Player Matchup

Loki
Loki
PandaZXY
Loki
Level 17
God Stats
7W - 3L
1,500 SR
Queue Stats
24W - 25L
1,252 Elo+
Solo
Hades
Hades
S_o_S_NewPlayH
Hades
Level 16
God Stats
29W - 19L
1,500 SR
Queue Stats
116W - 135L
1,262 Elo+
Solo
Jing Wei
Jing Wei
WhyHOF
Jing Wei
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
camn05
Morgan Le Fay
Level 22
God Stats
3W - 2L
1,569 SR
Queue Stats
10W - 11L
1,322 Elo+
Solo
Scylla
Scylla
ii-NoScopedJFK-
Scylla
Level 13
God Stats
3W - 1L
1,384 SR
Queue Stats
3W - 6L
974 Elo+
Solo
Team Averages
Level 14
1,491 SR
1,262 Elo+

VS

Team Averages
Level 24
1,493 SR
1,309 Elo+
Amaterasu
Amaterasu
ClN_AVA
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Ender_Killer_32
Sylvanus
Level 25
God Stats
3W - 3L
1,556 SR
Queue Stats
89W - 168L
1,210 Elo+
Party 1
Nox
Nox
Good_Emma
Nox
Level 26
God Stats
4W - 8L
1,750 SR
Queue Stats
82W - 170L
1,246 Elo+
Party 1
Scylla
Scylla
Lucifer_Black66
Scylla
Level 41
God Stats
0W - 7L
1,159 SR
Queue Stats
199W - 316L
1,340 Elo+
Party 1
Awilix
Awilix
jxoshpr
Awilix
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 149L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
5 / 0 / 5
7,726
594
4,411
5,357
1,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
2 / 0 / 3
5,971
459
2,681
4,679
3,009
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
WhyHOF
Jing Wei
10
1 / 4 / 3
6,436
495
2,281
5,851
1,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
camn05
Morgan Le Fay
12
7 / 2 / 0
7,399
569
7,437
5,400
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
4 / 5 / 3
6,462
497
7,243
6,009
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ClN_AVA
Amaterasu
9
4 / 5 / 0
6,104
470
4,135
7,521
4,709
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
9
0 / 5 / 3
5,558
428
1,574
9,376
5,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

6
0 / 2 / 0
4,735
364
376
5,259
1,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 4 / 1
5,959
458
2,233
9,369
2,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
jxoshpr
Awilix
11
5 / 3 / 0
6,766
520
5,649
9,191
3,008
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
19
Kills
11
11
Deaths
19
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ClN_AVA
Amaterasu
4
5
0
0.8
L
Sylvanus
0
5
3
0.3
L
0
2
0
0
L
2
4
1
0.63
W
Loki
5
0
5
7.5
W
2
0
3
3.5
W
Jing Wei
WhyHOF
Jing Wei
1
4
3
0.63
W
Morgan Le Fay
camn05
Morgan Le Fay
7
2
0
3.5
W
4
5
3
1.1
L
Awilix
jxoshpr
Awilix
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,053
Damage
13,967
27,296
Taken
40,716
9,228
Mitigated
17,964
3,094
Healing
7,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ClN_AVA
Amaterasu
4,135
2,154
0
855
7,521
4,709
306
914
6,607
0
11,148
L
Sylvanus
1,574
289
348
2,587
9,376
5,960
95
4,598
4,522
12,726
3,073
L
376
32
0
0
5,259
1,664
0
3,491
1,768
5,982
0
L
2,233
290
0
3,190
9,369
2,623
381
4,853
4,188
26,037
0
W
Loki
4,411
611
0
470
5,357
1,540
0
241
5,116
0
43,935
W
2,681
644
0
850
4,679
3,009
28
1,525
3,154
19,643
0
W
Jing Wei
WhyHOF
Jing Wei
2,281
2,042
0
1,271
5,851
1,461
857
0
5,851
0
18,208
W
Morgan Le Fay
camn05
Morgan Le Fay
7,437
305
0
503
5,400
1,676
186
208
5,192
37,758
0
W
7,243
533
0
0
6,009
1,542
309
2,158
3,851
24,945
0
L
Awilix
jxoshpr
Awilix
5,649
1,791
0
250
9,191
3,008
0
2,887
6,270
0
33,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,994
Gold Earned
29,122
266
Minions Killed
177
0
Camps Cleared
0
1,142,283
Distance Traveled
996,631
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,104
470
19
1
0
195,541
0
L
Sylvanus
5,558
428
28
2
0
163,718
5
L
Nox
4,735
364
10
1
0
145,158
0
L
Scylla
5,959
458
51
4
0
204,428
0
W
Loki
7,726
594
81
6
0
287,290
1
W
Hades
5,971
459
37
3
0
176,214
3
W
Jing Wei
6,436
495
37
3
0
216,149
0
W
Morgan Le Fay
7,399
569
61
5
0
252,865
0
W
Scylla
6,462
497
50
4
0
209,765
0
L
Awilix
6,766
520
69
5
0
287,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role