Player Matchup

Fenrir
Fenrir
Bernz118
Fenrir
Level 10
God Stats
1W - 1L
1,738 SR
Queue Stats
12W - 14L
1,367 Elo+
Party 1
Ymir
Ymir
D0orc
Ymir
Level 4
God Stats
0W - 2L
1,250 SR
Queue Stats
1W - 2L
1,165 Elo+
Party 2
Danzaburou
Danzaburou
ZiziGourmand
Danzaburou
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,449 Elo+
Party 2
Persephone
Persephone
surviver91210
Persephone
Level 156
God Stats
9W - 5L
1,793 SR
Queue Stats
209W - 195L
1,569 Elo+
Party 1
Heimdallr
Heimdallr
zefixg
Heimdallr
Level 24
God Stats
0W - 2L
1,698 SR
Queue Stats
112W - 103L
1,393 Elo+
Solo
Team Averages
Level 40
1,596 SR
1,389 Elo+

VS

Team Averages
Level 21
1,468 SR
1,444 Elo+
Ra
Ra
 
Ra
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Alexiz1999
Neith
Level 24
God Stats
5W - 3L
1,483 SR
Queue Stats
32W - 26L
1,518 Elo+
Solo
Ao Kuang
Ao Kuang
Majd123456
Ao Kuang
Level 29
God Stats
32W - 34L
1,534 SR
Queue Stats
70W - 68L
1,476 Elo+
Party 3
Nemesis
Nemesis
ZeusWar21
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,440 Elo+
Solo
Anubis
Anubis
fadiwahbeh
Anubis
Level 18
God Stats
12W - 23L
1,321 SR
Queue Stats
20W - 35L
1,285 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bernz118
Fenrir
13
3 / 2 / 6
8,902
469
10,027
14,970
7,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
D0orc
Ymir
11
2 / 7 / 8
7,828
412
4,869
15,889
10,261
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
ZiziGourmand
Danzaburou
13
4 / 7 / 6
8,914
469
12,369
12,304
3,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
surviver91210
Persephone
16
5 / 4 / 2
10,868
572
10,953
10,786
3,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
zefixg
Heimdallr
12
1 / 9 / 0
7,379
388
7,565
13,808
4,751
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
6 / 3 / 7
10,823
570
15,564
12,641
5,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
14
7 / 3 / 5
9,403
495
10,390
10,100
3,523
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
Majd123456
Ao Kuang
19
15 / 1 / 3
12,019
633
19,036
17,401
11,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
ZeusWar21
Nemesis
14
1 / 6 / 1
8,830
465
4,019
15,886
7,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
fadiwahbeh
Anubis
12
0 / 5 / 8
7,972
420
3,578
10,964
10,106
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
53
15
Kills
29
29
Deaths
18
22
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
3
7
3.17
W
Neith
7
3
5
3.17
L
Fenrir
Bernz118
Fenrir
3
2
6
3
L
Ymir
D0orc
Ymir
2
7
8
0.86
W
Ao Kuang
Majd123456
Ao Kuang
15
1
3
16.5
W
Nemesis
ZeusWar21
Nemesis
1
6
1
0.25
L
Danzaburou
ZiziGourmand
Danzaburou
4
7
6
1
W
Anubis
fadiwahbeh
Anubis
0
5
8
0.8
L
Persephone
surviver91210
Persephone
5
4
2
1.5
L
Heimdallr
zefixg
Heimdallr
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,783
Damage
52,587
67,757
Taken
66,992
30,311
Mitigated
37,074
10,799
Healing
26,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
15,564
604
941
5,732
12,641
5,197
817
3,709
8,932
73,201
0
W
Neith
10,390
4,582
0
3,200
10,100
3,523
531
3,045
7,055
0
44,035
L
Fenrir
Bernz118
Fenrir
10,027
1,902
0
4,658
14,970
7,913
0
7,799
6,777
0
56,221
L
Ymir
D0orc
Ymir
4,869
331
0
2,142
15,889
10,261
0
9,294
6,347
12,595
0
W
Ao Kuang
Majd123456
Ao Kuang
19,036
5,600
0
10,313
17,401
11,137
135
4,668
12,733
65,770
9,001
W
Nemesis
ZeusWar21
Nemesis
4,019
1,427
0
4,678
15,886
7,111
0
2,619
13,267
0
65,410
L
Danzaburou
ZiziGourmand
Danzaburou
12,369
6,092
0
1,925
12,304
3,633
0
5,148
7,054
0
39,985
W
Anubis
fadiwahbeh
Anubis
3,578
580
0
1,410
10,964
10,106
320
1,904
9,060
20,617
0
L
Persephone
surviver91210
Persephone
10,953
0
0
1,201
10,786
3,753
536
4,906
5,578
63,834
0
L
Heimdallr
zefixg
Heimdallr
7,565
2,928
0
873
13,808
4,751
0
8,815
4,899
0
36,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,891
Gold Earned
49,047
352
Minions Killed
473
0
Camps Cleared
0
1,672,477
Distance Traveled
1,891,129
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,823
570
140
7
0
379,734
0
W
Neith
9,403
495
83
4
0
349,043
0
L
Fenrir
8,902
469
88
5
0
347,000
1
L
Ymir
7,828
412
16
1
0
317,314
2
W
Ao Kuang
12,019
633
116
6
0
444,859
2
W
Nemesis
8,830
465
103
5
0
354,845
0
L
Danzaburou
8,914
469
61
3
0
312,947
0
W
Anubis
7,972
420
31
2
0
362,648
0
L
Persephone
10,868
572
130
7
0
367,868
2
L
Heimdallr
7,379
388
57
3
0
327,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role