Player Matchup

Erlang Shen
Erlang Shen
Boofyn
Erlang Shen
Level 29
God Stats
7W - 6L
1,589 SR
Queue Stats
272W - 293L
1,499 Elo+
Party 1
Janus
Janus
Deadweightnewb
Janus
Level 32
God Stats
1W - 3L
1,506 SR
Queue Stats
281W - 279L
1,557 Elo+
Party 1
Neith
Neith
NecroGoblin
Neith
Level 8
God Stats
2W - 7L
1,595 SR
Queue Stats
58W - 55L
1,445 Elo+
Solo
Ares
Ares
Sceptiixz
Ares
Level 13
God Stats
3W - 4L
1,500 SR
Queue Stats
5W - 12L
1,154 Elo+
Party 1
Sun Wukong
Sun Wukong
pyikz
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,406 Elo+
Solo
Team Averages
Level 17
1,538 SR
1,412 Elo+

VS

Team Averages
Level 20
1,513 SR
1,528 Elo+
Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
JonnySheckler
Ullr
Level 27
God Stats
7W - 10L
1,500 SR
Queue Stats
168W - 184L
1,565 Elo+
Solo
Scylla
Scylla
PhilMaPusseeh
Scylla
Level 16
God Stats
3W - 2L
1,552 SR
Queue Stats
50W - 46L
1,654 Elo+
Party 2
Cu Chulainn
Cu Chulainn
blablabla1909
Cu Chulainn
Level 13
God Stats
2W - 2L
1,473 SR
Queue Stats
107W - 125L
1,454 Elo+
Solo
Thor
Thor
ziehlneelsen
Thor
Level 17
God Stats
3W - 7L
1,538 SR
Queue Stats
145W - 131L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Boofyn
Erlang Shen
13
7 / 5 / 1
8,972
561
11,791
14,874
11,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 9 / 5
8,050
503
6,794
10,663
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 0
7,322
458
6,934
9,610
2,901
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Ares
9
0 / 7 / 0
5,891
368
1,722
14,743
4,993
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
pyikz
Sun Wukong
12
1 / 4 / 2
7,449
466
4,640
9,316
3,428
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 1 / 9
8,206
513
6,014
15,702
9,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
5 / 0 / 5
9,387
587
7,971
7,469
2,797
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 5 / 7
8,665
542
8,143
8,647
2,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
blablabla1909
Cu Chulainn
14
1 / 2 / 7
8,717
545
5,940
9,148
6,531
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
13 / 3 / 7
10,084
630
14,513
11,896
4,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
65
11
Kills
30
30
Deaths
11
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
9
9.5
L
Erlang Shen
Boofyn
Erlang Shen
7
5
1
1.5
L
2
9
5
0.5
W
5
0
5
7.5
L
1
5
0
0.2
W
6
5
7
1.9
L
Ares
0
7
0
0
W
Cu Chulainn
blablabla1909
Cu Chulainn
1
2
7
2.25
L
Sun Wukong
pyikz
Sun Wukong
1
4
2
0.5
W
13
3
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,881
Damage
42,581
59,206
Taken
52,862
25,127
Mitigated
25,447
10,570
Healing
13,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,014
637
492
8,328
15,702
9,387
189
2,731
12,852
65
18,972
L
Erlang Shen
Boofyn
Erlang Shen
11,791
6,614
0
3,958
14,874
11,240
453
2,133
12,179
0
53,663
L
6,794
402
0
0
10,663
2,565
0
2,653
7,621
42,479
0
W
7,971
4,355
0
0
7,469
2,797
253
1,473
5,996
0
60,037
L
6,934
3,326
0
3,059
9,610
2,901
689
1,202
7,994
0
41,471
W
8,143
621
0
1,670
8,647
2,587
420
2,468
6,179
46,469
0
L
Ares
1,722
228
0
1,487
14,743
4,993
253
1,462
13,114
12,998
0
W
Cu Chulainn
blablabla1909
Cu Chulainn
5,940
1,006
0
2,237
9,148
6,531
0
0
9,148
5,805
42,704
L
Sun Wukong
pyikz
Sun Wukong
4,640
1,640
0
2,066
9,316
3,428
575
745
8,181
0
27,907
W
14,513
3,369
0
1,000
11,896
4,145
1,028
1,844
10,052
0
64,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,684
Gold Earned
45,059
331
Minions Killed
397
0
Camps Cleared
0
1,486,919
Distance Traveled
1,504,392
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,206
513
22
1
0
315,090
3
L
Erlang Shen
8,972
561
88
6
0
336,094
3
L
Janus
8,050
503
72
5
0
293,948
3
W
Ullr
9,387
587
101
6
0
317,668
2
L
Neith
7,322
458
85
5
0
286,340
5
W
Scylla
8,665
542
87
5
0
311,290
5
L
Ares
5,891
368
21
1
0
261,295
0
W
Cu Chulainn
8,717
545
101
6
0
260,930
6
L
Sun Wukong
7,449
466
65
4
0
309,242
3
W
Thor
10,084
630
86
5
0
299,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role