Player Matchup

Fenrir
Fenrir
Sr-Ghost_3003
Fenrir
Level 21
God Stats
9W - 9L
1,711 SR
Queue Stats
149W - 156L
1,458 Elo+
Solo
Guan Yu
Guan Yu
TacklessDawn839
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,305 Elo+
Solo
Sol
Sol
bluch64
Sol
Level 27
God Stats
11W - 13L
1,779 SR
Queue Stats
305W - 322L
1,495 Elo+
Solo
Izanami
Izanami
madsnoopy
Izanami
Level 16
God Stats
16W - 13L
1,620 SR
Queue Stats
34W - 26L
1,442 Elo+
Party 1
Horus
Horus
sniperfrog2001
Horus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 37L
1,406 Elo+
Party 1
Team Averages
Level 23
1,622 SR
1,421 Elo+

VS

Team Averages
Level 16
1,509 SR
1,506 Elo+
Mercury
Mercury
Anju221202
Mercury
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 147L
1,391 Elo+
Solo
Scylla
Scylla
Babygirllyna
Scylla
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 15L
1,545 Elo+
Solo
Da Ji
Da Ji
DP_EndyYT
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 57L
1,389 Elo+
Solo
Poseidon
Poseidon
Dibucho98
Poseidon
Level 29
God Stats
7W - 12L
1,545 SR
Queue Stats
206W - 228L
1,470 Elo+
Solo
Merlin
Merlin
tomazito154
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,736 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 16
13,739
1,057
22,289
14,342
10,435
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
1 / 9 / 18
12,297
946
7,891
20,064
24,125
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
20
13 / 2 / 11
14,451
1,112
21,609
10,178
3,626
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
madsnoopy
Izanami
20
12 / 0 / 14
14,225
1,094
23,496
12,370
4,474
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 1 / 26
13,594
1,046
10,781
14,618
16,335
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

162

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Anju221202
Mercury
17
1 / 8 / 8
11,243
865
8,584
20,297
8,221
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
17
0 / 13 / 4
10,410
801
6,496
19,006
6,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
DP_EndyYT
Da Ji
18
8 / 8 / 5
13,521
1,040
19,194
21,228
18,285
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
Dibucho98
Poseidon
20
3 / 7 / 8
13,211
1,016
16,391
16,752
6,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
18
2 / 5 / 9
11,555
889
12,635
13,739
5,453
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
48
41
Kills
14
14
Deaths
41
85
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Mercury
Anju221202
Mercury
1
8
8
0.63
L
Scylla
0
13
4
0.15
L
Da Ji
DP_EndyYT
Da Ji
8
8
5
1.31
L
Poseidon
Dibucho98
Poseidon
3
7
8
1
W
12
2
16
10
W
1
9
18
1.11
W
Sol
13
2
11
9.25
W
Izanami
madsnoopy
Izanami
12
0
14
19
W
3
1
26
16
L
Merlin
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,066
Damage
63,300
71,572
Taken
91,022
58,995
Mitigated
44,929
15,486
Healing
4,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Anju221202
Mercury
8,584
6,763
0
2,034
20,297
8,221
0
3,308
16,989
0
20,223
L
Scylla
6,496
1,140
0
0
19,006
6,030
0
5,688
13,318
11,790
0
L
Da Ji
DP_EndyYT
Da Ji
19,194
3,492
0
722
21,228
18,285
0
5,363
15,865
0
29,576
L
Poseidon
Dibucho98
Poseidon
16,391
1,364
0
12
16,752
6,940
0
3,647
13,105
83,635
0
W
22,289
3,231
0
700
14,342
10,435
0
6,438
7,106
0
30,256
W
7,891
1,021
289
1,624
20,064
24,125
0
9,210
10,854
50
30,526
W
Sol
21,609
7,447
0
3,360
10,178
3,626
0
6,356
3,822
52,480
0
W
Izanami
madsnoopy
Izanami
23,496
17,901
0
525
12,370
4,474
0
6,205
6,165
0
56,071
W
10,781
5,291
3,562
5,426
14,618
16,335
0
7,313
7,305
0
19,976
L
Merlin
12,635
2,064
300
1,214
13,739
5,453
0
3,653
10,086
25,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,306
Gold Earned
59,940
242
Minions Killed
227
4
Camps Cleared
3
1,235,505
Distance Traveled
1,131,918
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,243
865
12
1
2
220,691
0
L
Scylla
10,410
801
15
1
0
213,194
0
L
Da Ji
13,521
1,040
17
1
1
243,561
0
L
Poseidon
13,211
1,016
159
12
0
244,269
0
W
Fenrir
13,739
1,057
18
1
0
281,262
0
W
Guan Yu
12,297
946
54
4
0
219,157
2
W
Sol
14,451
1,112
65
5
1
219,218
0
W
Izanami
14,225
1,094
87
7
3
219,783
0
W
Horus
13,594
1,046
18
1
0
296,085
0
L
Merlin
11,555
889
24
2
0
210,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role