Player Matchup

Yemoja
Yemoja
CAleBgRoomeS
Yemoja
Level 13
God Stats
3W - 4L
1,583 SR
Queue Stats
18W - 17L
1,500 Elo+
Solo
Anubis
Anubis
DogMan518
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,623 Elo+
Solo
Sol
Sol
HellAnneh98
Sol
Level 7
God Stats
5W - 11L
1,214 SR
Queue Stats
23W - 36L
1,633 Elo+
Solo
Artemis
Artemis
LiminalSpaceTV
Artemis
Level 7
God Stats
2W - 4L
1,456 SR
Queue Stats
3W - 6L
1,471 Elo+
Solo
Guan Yu
Guan Yu
vast-barn7
Guan Yu
Level 15
God Stats
0W - 2L
1,538 SR
Queue Stats
4W - 6L
1,466 Elo+
Solo
Team Averages
Level 9
1,458 SR
1,539 Elo+

VS

Team Averages
Level 23
1,671 SR
1,516 Elo+
Erlang Shen
Erlang Shen
Buufpaqq420
Erlang Shen
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
188W - 198L
1,469 Elo+
Solo
Merlin
Merlin
Cronofair
Merlin
Level 20
God Stats
5W - 2L
1,818 SR
Queue Stats
45W - 39L
1,674 Elo+
Solo
Cu Chulainn
Cu Chulainn
JWT_001
Cu Chulainn
Level 22
God Stats
6W - 1L
1,884 SR
Queue Stats
84W - 69L
1,427 Elo+
Solo
Artemis
Artemis
gayfrog
Artemis
Level 27
God Stats
9W - 7L
1,650 SR
Queue Stats
36W - 28L
1,547 Elo+
Solo
Sobek
Sobek
lChiquis F
Sobek
Level 19
God Stats
7W - 5L
1,500 SR
Queue Stats
289W - 317L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 7 / 2
7,674
404
6,616
15,587
8,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
DogMan518
Anubis
10
0 / 15 / 0
6,575
346
3,006
13,351
4,646
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
0 / 8 / 0
6,699
353
4,266
11,193
2,313
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
0 / 13 / 0
7,592
400
5,324
14,807
4,787
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
vast-barn7
Guan Yu
14
8 / 3 / 0
9,504
500
11,776
14,839
12,219
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Buufpaqq420
Erlang Shen
17
4 / 1 / 8
10,729
565
5,876
10,808
7,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Cronofair
Merlin
18
17 / 0 / 9
12,956
682
16,593
12,905
5,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
JWT_001
Cu Chulainn
16
4 / 5 / 7
10,480
552
9,116
14,533
7,797
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
gayfrog
Artemis
16
17 / 1 / 13
11,739
618
17,700
13,763
5,551
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
13
3 / 1 / 14
9,813
516
3,871
17,451
17,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
96
8
Kills
45
46
Deaths
8
2
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Buufpaqq420
Erlang Shen
4
1
8
8
L
Yemoja
0
7
2
0.14
W
Merlin
Cronofair
Merlin
17
0
9
21.5
L
Anubis
DogMan518
Anubis
0
15
0
0
L
0
8
0
0
W
Cu Chulainn
JWT_001
Cu Chulainn
4
5
7
1.5
L
0
13
0
0
W
Artemis
gayfrog
Artemis
17
1
13
23.5
W
Sobek
3
1
14
10
L
Guan Yu
vast-barn7
Guan Yu
8
3
0
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,988
Damage
53,156
69,777
Taken
69,460
32,608
Mitigated
43,615
10,781
Healing
24,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Buufpaqq420
Erlang Shen
5,876
2,489
0
1,287
10,808
7,022
1,037
2,304
8,504
0
84,625
L
Yemoja
6,616
1,045
667
2,069
15,587
8,643
19
4,722
10,865
27,648
0
W
Merlin
Cronofair
Merlin
16,593
1,015
665
4,747
12,905
5,375
5,209
3,222
9,683
103,174
0
L
Anubis
DogMan518
Anubis
3,006
590
0
820
13,351
4,646
129
2,951
10,400
28,858
0
L
4,266
287
179
2,531
11,193
2,313
0
3,806
7,387
27,410
0
W
Cu Chulainn
JWT_001
Cu Chulainn
9,116
2,061
0
3,221
14,533
7,797
57
1,387
13,146
1,851
62,263
L
5,324
2,666
0
904
14,807
4,787
2,788
4,339
10,468
0
42,789
W
Artemis
gayfrog
Artemis
17,700
8,321
0
7,284
13,763
5,551
4,944
4,214
9,549
0
75,870
W
Sobek
3,871
385
349
6,815
17,451
17,870
1,237
6,224
11,227
12,775
0
L
Guan Yu
vast-barn7
Guan Yu
11,776
1,688
249
3,362
14,839
12,219
0
4,951
9,888
0
48,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,044
Gold Earned
55,717
292
Minions Killed
525
0
Camps Cleared
0
1,347,992
Distance Traveled
1,792,504
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,729
565
135
7
0
411,486
0
L
Yemoja
7,674
404
33
2
0
294,143
1
W
Merlin
12,956
682
156
8
0
354,272
7
L
Anubis
6,575
346
45
2
0
241,760
2
L
Sol
6,699
353
47
2
0
286,922
0
W
Cu Chulainn
10,480
552
115
6
0
351,482
0
L
Artemis
7,592
400
78
4
0
268,318
2
W
Artemis
11,739
618
100
5
0
306,239
1
W
Sobek
9,813
516
19
1
0
369,025
0
L
Guan Yu
9,504
500
89
5
0
256,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role