Player Matchup

Chaac
Chaac
BigBoi_2004
Chaac
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,692 Elo+
Party 2
Ganesha
Ganesha
Chapfish1
Ganesha
Level 64
God Stats
3W - 2L
1,589 SR
Queue Stats
84W - 102L
1,385 Elo+
Party 2
Chronos
Chronos
InfinityGamer_79
Chronos
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 7L
1,381 Elo+
Party 2
Artemis
Artemis
YellowBrownPants
Artemis
Level 6
God Stats
3W - 2L
1,365 SR
Queue Stats
5W - 3L
1,496 Elo+
Party 2
Erlang Shen
Erlang Shen
misiek7063
Erlang Shen
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 19
1,491 SR
1,491 Elo+

VS

Team Averages
Level 16
1,471 SR
1,388 Elo+
Ratatoskr
Ratatoskr
FIKO_126_69
Ratatoskr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 185L
1,467 Elo+
Party 1
Arachne
Arachne
Makiauthon
Arachne
Level 4
God Stats
1W - 2L
1,326 SR
Queue Stats
1W - 3L
1,305 Elo+
Party 3
Cthulhu
Cthulhu
Resox_Blaskoo
Cthulhu
Level 4
God Stats
1W - 2L
1,326 SR
Queue Stats
1W - 3L
1,305 Elo+
Party 3
Neith
Neith
querxntin
Neith
Level 16
God Stats
5W - 8L
1,546 SR
Queue Stats
12W - 16L
1,387 Elo+
Solo
Sol
Sol
vD_B4LT4S4R
Sol
Level 26
God Stats
5W - 6L
1,658 SR
Queue Stats
24W - 16L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 2
7,425
619
6,142
7,112
5,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
Chapfish1
Ganesha
10
0 / 0 / 9
6,104
509
3,233
5,651
3,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

10
5 / 3 / 2
6,080
507
3,572
5,666
1,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
4 / 2 / 1
6,518
543
2,010
4,676
1,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
misiek7063
Erlang Shen
11
7 / 2 / 4
7,026
586
7,614
7,283
3,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
FIKO_126_69
Ratatoskr
11
4 / 6 / 0
6,596
550
5,347
9,099
1,987
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Makiauthon
Arachne
7
0 / 6 / 2
4,803
400
1,828
6,757
2,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
8
1 / 6 / 2
5,544
462
2,971
7,496
5,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
querxntin
Neith
9
1 / 2 / 1
5,760
480
2,811
4,718
1,453
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 5 / 0
5,530
461
3,704
6,436
1,198
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
24
Kills
7
7
Deaths
25
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
0
2
9
W
Ganesha
Chapfish1
Ganesha
0
0
9
4.5
L
Ratatoskr
FIKO_126_69
Ratatoskr
4
6
0
0.67
W
5
3
2
2
L
Arachne
Makiauthon
Arachne
0
6
2
0.17
L
Cthulhu
1
6
2
0.33
W
4
2
1
2.25
W
Erlang Shen
misiek7063
Erlang Shen
7
2
4
4.5
L
Neith
querxntin
Neith
1
2
1
0.75
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,571
Damage
16,661
30,388
Taken
34,506
15,719
Mitigated
11,878
9,264
Healing
2,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,142
412
0
3,483
7,112
5,770
214
2,689
4,423
0
30,046
W
Ganesha
Chapfish1
Ganesha
3,233
390
0
1,977
5,651
3,345
585
591
5,060
21,578
0
L
Ratatoskr
FIKO_126_69
Ratatoskr
5,347
2,055
0
65
9,099
1,987
0
925
7,741
0
37,426
W
3,572
1,915
0
1,377
5,666
1,627
672
1,677
3,989
17,910
0
L
Arachne
Makiauthon
Arachne
1,828
1,110
0
138
6,757
2,202
288
2,221
4,489
0
8,364
L
Cthulhu
2,971
557
0
0
7,496
5,038
81
2,286
5,163
13,903
0
W
2,010
1,164
0
635
4,676
1,285
2,527
417
4,259
0
25,153
W
Erlang Shen
misiek7063
Erlang Shen
7,614
4,532
0
1,792
7,283
3,692
0
1,301
5,982
0
30,959
L
Neith
querxntin
Neith
2,811
611
0
918
4,718
1,453
130
1,181
3,491
0
25,162
L
3,704
852
0
1,149
6,436
1,198
456
192
5,921
19,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,153
Gold Earned
28,233
231
Minions Killed
208
0
Camps Cleared
0
1,088,397
Distance Traveled
1,088,475
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,425
619
66
6
0
226,664
3
W
Ganesha
6,104
509
10
1
0
222,071
3
L
Ratatoskr
6,596
550
75
6
0
240,073
2
W
Chronos
6,080
507
28
2
0
200,981
0
L
Arachne
4,803
400
24
2
0
214,706
1
L
Cthulhu
5,544
462
29
2
0
213,415
2
W
Artemis
6,518
543
72
6
0
196,738
0
W
Erlang Shen
7,026
586
55
5
0
241,943
1
L
Neith
5,760
480
47
4
0
215,184
1
L
Sol
5,530
461
33
3
0
205,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role