Player Matchup

Skadi
Skadi
GaruElPatron
Skadi
Level 154
God Stats
2W - 2L
1,705 SR
Queue Stats
222W - 119L
1,846 Elo+
Party 1
Loki
Loki
ProtectorOfTruth
Loki
Level 160
God Stats
1W - 2L
1,496 SR
Queue Stats
88W - 42L
1,787 Elo+
Party 1
Sylvanus
Sylvanus
Verso22
Sylvanus
Level 147
God Stats
24W - 5L
1,855 SR
Queue Stats
209W - 153L
1,718 Elo+
Party 1
Terra
Terra
ZaicGame
Terra
Level 101
God Stats
1W - 0L
1,140 SR
Queue Stats
19W - 13L
1,675 Elo+
Party 1
Team Averages
Level 141
1,549 SR
1,757 Elo+

VS

Team Averages
Level 95
1,534 SR
1,553 Elo+
Tyr
Tyr
 
Tyr
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
SnakyBi
Apollo
Level 49
God Stats
30W - 39L
1,543 SR
Queue Stats
102W - 106L
1,519 Elo+
Solo
Kukulkan
Kukulkan
Topazu Tiger
Kukulkan
Level 148
God Stats
3W - 2L
1,786 SR
Queue Stats
344W - 361L
1,667 Elo+
Solo
Cthulhu
Cthulhu
Tybereus
Cthulhu
Level 132
God Stats
0W - 1L
1,306 SR
Queue Stats
4W - 5L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
5,477
1,095
5,387
3,719
1,298
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 2 / 1
5,362
1,072
3,485
2,779
882
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Verso22
Sylvanus
10
2 / 1 / 3
5,462
1,092
3,546
4,373
3,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Terra
ZaicGame
Terra
9
1 / 0 / 0
5,067
1,013
1,551
2,557
1,394
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
1 / 1 / 2
5,085
1,017
3,420
6,004
2,130
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
SnakyBi
Apollo
8
1 / 2 / 0
4,527
905
1,109
2,744
594
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Topazu Tiger
Kukulkan
10
2 / 1 / 0
5,479
1,096
1,828
2,699
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Tybereus
Cthulhu
9
0 / 2 / 3
4,922
984
2,751
5,304
2,736
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
6
Kills
4
4
Deaths
6
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
1
2
2
W
2
1
3
3.5
W
1
2
1
0.75
L
Apollo
SnakyBi
Apollo
1
2
0
0.5
L
Kukulkan
Topazu Tiger
Kukulkan
2
1
0
2
L
Cthulhu
Tybereus
Cthulhu
0
2
3
0.75
W
Sylvanus
Verso22
Sylvanus
2
1
3
3.5
W
Terra
ZaicGame
Terra
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,969
Damage
9,108
13,428
Taken
16,751
6,811
Mitigated
6,455
4,362
Healing
4,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,420
863
0
2,822
6,004
2,130
0
1,403
4,404
0
7,944
W
5,387
2,175
0
881
3,719
1,298
419
1,138
2,581
0
18,411
W
3,485
650
0
0
2,779
882
591
949
1,830
0
19,939
L
Apollo
SnakyBi
Apollo
1,109
741
0
642
2,744
594
0
856
1,831
0
4,593
L
Kukulkan
Topazu Tiger
Kukulkan
1,828
427
0
510
2,699
995
0
759
1,901
17,730
0
L
Cthulhu
Tybereus
Cthulhu
2,751
33
85
250
5,304
2,736
0
1,608
3,532
11,386
0
W
Sylvanus
Verso22
Sylvanus
3,546
909
882
1,256
4,373
3,237
0
2,285
2,088
8,559
1,999
W
Terra
ZaicGame
Terra
1,551
280
147
1,196
2,557
1,394
330
401
2,156
9,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,368
Gold Earned
20,013
121
Minions Killed
85
4
Camps Cleared
4
414,664
Distance Traveled
383,451
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,085
1,017
10
2
0
109,409
2
W
Skadi
5,477
1,095
40
8
0
89,943
2
W
Loki
5,362
1,072
40
8
2
103,070
2
L
Apollo
4,527
905
14
3
1
62,725
1
L
Kukulkan
5,479
1,096
43
9
2
102,570
2
L
Cthulhu
4,922
984
18
4
1
108,747
0
W
Sylvanus
5,462
1,092
17
3
2
96,340
1
W
Terra
5,067
1,013
24
5
0
125,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role