Player Matchup

Mercury
Mercury
Balemont
Mercury
Level 28
God Stats
1W - 1L
1,742 SR
Queue Stats
48W - 28L
1,695 Elo+
Solo
Kukulkan
Kukulkan
MuffHound420
Kukulkan
Level 8
God Stats
6W - 6L
1,775 SR
Queue Stats
14W - 14L
1,749 Elo+
Solo
Ra
Ra
NotWavez
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,692 Elo+
Solo
Sun Wukong
Sun Wukong
SamChispas
Sun Wukong
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 22L
1,700 Elo+
Solo
Anhur
Anhur
yuccaman
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 94L
1,657 Elo+
Solo
Team Averages
Level 19
1,603 SR
1,699 Elo+

VS

Team Averages
Level 19
1,737 SR
1,744 Elo+
Ravana
Ravana
BEEFYBOI26
Ravana
Level 16
God Stats
18W - 4L
1,826 SR
Queue Stats
289W - 66L
1,912 Elo+
Party 1
Merlin
Merlin
CHEEZY6338
Merlin
Level 28
God Stats
30W - 25L
1,420 SR
Queue Stats
462W - 432L
1,638 Elo+
Solo
Artemis
Artemis
CriticalPen
Artemis
Level 6
God Stats
10W - 1L
1,699 SR
Queue Stats
23W - 9L
1,688 Elo+
Solo
Hercules
Hercules
Kajoy
Hercules
Level 25
God Stats
6W - 2L
1,876 SR
Queue Stats
89W - 81L
1,662 Elo+
Solo
Ymir
Ymir
WaterMeImaTree
Ymir
Level 18
God Stats
6W - 0L
1,867 SR
Queue Stats
209W - 82L
1,822 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Balemont
Mercury
7
0 / 5 / 0
4,686
469
1,961
6,698
1,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
MuffHound420
Kukulkan
8
0 / 5 / 1
4,798
480
1,439
4,913
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 5 / 3
4,567
457
3,016
6,304
1,263
Sun Wukong
SamChispas
Sun Wukong
10
1 / 0 / 0
5,592
559
2,807
7,383
3,611
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
yuccaman
Anhur
9
4 / 5 / 1
5,345
535
4,402
6,765
1,589
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BEEFYBOI26
Ravana
11
9 / 1 / 1
6,798
680
6,670
4,030
1,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
CHEEZY6338
Merlin
12
2 / 0 / 4
6,934
693
1,559
1,693
592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
CriticalPen
Artemis
10
7 / 4 / 2
6,116
612
6,288
6,312
1,334
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Kajoy
Hercules
9
2 / 1 / 5
5,598
560
3,035
6,893
3,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
0 / 1 / 1
5,870
587
4,977
5,065
3,138
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
20
20
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ravana
BEEFYBOI26
Ravana
9
1
1
9.5
L
Mercury
Balemont
Mercury
0
5
0
0
W
Merlin
CHEEZY6338
Merlin
2
0
4
4
W
Artemis
CriticalPen
Artemis
7
4
2
2
W
Hercules
Kajoy
Hercules
2
1
5
4.5
L
Kukulkan
MuffHound420
Kukulkan
0
5
1
0.1
L
1
5
3
0.5
L
Sun Wukong
SamChispas
Sun Wukong
1
0
0
1
W
0
1
1
0.5
L
Anhur
yuccaman
Anhur
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,625
Damage
22,529
32,063
Taken
23,993
9,380
Mitigated
10,491
6,443
Healing
9,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
BEEFYBOI26
Ravana
6,670
2,892
0
1,748
4,030
1,691
0
1,353
2,643
0
40,320
L
Mercury
Balemont
Mercury
1,961
771
0
442
6,698
1,784
0
249
6,449
0
21,216
W
Merlin
CHEEZY6338
Merlin
1,559
116
0
897
1,693
592
0
328
1,359
46,092
0
W
Artemis
CriticalPen
Artemis
6,288
3,055
0
1,702
6,312
1,334
0
1,289
5,023
0
23,984
W
Hercules
Kajoy
Hercules
3,035
676
0
2,684
6,893
3,736
0
1,445
5,448
0
13,032
L
Kukulkan
MuffHound420
Kukulkan
1,439
754
0
80
4,913
1,133
0
403
4,510
20,364
0
L
3,016
731
184
1,167
6,304
1,263
0
907
5,397
20,942
0
L
Sun Wukong
SamChispas
Sun Wukong
2,807
652
0
3,282
7,383
3,611
0
4,593
2,406
0
29,323
W
4,977
1,213
0
2,406
5,065
3,138
0
0
4,764
34,645
0
L
Anhur
yuccaman
Anhur
4,402
2,459
0
1,288
6,765
1,589
0
0
6,765
0
21,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,988
Gold Earned
31,316
235
Minions Killed
323
0
Camps Cleared
0
927,167
Distance Traveled
937,123
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,798
680
74
7
0
227,993
2
L
Mercury
4,686
469
47
5
0
210,836
0
W
Merlin
6,934
693
97
10
0
173,773
0
W
Artemis
6,116
612
43
4
0
163,141
1
W
Hercules
5,598
560
24
2
0
176,555
3
L
Kukulkan
4,798
480
44
4
0
183,622
4
L
Ra
4,567
457
27
3
0
165,918
2
L
Sun Wukong
5,592
559
73
7
0
192,796
3
W
Ymir
5,870
587
85
9
0
195,661
3
L
Anhur
5,345
535
44
4
0
173,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role