Player Matchup

Osiris
Osiris
AiZeN_Plan
Osiris
Level 129
God Stats
11W - 9L
1,657 SR
Queue Stats
204W - 193L
1,584 Elo+
Solo
Hercules
Hercules
AlexZula8
Hercules
Level 117
God Stats
16W - 24L
1,558 SR
Queue Stats
68W - 75L
1,548 Elo+
Solo
Thor
Thor
Jupexr
Thor
Level 154
God Stats
5W - 6L
1,610 SR
Queue Stats
362W - 267L
1,602 Elo+
Solo
King Arthur
King Arthur
OhhTarso
King Arthur
Level 145
God Stats
122W - 70L
1,750 SR
Queue Stats
887W - 719L
1,636 Elo+
Party 1
The Morrigan
The Morrigan
wolkez
The Morrigan
Level 66
God Stats
2W - 1L
1,863 SR
Queue Stats
356W - 256L
1,653 Elo+
Party 1
Team Averages
Level 122
1,688 SR
1,605 Elo+

VS

Team Averages
Level 121
1,648 SR
1,589 Elo+
Cabrakan
Cabrakan
For XP
Cabrakan
Level 89
God Stats
15W - 22L
1,701 SR
Queue Stats
52W - 61L
1,551 Elo+
Solo
Izanami
Izanami
KRomBopulouss
Izanami
Level 121
God Stats
2W - 4L
1,441 SR
Queue Stats
132W - 112L
1,633 Elo+
Solo
Janus
Janus
Possible Tweed
Janus
Level 110
God Stats
3W - 1L
1,778 SR
Queue Stats
283W - 266L
1,583 Elo+
Solo
Odin
Odin
Thesmile49
Odin
Level 129
God Stats
2W - 0L
1,768 SR
Queue Stats
477W - 508L
1,548 Elo+
Solo
Set
Set
g1ngerN1nj402
Set
Level 157
God Stats
8W - 7L
1,554 SR
Queue Stats
791W - 618L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AiZeN_Plan
Osiris
11
3 / 2 / 1
6,608
472
3,654
9,620
4,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
AlexZula8
Hercules
11
1 / 4 / 0
7,033
502
5,183
9,522
6,974
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
Jupexr
Thor
10
1 / 3 / 0
6,242
446
3,092
8,439
3,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
OhhTarso
King Arthur
10
1 / 3 / 3
6,293
450
5,832
12,061
5,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
wolkez
The Morrigan
10
1 / 5 / 1
6,345
453
2,163
5,986
2,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
For XP
Cabrakan
11
1 / 2 / 2
6,917
494
3,810
9,307
8,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
16
4 / 2 / 3
9,186
656
8,210
8,161
2,534
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
5 / 1 / 4
9,025
645
5,527
6,702
2,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 1 / 3
8,608
615
5,795
8,272
7,359
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 1 / 5
8,621
616
9,299
7,913
4,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
7
Kills
17
17
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Osiris
AiZeN_Plan
Osiris
3
2
1
1.75
L
Hercules
AlexZula8
Hercules
1
4
0
0.25
W
Cabrakan
For XP
Cabrakan
1
2
2
1
L
Thor
Jupexr
Thor
1
3
0
0.33
W
Izanami
4
2
3
2.75
L
King Arthur
OhhTarso
King Arthur
1
3
3
0.83
W
5
1
4
7
W
3
1
3
4.5
W
4
1
5
6.5
L
The Morrigan
wolkez
The Morrigan
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,924
Damage
32,641
45,628
Taken
40,355
22,851
Mitigated
24,522
10,644
Healing
10,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AiZeN_Plan
Osiris
3,654
803
0
1,125
9,620
4,855
0
2,857
6,705
0
21,968
L
Hercules
AlexZula8
Hercules
5,183
2,920
0
3,000
9,522
6,974
0
1,388
7,490
0
41,629
W
Cabrakan
For XP
Cabrakan
3,810
630
0
1,010
9,307
8,291
504
530
8,462
18,056
0
L
Thor
Jupexr
Thor
3,092
434
0
1,799
8,439
3,330
0
1,685
6,560
0
34,416
W
Izanami
8,210
5,312
0
2,285
8,161
2,534
0
355
7,528
0
74,937
L
King Arthur
OhhTarso
King Arthur
5,832
1,067
0
4,140
12,061
5,532
0
2,513
9,458
0
26,903
W
5,527
1,009
74
1,666
6,702
2,296
1,263
363
6,257
55,192
0
W
5,795
2,064
0
3,244
8,272
7,359
543
178
8,094
0
45,458
W
9,299
4,156
0
2,605
7,913
4,042
0
687
7,226
0
56,920
L
The Morrigan
wolkez
The Morrigan
2,163
642
0
580
5,986
2,160
0
568
5,309
28,763
2,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,521
Gold Earned
42,357
315
Minions Killed
487
0
Camps Cleared
0
1,229,024
Distance Traveled
1,382,685
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,608
472
32
2
0
290,927
4
L
Hercules
7,033
502
102
7
0
266,522
0
W
Cabrakan
6,917
494
21
2
0
270,246
5
L
Thor
6,242
446
69
5
0
272,961
3
W
Izanami
9,186
656
139
10
0
245,379
5
L
King Arthur
6,293
450
37
3
0
223,618
1
W
Janus
9,025
645
126
9
0
282,108
1
W
Odin
8,608
615
114
8
0
290,357
2
W
Set
8,621
616
87
6
0
294,595
6
L
The Morrigan
6,345
453
75
5
0
174,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role