Player Matchup

Sol
Sol
GandalfDaWhite
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
358W - 259L
1,667 Elo+
Party 1
Anhur
Anhur
II TRIGGAH II
Anhur
Level 83
God Stats
2W - 1L
1,541 SR
Queue Stats
179W - 151L
1,572 Elo+
Party 1
Cthulhu
Cthulhu
KingMaz92
Cthulhu
Level 154
God Stats
18W - 9L
1,639 SR
Queue Stats
741W - 584L
1,636 Elo+
Party 1
Vulcan
Vulcan
ReZzTaR
Vulcan
Level 99
God Stats
2W - 1L
1,509 SR
Queue Stats
212W - 190L
1,582 Elo+
Party 1
Medusa
Medusa
shamefuleye166
Medusa
Level 123
God Stats
6W - 3L
1,538 SR
Queue Stats
448W - 314L
1,655 Elo+
Party 1
Team Averages
Level 98
1,545 SR
1,623 Elo+

VS

Team Averages
Level 77
1,601 SR
1,487 Elo+
Set
Set
A Real Light
Set
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 182L
1,560 Elo+
Solo
Chronos
Chronos
ComprisedHawk9
Chronos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,312 Elo+
Solo
Awilix
Awilix
MacDaddyKush
Awilix
Level 27
God Stats
3W - 5L
1,251 SR
Queue Stats
177W - 170L
1,530 Elo+
Party 2
Ymir
Ymir
The Sepus
Ymir
Level 137
God Stats
4W - 1L
1,989 SR
Queue Stats
417W - 425L
1,517 Elo+
Solo
Zhong Kui
Zhong Kui
zachkillerz777
Zhong Kui
Level 82
God Stats
4W - 5L
1,766 SR
Queue Stats
176W - 185L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 12
8,304
755
4,740
6,528
2,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 1 / 16
9,476
861
10,457
8,046
3,350
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
KingMaz92
Cthulhu
16
5 / 1 / 15
10,018
911
8,970
16,705
10,128
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
ReZzTaR
Vulcan
14
3 / 2 / 14
8,945
813
11,287
5,996
2,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
10 / 2 / 11
9,864
897
16,556
8,881
3,597
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 5
8,008
728
4,495
7,646
5,563
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 10 / 5
6,858
623
1,057
12,482
4,235
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Awilix
11
1 / 6 / 2
6,657
605
3,981
8,545
2,992
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
15
1 / 3 / 5
7,786
708
4,937
17,718
10,932
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
zachkillerz777
Zhong Kui
15
3 / 3 / 3
8,408
764
14,365
12,048
9,029
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
28
24
Kills
8
9
Deaths
24
68
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
2
5
2.75
L
0
10
5
0.25
W
2
3
12
2.67
W
4
1
16
12
W
Cthulhu
KingMaz92
Cthulhu
5
1
15
12.5
L
Awilix
1
6
2
0.33
W
Vulcan
ReZzTaR
Vulcan
3
2
14
5
L
Ymir
1
3
5
1.17
W
10
2
11
7.75
L
Zhong Kui
zachkillerz777
Zhong Kui
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,010
Damage
28,835
46,156
Taken
58,439
21,943
Mitigated
32,751
22,754
Healing
18,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,495
1,599
497
1,301
7,646
5,563
0
3,825
3,821
0
15,935
L
1,057
456
0
546
12,482
4,235
74
4,044
8,438
4,567
0
W
4,740
975
1,284
953
6,528
2,321
1,660
3,108
3,420
13,429
0
W
10,457
4,404
2,054
1,359
8,046
3,350
1,490
3,518
4,528
0
17,621
W
Cthulhu
KingMaz92
Cthulhu
8,970
546
2,894
6,153
16,705
10,128
81
5,712
10,771
19,086
0
L
Awilix
3,981
760
1,184
742
8,545
2,992
0
4,198
4,347
0
6,776
W
Vulcan
ReZzTaR
Vulcan
11,287
4,268
1,194
954
5,996
2,547
607
3,149
2,847
29,615
0
L
Ymir
4,937
36
579
6,761
17,718
10,932
0
7,093
10,625
17,624
0
W
16,556
8,409
3,478
2,431
8,881
3,597
1,904
4,872
4,009
0
26,626
L
Zhong Kui
zachkillerz777
Zhong Kui
14,365
1,288
1,426
5,547
12,048
9,029
345
5,837
6,211
26,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,607
Gold Earned
37,717
101
Minions Killed
77
0
Camps Cleared
0
1,017,453
Distance Traveled
909,758
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,008
728
23
2
0
195,560
0
L
Chronos
6,858
623
7
1
0
167,102
1
W
Sol
8,304
755
15
1
0
179,695
0
W
Anhur
9,476
861
16
1
0
212,311
0
W
Cthulhu
10,018
911
16
1
0
199,012
0
L
Awilix
6,657
605
7
1
0
178,953
0
W
Vulcan
8,945
813
36
3
0
198,041
0
L
Ymir
7,786
708
17
2
0
196,830
0
W
Medusa
9,864
897
18
2
0
228,394
0
L
Zhong Kui
8,408
764
23
2
0
171,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role