Player Matchup

Kukulkan
Kukulkan
FX58-HH
Kukulkan
Level 5
God Stats
2W - 3L
1,268 SR
Queue Stats
33W - 33L
1,344 Elo+
Party 3
Serqet
Serqet
I-1ne8ight-I
Serqet
Level 29
God Stats
1W - 0L
1,197 SR
Queue Stats
22W - 22L
1,375 Elo+
Party 1
Cerberus
Cerberus
IlAsesinolI
Cerberus
Level 18
God Stats
6W - 4L
1,393 SR
Queue Stats
18W - 22L
1,427 Elo+
Party 1
Artemis
Artemis
Jimbei-777
Artemis
Level 36
God Stats
4W - 2L
1,494 SR
Queue Stats
22W - 23L
1,353 Elo+
Party 1
Zeus
Zeus
SeroHH58
Zeus
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 50L
1,625 Elo+
Party 3
Team Averages
Level 18
1,370 SR
1,425 Elo+

VS

Team Averages
Level 23
1,514 SR
1,445 Elo+
Neith
Neith
Aplisman
Neith
Level 25
God Stats
15W - 24L
1,381 SR
Queue Stats
19W - 31L
1,273 Elo+
Solo
Ra
Ra
EXEL
Ra
Level 16
God Stats
1W - 3L
1,560 SR
Queue Stats
1W - 3L
1,693 Elo+
Solo
Odin
Odin
Smurfbo_No5
Odin
Level 27
God Stats
6W - 2L
1,858 SR
Queue Stats
203W - 198L
1,541 Elo+
Solo
Ares
Ares
diablo_2469
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,377 Elo+
Party 2
Hachiman
Hachiman
pilaf88
Hachiman
Level 21
God Stats
2W - 5L
1,274 SR
Queue Stats
25W - 32L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FX58-HH
Kukulkan
17
2 / 3 / 5
11,657
507
5,512
9,169
4,762
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
17
6 / 3 / 4
11,233
488
6,327
15,892
8,330
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
IlAsesinolI
Cerberus
17
1 / 3 / 3
10,649
463
4,355
14,594
19,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Jimbei-777
Artemis
18
13 / 3 / 10
12,818
557
21,134
12,769
5,762
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
16
10 / 9 / 5
11,416
496
11,864
12,890
5,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aplisman
Neith
16
1 / 1 / 3
10,555
459
1,887
8,961
7,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ra
EXEL
Ra
15
1 / 8 / 0
9,775
425
3,073
13,314
9,209
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
13 / 1 / 3
14,443
628
23,161
20,630
24,862
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
3 / 11 / 7
10,361
450
6,733
25,411
16,234
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
pilaf88
Hachiman
13
2 / 12 / 3
9,282
404
5,889
16,990
5,653
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
36
32
Kills
20
21
Deaths
33
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
Aplisman
Neith
1
1
3
2.5
L
Ra
EXEL
Ra
1
8
0
0.13
W
Kukulkan
FX58-HH
Kukulkan
2
3
5
1.5
W
Serqet
6
3
4
2.67
W
Cerberus
IlAsesinolI
Cerberus
1
3
3
0.83
W
Artemis
Jimbei-777
Artemis
13
3
10
6
W
Zeus
10
9
5
1.39
L
13
1
3
14.5
L
3
11
7
0.59
L
Hachiman
pilaf88
Hachiman
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,192
Damage
40,743
65,314
Taken
85,306
43,337
Mitigated
63,361
11,126
Healing
11,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aplisman
Neith
1,887
154
0
1,818
8,961
7,403
0
1,551
7,306
0
55,188
L
Ra
EXEL
Ra
3,073
198
288
2,106
13,314
9,209
193
3,868
9,052
64,485
0
W
Kukulkan
FX58-HH
Kukulkan
5,512
937
0
503
9,169
4,762
2,099
2,771
6,398
56,273
0
W
Serqet
6,327
2,392
0
3,366
15,892
8,330
0
2,304
13,588
0
76,666
W
Cerberus
IlAsesinolI
Cerberus
4,355
256
0
1,559
14,594
19,441
681
2,575
12,019
49,765
0
W
Artemis
Jimbei-777
Artemis
21,134
13,319
0
3,386
12,769
5,762
5,469
3,489
9,280
0
72,184
W
Zeus
11,864
2,173
83
2,229
12,890
5,042
1,894
3,417
9,473
44,746
0
L
23,161
3,661
0
4,076
20,630
24,862
1,008
4,606
15,683
25,675
90,673
L
6,733
968
0
2,105
25,411
16,234
708
8,805
16,033
23,803
0
L
Hachiman
pilaf88
Hachiman
5,889
2,300
0
995
16,990
5,653
434
2,797
13,633
0
41,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,773
Gold Earned
54,416
494
Minions Killed
505
0
Camps Cleared
0
1,936,014
Distance Traveled
1,929,993
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,555
459
93
4
0
395,773
6
L
Ra
9,775
425
113
5
0
342,731
0
W
Kukulkan
11,657
507
113
5
0
337,816
3
W
Serqet
11,233
488
111
5
0
471,017
0
W
Cerberus
10,649
463
102
4
0
395,972
1
W
Artemis
12,818
557
107
5
0
403,481
0
W
Zeus
11,416
496
61
3
0
327,728
2
L
Odin
14,443
628
203
9
0
462,885
2
L
Ares
10,361
450
29
1
0
426,077
1
L
Hachiman
9,282
404
67
3
0
302,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role