Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
MoRiArTySKw
Thor
Level 28
God Stats
1W - 4L
1,144 SR
Queue Stats
57W - 61L
1,435 Elo+
Solo
Chaac
Chaac
Smokee02
Chaac
Level 26
God Stats
53W - 35L
1,574 SR
Queue Stats
113W - 108L
1,436 Elo+
Solo
Fafnir
Fafnir
plyachu
Fafnir
Level 18
God Stats
1W - 1L
1,737 SR
Queue Stats
7W - 17L
1,225 Elo+
Solo
Neith
Neith
spidermonk3y
Neith
Level 21
God Stats
1W - 0L
1,103 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 23
1,412 SR
1,419 Elo+

VS

Team Averages
Level 25
1,523 SR
1,385 Elo+
Yemoja
Yemoja
 
Yemoja
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
LordLao702
Sun Wukong
Level 13
God Stats
4W - 6L
1,460 SR
Queue Stats
26W - 38L
1,424 Elo+
Solo
Hera
Hera
angellox30
Hera
Level 28
God Stats
3W - 2L
1,701 SR
Queue Stats
125W - 153L
1,476 Elo+
Solo
Nemesis
Nemesis
jcap511
Nemesis
Level 29
God Stats
11W - 13L
1,454 SR
Queue Stats
76W - 76L
1,452 Elo+
Solo
Artemis
Artemis
remzoasno
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,075 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
6 / 0 / 0
7,319
610
5,831
10,473
5,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 2 / 4
6,117
510
2,899
9,079
5,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Smokee02
Chaac
11
3 / 1 / 0
6,781
565
4,353
6,549
4,476
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fafnir
plyachu
Fafnir
10
2 / 1 / 3
6,353
529
1,519
6,721
4,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

3
0 / 1 / 0
4,357
363
82
1,264
247
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
2
0 / 1 / 0
4,224
352
0
701
170
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
LordLao702
Sun Wukong
12
2 / 2 / 0
6,740
562
3,733
6,860
4,478
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 2 / 1
6,594
550
5,463
4,359
1,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
jcap511
Nemesis
8
1 / 4 / 2
5,718
477
3,916
7,952
2,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
remzoasno
Artemis
10
0 / 3 / 0
5,889
491
4,777
5,529
1,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
11
Kills
5
5
Deaths
12
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
0
0
6
L
Yemoja
 
Yemoja
0
1
0
0
L
Sun Wukong
LordLao702
Sun Wukong
2
2
0
1
W
0
2
4
1
W
Chaac
Smokee02
Chaac
3
1
0
3
L
2
2
1
1.25
L
Nemesis
jcap511
Nemesis
1
4
2
0.5
W
Fafnir
plyachu
Fafnir
2
1
3
3.5
L
Artemis
remzoasno
Artemis
0
3
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,684
Damage
17,889
34,086
Taken
25,401
20,817
Mitigated
10,116
9,309
Healing
2,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,831
1,244
0
5,071
10,473
5,446
319
152
10,321
0
34,548
L
Yemoja
 
Yemoja
0
0
0
0
701
170
0
0
701
0
0
L
Sun Wukong
LordLao702
Sun Wukong
3,733
282
0
210
6,860
4,478
156
70
6,790
0
35,712
W
2,899
906
0
1,604
9,079
5,940
0
1,597
7,482
0
28,656
W
Chaac
Smokee02
Chaac
4,353
474
0
1,342
6,549
4,476
465
1,252
5,297
0
33,881
L
5,463
1,244
0
1,282
4,359
1,707
649
1,095
3,221
34,098
0
L
Nemesis
jcap511
Nemesis
3,916
1,835
0
492
7,952
2,133
25
354
7,389
0
29,621
W
Fafnir
plyachu
Fafnir
1,519
367
0
1,292
6,721
4,708
120
2,209
4,512
21,501
0
L
Artemis
remzoasno
Artemis
4,777
2,482
0
718
5,529
1,628
546
0
5,028
0
25,453
W
82
82
0
0
1,264
247
0
253
1,011
0
2,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,927
Gold Earned
29,165
231
Minions Killed
234
0
Camps Cleared
0
990,920
Distance Traveled
837,373
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,319
610
60
5
0
240,561
2
L
Yemoja
4,224
352
0
0
0
20,978
0
L
Sun Wukong
6,740
562
80
7
0
222,225
0
W
Thor
6,117
510
62
5
0
235,856
0
W
Chaac
6,781
565
71
6
0
233,218
0
L
Hera
6,594
550
51
4
0
191,767
2
L
Nemesis
5,718
477
52
4
0
223,202
5
W
Fafnir
6,353
529
34
3
0
227,215
0
L
Artemis
5,889
491
51
4
0
179,201
0
W
Neith
4,357
363
4
0
0
54,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role