Player Matchup

Rama
Rama
 
Rama
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
MacMan230
Ah Puch
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Medusa
Medusa
Sr_Miyagui
Medusa
Level 147
God Stats
2W - 1L
1,549 SR
Queue Stats
70W - 65L
1,544 Elo+
Solo
Mulan
Mulan
fangmunch98
Mulan
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,411 Elo+
Party 1
Tsukuyomi
Tsukuyomi
zG MoTioN
Tsukuyomi
Level 89
God Stats
0W - 3L
1,105 SR
Queue Stats
199W - 199L
1,471 Elo+
Solo
Team Averages
Level 97
1,431 SR
1,485 Elo+

VS

Team Averages
Level 70
1,433 SR
1,493 Elo+
Merlin
Merlin
GDeathlock
Merlin
Level 113
God Stats
3W - 3L
1,239 SR
Queue Stats
157W - 175L
1,461 Elo+
Party 2
Sol
Sol
George5127
Sol
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 100L
1,383 Elo+
Party 2
Persephone
Persephone
Krychaxus
Persephone
Level 59
God Stats
5W - 5L
1,381 SR
Queue Stats
157W - 180L
1,446 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
UnHeardGames
Morgan Le Fay
Level 96
God Stats
5W - 2L
1,596 SR
Queue Stats
112W - 102L
1,481 Elo+
Party 2
Hera
Hera
notkohen
Hera
Level 18
God Stats
1W - 0L
1,448 SR
Queue Stats
2W - 0L
1,694 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
3 / 6 / 10
9,162
705
7,604
14,067
5,797
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
MacMan230
Ah Puch
14
4 / 7 / 4
8,885
683
10,591
11,195
4,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
Sr_Miyagui
Medusa
16
3 / 4 / 10
9,813
755
8,266
9,859
3,979
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
5 / 5 / 10
9,730
748
6,674
15,476
16,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
zG MoTioN
Tsukuyomi
15
3 / 7 / 8
9,351
719
7,863
13,719
12,189
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GDeathlock
Merlin
19
8 / 4 / 12
11,514
886
11,530
9,955
4,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 3 / 12
9,463
728
5,143
6,523
2,468
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Persephone
Krychaxus
Persephone
18
6 / 3 / 18
11,298
869
16,106
10,195
4,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
UnHeardGames
Morgan Le Fay
18
10 / 5 / 13
11,277
867
20,422
12,370
5,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hera
16
3 / 3 / 15
10,078
775
6,823
13,177
11,874
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
99
18
Kills
29
29
Deaths
18
42
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
6
10
1.33
W
Merlin
GDeathlock
Merlin
8
4
12
3.5
W
2
3
12
2.67
W
Persephone
Krychaxus
Persephone
6
3
18
5
L
Ah Puch
MacMan230
Ah Puch
4
7
4
0.86
L
Medusa
Sr_Miyagui
Medusa
3
4
10
2
W
Morgan Le Fay
UnHeardGames
Morgan Le Fay
10
5
13
3.3
L
5
5
10
2
W
Hera
3
3
15
3.5
L
Tsukuyomi
zG MoTioN
Tsukuyomi
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,998
Damage
60,024
64,316
Taken
52,220
43,286
Mitigated
28,787
18,296
Healing
17,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
7,604
4,153
1,915
3,821
14,067
5,797
730
13,310
757
0
23,764
W
Merlin
GDeathlock
Merlin
11,530
581
730
1,332
9,955
4,653
808
1,396
8,423
39,572
0
W
5,143
166
1,369
1,158
6,523
2,468
480
713
5,720
12,397
0
W
Persephone
Krychaxus
Persephone
16,106
1,295
1,593
3,240
10,195
4,633
1,324
2,670
7,379
27,135
0
L
Ah Puch
MacMan230
Ah Puch
10,591
737
0
147
11,195
4,640
0
10,792
403
21,388
0
L
Medusa
Sr_Miyagui
Medusa
8,266
2,313
1,972
2,435
9,859
3,979
420
9,304
555
0
25,791
W
Morgan Le Fay
UnHeardGames
Morgan Le Fay
20,422
240
600
3,556
12,370
5,159
867
4,593
7,684
34,649
0
L
6,674
829
1,371
3,535
15,476
16,681
288
14,004
1,472
0
11,526
W
Hera
6,823
1,509
0
3,986
13,177
11,874
898
1,217
11,833
14,996
0
L
Tsukuyomi
zG MoTioN
Tsukuyomi
7,863
2,079
1,794
1,306
13,719
12,189
453
12,614
1,105
0
15,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,941
Gold Earned
53,630
110
Minions Killed
180
0
Camps Cleared
0
1,076,055
Distance Traveled
1,201,352
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,162
705
31
2
0
214,031
0
W
Merlin
11,514
886
75
6
0
246,058
0
W
Sol
9,463
728
23
2
0
245,583
0
W
Persephone
11,298
869
19
1
0
235,549
1
L
Ah Puch
8,885
683
22
2
0
198,685
0
L
Medusa
9,813
755
39
3
0
236,773
0
W
Morgan Le Fay
11,277
867
36
3
0
253,951
1
L
Mulan
9,730
748
9
1
0
233,549
0
W
Hera
10,078
775
27
2
0
220,211
0
L
Tsukuyomi
9,351
719
9
1
0
193,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role