Player Matchup

Baron Samedi
Baron Samedi
Davman40
Baron Samedi
Level 27
God Stats
4W - 0L
2,035 SR
Queue Stats
52W - 2L
2,099 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GhostSeducer
Cu Chulainn
Level 142
God Stats
4W - 0L
1,500 SR
Queue Stats
410W - 38L
1,952 Elo+
Party 1
Ganesha
Ganesha
Hamus11
Ganesha
Level 139
God Stats
12W - 0L
2,134 SR
Queue Stats
393W - 23L
2,069 Elo+
Party 1
Bakasura
Bakasura
IloveJoePolhamus
Bakasura
Level 120
God Stats
15W - 0L
2,169 SR
Queue Stats
313W - 14L
2,140 Elo+
Party 1
Neith
Neith
pigeonface2
Neith
Level 34
God Stats
3W - 0L
1,476 SR
Queue Stats
148W - 149L
1,512 Elo+
Solo
Team Averages
Level 92
1,863 SR
1,954 Elo+

VS

Team Averages
Level 64
1,597 SR
1,568 Elo+
Set
Set
Kensíc
Set
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 62L
1,512 Elo+
Solo
Chronos
Chronos
SWSniperdj
Chronos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 80L
1,575 Elo+
Solo
Poseidon
Poseidon
Scargrim
Poseidon
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 23L
1,511 Elo+
Solo
Ares
Ares
cookiecrums97
Ares
Level 60
God Stats
15W - 7L
1,949 SR
Queue Stats
92W - 52L
1,731 Elo+
Solo
Fenrir
Fenrir
miracle1978
Fenrir
Level 46
God Stats
140W - 142L
1,535 SR
Queue Stats
802W - 840L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Davman40
Baron Samedi
17
4 / 0 / 16
10,194
1,019
19,212
7,059
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
GhostSeducer
Cu Chulainn
17
7 / 1 / 13
11,892
1,189
15,384
14,048
16,760
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
Hamus11
Ganesha
17
0 / 1 / 21
9,667
967
13,168
8,359
4,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
7 / 2 / 10
10,519
1,052
12,652
9,870
4,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 1 / 8
10,058
1,006
7,976
6,890
2,792
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

277

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
15
2 / 4 / 3
9,505
951
9,597
15,281
11,724
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chronos
SWSniperdj
Chronos
15
0 / 5 / 2
8,632
863
7,703
11,783
4,527
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
Scargrim
Poseidon
15
0 / 7 / 2
8,484
848
9,333
11,580
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 6 / 1
9,105
911
5,680
20,676
23,010
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
15
1 / 1 / 2
8,902
890
8,438
13,644
9,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
15
23
Kills
5
5
Deaths
23
68
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Davman40
Baron Samedi
4
0
16
12
W
Cu Chulainn
GhostSeducer
Cu Chulainn
7
1
13
13.5
W
Ganesha
Hamus11
Ganesha
0
1
21
10.5
W
7
2
10
6
L
Set
2
4
3
0.88
L
Chronos
SWSniperdj
Chronos
0
5
2
0.2
L
Poseidon
Scargrim
Poseidon
0
7
2
0.14
L
2
6
1
0.42
L
Fenrir
1
1
2
2
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,392
Damage
40,751
46,226
Taken
72,964
32,717
Mitigated
52,406
15,186
Healing
2,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Davman40
Baron Samedi
19,212
683
6,564
3,928
7,059
3,521
0
3,212
3,847
34,546
0
W
Cu Chulainn
GhostSeducer
Cu Chulainn
15,384
2,799
0
860
14,048
16,760
0
6,437
7,210
9,212
36,043
W
Ganesha
Hamus11
Ganesha
13,168
1,122
0
0
8,359
4,700
0
4,042
4,317
31,243
0
W
12,652
8,747
0
3,217
9,870
4,944
0
4,495
5,240
0
21,120
L
Set
9,597
2,894
0
530
15,281
11,724
0
7,310
7,043
0
38,077
L
Chronos
SWSniperdj
Chronos
7,703
2,985
0
1,204
11,783
4,527
0
5,816
5,757
36,081
0
L
Poseidon
Scargrim
Poseidon
9,333
1,039
0
110
11,580
3,269
0
5,189
5,813
28,243
0
L
5,680
414
0
0
20,676
23,010
0
11,006
8,935
10,714
0
L
Fenrir
8,438
880
0
641
13,644
9,876
0
6,509
6,644
0
17,345
W
7,976
2,495
0
617
6,890
2,792
0
4,530
2,360
0
14,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,330
Gold Earned
44,628
211
Minions Killed
199
10
Camps Cleared
5
1,049,354
Distance Traveled
971,949
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,194
1,019
53
5
1
213,474
0
W
Cu Chulainn
11,892
1,189
72
7
1
219,438
2
W
Ganesha
9,667
967
0
0
0
203,545
0
W
Bakasura
10,519
1,052
58
6
7
230,465
0
L
Set
9,505
951
54
5
0
201,651
2
L
Chronos
8,632
863
74
7
1
186,513
0
L
Poseidon
8,484
848
46
5
2
177,050
0
L
Ares
9,105
911
6
1
0
191,836
0
L
Fenrir
8,902
890
19
2
2
214,899
0
W
Neith
10,058
1,006
28
3
1
182,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role