Player Matchup

Ra
Ra
Dr_Plauge999
Ra
Level 12
God Stats
4W - 0L
1,464 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Super_Piddy
Heimdallr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 41L
1,500 Elo+
Party 2
Ganesha
Ganesha
chapuli_1807
Ganesha
Level 27
God Stats
5W - 6L
1,317 SR
Queue Stats
182W - 223L
1,318 Elo+
Solo
Persephone
Persephone
derbfiend
Persephone
Level 23
God Stats
1W - 1L
1,555 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Kali
Kali
xXUIlB2lIUXx
Kali
Level 17
God Stats
5W - 5L
1,511 SR
Queue Stats
10W - 11L
1,299 Elo+
Solo
Team Averages
Level 16
1,469 SR
1,423 Elo+

VS

Team Averages
Level 20
1,431 SR
1,271 Elo+
Kukulkan
Kukulkan
ChromiaWolf
Kukulkan
Level 17
God Stats
3W - 7L
1,008 SR
Queue Stats
3W - 7L
1,075 Elo+
Solo
The Morrigan
The Morrigan
Donkey Kong AC
The Morrigan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,289 Elo+
Party 1
Baba Yaga
Baba Yaga
Jknoble19
Baba Yaga
Level 21
God Stats
3W - 4L
1,488 SR
Queue Stats
5W - 9L
1,306 Elo+
Solo
Ra
Ra
Terminator 7781
Ra
Level 22
God Stats
4W - 4L
1,532 SR
Queue Stats
6W - 14L
1,230 Elo+
Party 1
Tiamat
Tiamat
skylander35
Tiamat
Level 21
God Stats
1W - 2L
1,625 SR
Queue Stats
4W - 4L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 7 / 2
13,684
570
15,848
16,439
7,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
Super_Piddy
Heimdallr
16
2 / 8 / 9
10,390
433
3,598
14,264
8,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
chapuli_1807
Ganesha
19
3 / 4 / 6
12,361
515
10,934
14,109
18,140
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
derbfiend
Persephone
20
10 / 7 / 5
13,894
579
22,661
18,099
8,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
9 / 6 / 3
12,847
535
11,457
18,528
7,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChromiaWolf
Kukulkan
20
11 / 4 / 1
13,555
565
16,810
14,216
6,170
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
Donkey Kong AC
The Morrigan
14
4 / 12 / 3
10,042
418
11,333
17,954
5,958
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baba Yaga
Jknoble19
Baba Yaga
15
4 / 5 / 4
10,036
418
5,555
12,408
4,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
10 / 4 / 6
12,904
538
17,932
17,906
6,720
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
14
2 / 13 / 4
9,418
392
7,888
19,332
8,437
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
49
37
Kills
31
32
Deaths
38
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ChromiaWolf
Kukulkan
11
4
1
2.88
L
The Morrigan
Donkey Kong AC
The Morrigan
4
12
3
0.46
W
13
7
2
2
L
Baba Yaga
Jknoble19
Baba Yaga
4
5
4
1.2
W
Heimdallr
Super_Piddy
Heimdallr
2
8
9
0.81
L
10
4
6
3.25
W
Ganesha
chapuli_1807
Ganesha
3
4
6
1.5
W
Persephone
derbfiend
Persephone
10
7
5
1.79
L
Tiamat
2
13
4
0.31
W
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,498
Damage
59,518
81,439
Taken
81,816
49,480
Mitigated
32,013
16,966
Healing
15,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ChromiaWolf
Kukulkan
16,810
2,001
105
3,378
14,216
6,170
930
9,741
4,219
83,396
0
L
The Morrigan
Donkey Kong AC
The Morrigan
11,333
3,516
0
717
17,954
5,958
1,001
10,621
7,091
31,825
0
W
15,848
2,721
935
4,433
16,439
7,111
3,055
14,125
2,314
85,706
0
L
Baba Yaga
Jknoble19
Baba Yaga
5,555
460
0
1,696
12,408
4,728
1,269
5,978
6,400
39,100
0
W
Heimdallr
Super_Piddy
Heimdallr
3,598
2,254
0
1,093
14,264
8,216
403
10,504
3,760
0
23,069
L
17,932
1,353
328
6,726
17,906
6,720
1,795
11,630
6,228
82,592
0
W
Ganesha
chapuli_1807
Ganesha
10,934
2,161
0
0
14,109
18,140
2,154
11,075
3,034
64,565
0
W
Persephone
derbfiend
Persephone
22,661
1,716
406
5,500
18,099
8,278
1,866
14,029
4,063
96,070
0
L
Tiamat
7,888
584
112
2,608
19,332
8,437
578
10,828
8,431
31,110
0
W
11,457
5,160
0
4,599
18,528
7,735
333
9,778
8,750
0
83,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,176
Gold Earned
55,955
582
Minions Killed
431
0
Camps Cleared
0
2,066,455
Distance Traveled
1,940,236
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,555
565
135
6
0
414,787
1
L
The Morrigan
10,042
418
39
2
0
368,079
0
W
Ra
13,684
570
187
8
0
418,835
0
L
Baba Yaga
10,036
418
69
3
0
314,021
0
W
Heimdallr
10,390
433
36
2
0
326,454
4
L
Ra
12,904
538
131
5
0
455,648
0
W
Ganesha
12,361
515
106
4
0
422,247
0
W
Persephone
13,894
579
130
5
0
421,207
0
L
Tiamat
9,418
392
57
2
0
387,701
0
W
Kali
12,847
535
123
5
0
477,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role