Player Matchup

Nu Wa
Nu Wa
Platinum III
Gawdiator
Nu Wa
Platinum III
Level 61
God Stats
15W - 7L
1,897 SR
Queue Stats
42W - 32L
2,050 MMR
Party 1
Fenrir
Fenrir
Platinum I
OsmPapatl03
Fenrir
Platinum I
Level 156
God Stats
9W - 8L
1,572 SR
Queue Stats
325W - 326L
1,911 MMR
Solo
Osiris
Osiris
Diamond V
SYNCH4044
Osiris
Diamond V
Level 116
God Stats
11W - 16L
1,233 SR
Queue Stats
168W - 151L
2,031 MMR
Solo
Chaac
Chaac
Gold III
hobowithcash
Chaac
Gold III
Level 85
God Stats
4W - 5L
1,760 SR
Queue Stats
17W - 13L
1,800 MMR
Party 1
Heimdallr
Heimdallr
Platinum II
slow_soup857
Heimdallr
Platinum II
Level 80
God Stats
2W - 4L
1,351 SR
Queue Stats
413W - 401L
1,941 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 100
1,562 SR
1,947 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 158
1,594 SR
1,959 MMR
Sylvanus
Sylvanus
Diamond III
CP xGod mAn1aCk
Sylvanus
Diamond III
Level 160
God Stats
4W - 4L
1,494 SR
Queue Stats
198W - 202L
1,955 MMR
Party 2
The Morrigan
The Morrigan
Diamond II
DanielTrujeque12
The Morrigan
Diamond II
Level 160
God Stats
8W - 12L
1,490 SR
Queue Stats
410W - 403L
2,156 MMR
Party 2
Hachiman
Hachiman
Platinum I
Realm Active
Hachiman
Platinum I
Level 160
God Stats
8W - 9L
1,707 SR
Queue Stats
284W - 282L
1,875 MMR
Solo
Arachne
Arachne
Platinum II
Timeline3x
Arachne
Platinum II
Level 153
God Stats
6W - 5L
1,771 SR
Queue Stats
773W - 774L
1,910 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
XxX Cromper XxX
Sun Wukong
Platinum III
Level 156
God Stats
30W - 37L
1,507 SR
Queue Stats
401W - 417L
1,899 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Gawdiator
Nu Wa
20
12 / 0 / 13
15,609
624
27,740
16,372
5,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
18
4 / 7 / 14
12,793
512
9,806
22,223
27,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
SYNCH4044
Osiris
20
10 / 3 / 16
15,283
611
13,185
24,344
24,984
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
3 / 2 / 11
13,477
539
14,554
25,674
29,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
slow_soup857
Heimdallr
20
4 / 5 / 10
14,140
566
16,130
15,624
6,552
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Morgan Le FayTiamatSetGilgameshAthena

VS

Bans
ArtioApolloArtemisGaneshaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
0 / 5 / 8
10,642
426
16,760
21,997
21,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Morrigan
DanielTrujeque12
The Morrigan
20
6 / 4 / 5
12,961
518
21,275
17,364
7,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Realm Active
Hachiman
19
4 / 8 / 5
12,533
501
11,224
23,087
7,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
Timeline3x
Arachne
17
3 / 9 / 5
10,853
434
6,348
25,761
12,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
XxX Cromper XxX
Sun Wukong
17
4 / 7 / 4
11,087
443
8,037
20,745
17,244
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
44
33
Kills
17
17
Deaths
33
64
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
5
8
0.8
L
The Morrigan
DanielTrujeque12
The Morrigan
6
4
5
2.13
W
Nu Wa
Gawdiator
Nu Wa
12
0
13
18.5
W
Fenrir
4
7
14
1.57
L
Hachiman
Realm Active
Hachiman
4
8
5
0.81
W
Osiris
SYNCH4044
Osiris
10
3
16
6
L
Arachne
Timeline3x
Arachne
3
9
5
0.61
L
Sun Wukong
XxX Cromper XxX
Sun Wukong
4
7
4
0.86
W
3
2
11
4.25
W
Heimdallr
slow_soup857
Heimdallr
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,415
Damage
63,644
104,237
Taken
108,954
93,883
Mitigated
65,784
35,971
Healing
28,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
16,760
3,892
2,001
7,654
21,997
21,155
126
5,849
14,788
51,792
11,056
L
The Morrigan
DanielTrujeque12
The Morrigan
21,275
1,637
1,164
2,342
17,364
7,368
200
4,230
13,009
109,608
392
W
Nu Wa
Gawdiator
Nu Wa
27,740
3,405
1,370
5,046
16,372
5,775
6,768
8,991
7,135
142,891
0
W
Fenrir
9,806
2,152
0
4,968
22,223
27,358
395
6,994
15,061
0
38,127
L
Hachiman
Realm Active
Hachiman
11,224
8,576
0
7,998
23,087
7,763
26
5,489
17,495
0
90,216
W
Osiris
SYNCH4044
Osiris
13,185
5,363
0
7,508
24,344
24,984
804
8,860
15,191
0
123,466
L
Arachne
Timeline3x
Arachne
6,348
3,859
0
5,204
25,761
12,254
180
6,103
19,468
0
78,589
L
Sun Wukong
XxX Cromper XxX
Sun Wukong
8,037
1,904
0
2,307
20,745
17,244
112
6,807
13,636
0
68,789
W
14,554
2,173
0
11,853
25,674
29,214
2,233
10,175
15,381
704
74,000
W
Heimdallr
slow_soup857
Heimdallr
16,130
8,263
0
5,226
15,624
6,552
3,323
3,727
11,897
0
131,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,302
Gold Earned
58,076
748
Minions Killed
676
0
Camps Cleared
0
2,452,477
Distance Traveled
2,158,345
25
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,642
426
121
5
0
332,682
0
L
The Morrigan
12,961
518
186
7
0
430,918
0
W
Nu Wa
15,609
624
219
9
0
483,326
7
W
Fenrir
12,793
512
39
2
0
461,756
11
L
Hachiman
12,533
501
148
6
0
389,569
4
W
Osiris
15,283
611
162
6
0
581,504
1
L
Arachne
10,853
434
124
5
0
538,980
1
L
Sun Wukong
11,087
443
97
4
0
466,196
0
W
Chaac
13,477
539
139
6
0
485,107
2
W
Heimdallr
14,140
566
189
8
0
440,784
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role