Player Matchup

Horus
Horus
Kaishida
Horus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 106L
1,548 Elo+
Solo
Ra
Ra
Leonheart69
Ra
Level 88
God Stats
161W - 207L
1,480 SR
Queue Stats
263W - 356L
1,391 Elo+
Party 2
Neith
Neith
Padovann
Neith
Level 29
God Stats
27W - 21L
1,552 SR
Queue Stats
77W - 84L
1,393 Elo+
Party 1
Loki
Loki
Quintino103
Loki
Level 40
God Stats
6W - 8L
1,418 SR
Queue Stats
69W - 88L
1,365 Elo+
Party 1
Izanami
Izanami
Xanxang
Izanami
Level 14
God Stats
21W - 40L
1,465 SR
Queue Stats
61W - 95L
1,372 Elo+
Party 2
Team Averages
Level 41
1,483 SR
1,414 Elo+

VS

Team Averages
Level 35
1,437 SR
1,435 Elo+
Tsukuyomi
Tsukuyomi
EnzoBrepio
Tsukuyomi
Level 47
God Stats
2W - 3L
1,326 SR
Queue Stats
289W - 299L
1,381 Elo+
Party 3
Janus
Janus
Ghaltio
Janus
Level 17
God Stats
11W - 19L
1,442 SR
Queue Stats
51W - 62L
1,451 Elo+
Party 3
Skadi
Skadi
InfluenzaTypeB
Skadi
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,375 Elo+
Party 4
Khepri
Khepri
MaacacoVeerde
Khepri
Level 24
God Stats
2W - 1L
1,685 SR
Queue Stats
6W - 3L
1,582 Elo+
Party 4
Heimdallr
Heimdallr
Tomasmaldonado
Heimdallr
Level 47
God Stats
1W - 2L
1,231 SR
Queue Stats
398W - 434L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Kaishida
Horus
10
0 / 6 / 3
8,005
348
4,065
15,854
14,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 6 / 1
10,152
441
10,162
16,628
7,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Padovann
Neith
16
0 / 3 / 1
9,596
417
6,371
16,343
6,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 8 / 0
10,083
438
8,606
17,901
6,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Xanxang
Izanami
15
0 / 10 / 3
9,522
414
9,293
19,479
6,311
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EnzoBrepio
Tsukuyomi
20
9 / 0 / 14
13,448
585
13,237
19,143
8,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Ghaltio
Janus
19
2 / 2 / 13
12,582
547
13,715
16,192
6,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
11 / 2 / 7
13,654
594
16,784
11,222
4,606
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
3 / 1 / 16
11,108
483
5,713
11,626
10,342
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Tomasmaldonado
Heimdallr
20
8 / 2 / 6
14,517
631
18,549
16,008
9,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
89
6
Kills
33
33
Deaths
7
8
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
EnzoBrepio
Tsukuyomi
9
0
14
16
W
Janus
Ghaltio
Janus
2
2
13
4.25
W
11
2
7
7.25
L
Horus
Kaishida
Horus
0
6
3
0.25
L
2
6
1
0.42
W
3
1
16
11
L
Neith
Padovann
Neith
0
3
1
0.17
L
4
8
0
0.5
W
Heimdallr
Tomasmaldonado
Heimdallr
8
2
6
5.5
L
Izanami
Xanxang
Izanami
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,497
Damage
67,998
86,205
Taken
74,191
40,508
Mitigated
40,291
19,384
Healing
26,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
EnzoBrepio
Tsukuyomi
13,237
3,837
0
9,448
19,143
8,746
0
1,810
17,208
0
104,140
W
Janus
Ghaltio
Janus
13,715
837
112
4,422
16,192
6,800
1,780
4,727
11,465
91,938
0
W
16,784
9,049
0
4,827
11,222
4,606
5,872
1,696
9,526
0
112,515
L
Horus
Kaishida
Horus
4,065
1,858
1,075
3,336
15,854
14,085
38
2,953
12,901
0
11,653
L
10,162
363
542
4,854
16,628
7,120
0
5,451
11,177
57,863
0
W
5,713
743
0
3,177
11,626
10,342
109
1,582
8,921
16,522
0
L
Neith
Padovann
Neith
6,371
4,494
0
5,001
16,343
6,481
752
3,200
13,143
0
54,003
L
8,606
1,602
0
1,457
17,901
6,511
0
2,735
15,166
0
57,139
W
Heimdallr
Tomasmaldonado
Heimdallr
18,549
11,494
233
4,214
16,008
9,797
4,466
347
15,634
0
114,458
L
Izanami
Xanxang
Izanami
9,293
5,352
0
3,119
19,479
6,311
1,685
5,089
14,390
0
69,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,358
Gold Earned
65,309
470
Minions Killed
694
0
Camps Cleared
0
1,938,494
Distance Traveled
2,231,342
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,448
585
155
7
0
485,700
3
W
Janus
12,582
547
167
7
0
454,070
3
W
Skadi
13,654
594
175
8
0
406,082
6
L
Horus
8,005
348
12
1
0
323,564
4
L
Ra
10,152
441
97
4
0
403,809
2
W
Khepri
11,108
483
6
0
0
467,607
5
L
Neith
9,596
417
124
5
0
360,649
1
L
Loki
10,083
438
90
4
0
496,106
1
W
Heimdallr
14,517
631
191
8
0
417,883
1
L
Izanami
9,522
414
147
6
0
354,366
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role