
3
5
3.5
L
Agni
3
5
3
0.9
W
Cupid
beanyboo
Cupid
3
1
2
4
L
Ares
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,545
Damage
31,774
45,600
Taken
35,911
22,603
Mitigated
16,120
7,873
Healing
15,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Alberhed
Cerberus
3,035
402
0
720
10,555
7,348
0
631
9,924
14,718
0
W
Fenrir
BARIN97
Fenrir
3,316
1,025
0
3,660
9,307
5,398
0
2,459
6,682
0
49,784
L
Bakasura
Dave720
Bakasura
1,338
847
0
2,326
9,242
2,893
0
1,040
8,202
0
14,384
W
Khepri
Gorokai2
Khepri
190
30
0
48
789
305
0
32
757
514
0
L
Artemis
ImaFTHguy
Artemis
4,913
2,605
0
976
8,592
2,451
0
1,711
6,881
0
37,987
W
Hades
8,268
666
87
3,444
8,323
4,749
1,145
2,791
4,997
32,158
0
W
Artemis
Saintrix
Artemis
13,111
5,227
0
2,701
9,170
2,564
1,839
2,429
6,682
0
70,121
L
Agni
5,571
882
0
1,861
9,207
3,084
115
3,844
5,363
27,814
0
W
Cupid
beanyboo
Cupid
6,889
3,866
33
5,095
8,322
3,104
1,842
2,837
5,344
0
68,246
L
Ares
2,688
111
0
1,990
8,004
6,827
80
1,232
6,772
20,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,671
Gold Earned
40,329
232
Minions Killed
399
0
Camps Cleared
0
1,314,877
Distance Traveled
1,084,175
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,004
467
32
2
0
256,598
1
W
Fenrir
8,321
555
87
6
0
263,277
0
L
Bakasura
6,674
445
42
3
0
278,936
0
W
Khepri
4,868
325
0
0
0
34,805
0
L
Artemis
6,607
440
70
5
0
254,783
2
W
Hades
8,626
575
58
4
0
267,874
6
W
Artemis
9,302
620
119
8
0
276,449
5
L
Agni
6,745
450
54
4
0
247,946
0
W
Cupid
9,212
614
135
9
0
241,770
3
L
Ares
6,641
443
34
2
0
276,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role