Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Bryce4784
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
HoopaUnbound64
Loki
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,377 Elo+
Solo
Chang'e
Chang'e
Rainstorm4640
Chang'e
Level 26
God Stats
1W - 2L
1,421 SR
Queue Stats
4W - 6L
1,259 Elo+
Solo
Ymir
Ymir
TRYHARD TY3625
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 14
1,484 SR
1,427 Elo+

VS

Team Averages
Level 24
1,506 SR
1,398 Elo+
Hercules
Hercules
JCGV98
Hercules
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
55W - 73L
1,410 Elo+
Solo
Ra
Ra
Mc_Loven046
Ra
Level 26
God Stats
4W - 2L
1,722 SR
Queue Stats
8W - 4L
1,555 Elo+
Solo
Xbalanque
Xbalanque
SirJaaRin
Xbalanque
Level 27
God Stats
28W - 16L
1,530 SR
Queue Stats
125W - 108L
1,479 Elo+
Party 1
Hachiman
Hachiman
TACOLAUNCHER69
Hachiman
Level 28
God Stats
8W - 9L
1,595 SR
Queue Stats
115W - 99L
1,463 Elo+
Party 1
Ah Puch
Ah Puch
kiingkaay
Ah Puch
Level 14
God Stats
15W - 10L
1,183 SR
Queue Stats
25W - 42L
1,081 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
3 / 6 / 4
9,999
1,000
8,123
12,745
6,344
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
Bryce4784
Olorun
15
0 / 10 / 5
8,985
899
3,313
12,357
4,450
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
5 / 10 / 5
10,879
1,088
11,577
14,702
7,340
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
15
3 / 8 / 3
9,754
975
11,269
16,691
6,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 11 / 5
9,656
966
4,672
25,702
29,518
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JCGV98
Hercules
17
0 / 3 / 27
10,214
1,021
7,845
12,859
10,400
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
12 / 4 / 11
12,646
1,265
14,023
9,397
3,782
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
SirJaaRin
Xbalanque
20
19 / 0 / 21
13,685
1,369
21,237
5,605
2,168
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
19
10 / 1 / 25
13,024
1,302
20,289
6,756
2,172
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
kiingkaay
Ah Puch
17
4 / 4 / 22
10,477
1,048
9,823
7,739
2,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
151
12
Kills
45
45
Deaths
12
22
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
6
4
0.83
L
Olorun
Bryce4784
Olorun
0
10
5
0.25
L
5
10
5
0.75
W
Hercules
JCGV98
Hercules
0
3
27
4.5
W
12
4
11
4.38
L
Chang'e
3
8
3
0.56
W
Xbalanque
SirJaaRin
Xbalanque
19
0
21
29.5
W
Hachiman
10
1
25
22.5
L
1
11
5
0.32
W
Ah Puch
kiingkaay
Ah Puch
4
4
22
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,954
Damage
73,217
82,197
Taken
42,356
53,771
Mitigated
21,085
7,517
Healing
13,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
8,123
3,589
0
1,484
12,745
6,344
0
2,866
9,879
0
20,319
L
Olorun
Bryce4784
Olorun
3,313
2,205
77
1,015
12,357
4,450
0
5,751
6,606
8,189
0
L
11,577
3,269
0
0
14,702
7,340
0
3,762
10,940
0
17,402
W
Hercules
JCGV98
Hercules
7,845
3,177
0
2,657
12,859
10,400
0
7,090
5,457
0
12,232
W
14,023
3,239
1,807
3,324
9,397
3,782
0
5,532
3,773
40,978
0
L
Chang'e
11,269
462
1,859
3,082
16,691
6,119
0
4,828
11,863
28,759
0
W
Xbalanque
SirJaaRin
Xbalanque
21,237
14,540
0
2,202
5,605
2,168
0
2,356
3,121
0
38,118
W
Hachiman
20,289
16,004
0
1,911
6,756
2,172
0
2,293
4,369
0
41,176
L
4,672
796
0
0
25,702
29,518
0
6,639
19,063
23,693
0
W
Ah Puch
kiingkaay
Ah Puch
9,823
1,630
212
1,297
7,739
2,563
0
1,307
6,382
19,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,273
Gold Earned
60,046
114
Minions Killed
174
2
Camps Cleared
7
853,094
Distance Traveled
907,561
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,999
1,000
19
2
0
219,737
0
L
Olorun
8,985
899
11
1
0
112,114
2
L
Loki
10,879
1,088
7
1
0
184,101
0
W
Hercules
10,214
1,021
7
1
1
202,451
1
W
Ra
12,646
1,265
66
7
2
169,747
0
L
Chang'e
9,754
975
45
5
2
181,778
0
W
Xbalanque
13,685
1,369
43
4
1
198,749
0
W
Hachiman
13,024
1,302
33
3
3
191,161
0
L
Ymir
9,656
966
32
3
0
155,364
1
W
Ah Puch
10,477
1,048
25
3
0
145,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role