Player Matchup

Hel
Hel
Blue072
Hel
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
88W - 88L
1,513 Elo+
Solo
Vamana
Vamana
DrGladbags
Vamana
Level 27
God Stats
12W - 14L
1,460 SR
Queue Stats
83W - 99L
1,312 Elo+
Party 1
Izanami
Izanami
Jayjahkul
Izanami
Level 18
God Stats
4W - 6L
1,733 SR
Queue Stats
60W - 49L
1,590 Elo+
Solo
Sun Wukong
Sun Wukong
Playzon24
Sun Wukong
Level 4
God Stats
0W - 2L
1,311 SR
Queue Stats
0W - 2L
1,265 Elo+
Solo
Fenrir
Fenrir
pyroenaero
Fenrir
Level 27
God Stats
17W - 24L
1,342 SR
Queue Stats
135W - 170L
1,429 Elo+
Party 1
Team Averages
Level 17
1,469 SR
1,422 Elo+

VS

Team Averages
Level 18
1,491 SR
1,539 Elo+
Khepri
Khepri
 
Khepri
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
PGreen
Hera
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,498 Elo+
Solo
Ah Puch
Ah Puch
SrryImATrashCan
Ah Puch
Level 6
God Stats
3W - 0L
1,634 SR
Queue Stats
3W - 1L
1,759 Elo+
Solo
Merlin
Merlin
Trycider
Merlin
Level 25
God Stats
10W - 16L
1,272 SR
Queue Stats
67W - 49L
1,457 Elo+
Solo
Anhur
Anhur
alihalo118
Anhur
Level 24
God Stats
10W - 8L
1,548 SR
Queue Stats
40W - 39L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
14
0 / 5 / 2
7,809
976
5,805
15,059
10,047
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
DrGladbags
Vamana
14
1 / 2 / 2
8,034
1,004
2,904
13,738
9,900
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Jayjahkul
Izanami
13
2 / 3 / 0
8,133
1,017
18,919
8,903
3,222
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
Playzon24
Sun Wukong
13
0 / 5 / 1
6,932
867
2,246
5,016
2,018
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
pyroenaero
Fenrir
14
1 / 5 / 1
7,992
999
4,513
15,805
5,941
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

186

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
0 / 0 / 13
8,291
1,036
3,103
9,232
13,292
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
PGreen
Hera
15
4 / 2 / 8
8,993
1,124
8,504
6,577
3,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
3 / 0 / 9
8,607
1,076
12,892
2,930
1,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Trycider
Merlin
15
3 / 0 / 12
9,128
1,141
7,470
8,021
5,143
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anhur
16
10 / 2 / 7
10,299
1,287
20,532
10,625
5,128
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
69
4
Kills
20
20
Deaths
4
6
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
0
13
6.5
L
Hel
0
5
2
0.2
L
Vamana
DrGladbags
Vamana
1
2
2
1
L
Izanami
Jayjahkul
Izanami
2
3
0
0.67
W
Hera
PGreen
Hera
4
2
8
4
L
Sun Wukong
Playzon24
Sun Wukong
0
5
1
0.1
W
3
0
9
7.5
W
Merlin
Trycider
Merlin
3
0
12
9
W
Anhur
10
2
7
6.75
L
Fenrir
pyroenaero
Fenrir
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,387
Damage
52,501
58,521
Taken
37,385
31,128
Mitigated
28,071
13,271
Healing
4,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,103
356
0
0
9,232
13,292
0
1,186
8,046
7,092
0
L
Hel
5,805
544
4,469
4,054
15,059
10,047
0
8,762
6,297
21,393
0
L
Vamana
DrGladbags
Vamana
2,904
924
674
2,458
13,738
9,900
0
6,491
7,247
0
15,092
L
Izanami
Jayjahkul
Izanami
18,919
10,302
0
1,021
8,903
3,222
0
7,587
1,316
0
33,237
W
Hera
PGreen
Hera
8,504
2,055
78
533
6,577
3,091
0
792
5,785
23,606
0
L
Sun Wukong
Playzon24
Sun Wukong
2,246
714
0
49
5,016
2,018
0
2,314
2,702
0
2,246
W
12,892
742
0
38
2,930
1,417
0
346
2,584
25,741
0
W
Merlin
Trycider
Merlin
7,470
834
23
1,871
8,021
5,143
0
883
7,138
23,701
0
W
Anhur
20,532
13,838
122
2,036
10,625
5,128
0
2,598
8,027
0
38,106
L
Fenrir
pyroenaero
Fenrir
4,513
1,292
0
546
15,805
5,941
0
6,815
8,990
0
14,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,900
Gold Earned
45,318
129
Minions Killed
158
4
Camps Cleared
6
715,641
Distance Traveled
796,122
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,291
1,036
11
1
0
189,383
0
L
Hel
7,809
976
34
4
0
156,359
0
L
Vamana
8,034
1,004
20
3
0
193,594
1
L
Izanami
8,133
1,017
53
7
1
137,285
0
W
Hera
8,993
1,124
22
3
2
144,442
0
L
Sun Wukong
6,932
867
0
0
0
51,855
0
W
Ah Puch
8,607
1,076
33
4
0
162,899
1
W
Merlin
9,128
1,141
44
6
1
161,629
0
W
Anhur
10,299
1,287
48
6
3
137,769
0
L
Fenrir
7,992
999
22
3
3
176,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role