Player Matchup

Jormungandr
Jormungandr
Cavsfan306
Jormungandr
Level 57
God Stats
2W - 0L
1,770 SR
Queue Stats
43W - 34L
1,546 Elo+
Party 1
Ra
Ra
ICEP3AKS
Ra
Level 77
God Stats
2W - 3L
1,551 SR
Queue Stats
319W - 288L
1,523 Elo+
Party 1
Da Ji
Da Ji
InVyOptic
Da Ji
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
436W - 352L
1,614 Elo+
Party 1
Osiris
Osiris
JungleMonkey94
Osiris
Level 107
God Stats
19W - 7L
1,705 SR
Queue Stats
459W - 380L
1,605 Elo+
Party 1
Neith
Neith
WhyRedVelvet
Neith
Level 126
God Stats
19W - 25L
1,484 SR
Queue Stats
156W - 180L
1,425 Elo+
Solo
Team Averages
Level 98
1,602 SR
1,543 Elo+

VS

Team Averages
Level 89
1,508 SR
1,463 Elo+
Hachiman
Hachiman
 
Hachiman
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
 
Loki
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
callmebmoney
Ares
Level 100
God Stats
4W - 4L
1,545 SR
Queue Stats
125W - 131L
1,429 Elo+
Party 2
Mulan
Mulan
mroadsterlol
Mulan
Level 69
God Stats
19W - 21L
1,498 SR
Queue Stats
76W - 106L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cavsfan306
Jormungandr
8
0 / 1 / 2
4,988
499
3,194
6,535
3,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 0 / 2
6,598
660
5,246
2,437
804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
InVyOptic
Da Ji
9
2 / 0 / 4
5,797
580
3,355
4,763
1,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
6 / 1 / 2
6,636
664
7,321
5,900
4,667
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
4 / 3 / 0
5,748
575
5,126
5,773
1,286
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
3 / 2 / 1
5,534
553
5,536
6,094
1,766
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
 
Loki
9
0 / 3 / 2
5,118
512
1,620
6,329
1,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
 
Scylla
8
0 / 4 / 0
4,472
447
1,187
6,406
2,027
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 3 / 2
4,525
453
3,005
8,045
4,838
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

9
1 / 5 / 0
5,529
553
2,338
7,650
2,619

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
17
Kills
5
5
Deaths
17
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
2
1
1.75
L
Loki
 
Loki
0
3
2
0.33
L
Scylla
 
Scylla
0
4
0
0
W
Jormungandr
Cavsfan306
Jormungandr
0
1
2
1
W
5
0
2
6
W
Da Ji
InVyOptic
Da Ji
2
0
4
4
W
6
1
2
7
W
4
3
0
1.33
L
1
3
2
0.67
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,242
Damage
13,686
25,408
Taken
34,524
11,843
Mitigated
13,119
7,510
Healing
8,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,536
3,521
165
2,015
6,094
1,766
0
672
5,422
0
25,474
L
Loki
 
Loki
1,620
195
0
1,906
6,329
1,869
0
1,290
5,039
0
24,281
L
Scylla
 
Scylla
1,187
266
42
1,628
6,406
2,027
0
3,564
2,842
22,273
0
W
Jormungandr
Cavsfan306
Jormungandr
3,194
744
160
1,219
6,535
3,594
244
1,910
4,625
18,241
0
W
5,246
363
712
1,258
2,437
804
53
538
1,899
41,026
0
W
Da Ji
InVyOptic
Da Ji
3,355
974
0
695
4,763
1,492
0
918
3,845
0
26,849
W
7,321
3,433
0
2,341
5,900
4,667
0
583
5,317
0
35,178
W
5,126
1,808
0
1,125
5,773
1,286
0
243
5,530
0
27,462
L
3,005
274
342
2,293
8,045
4,838
0
2,526
5,519
14,237
0
L
2,338
523
0
307
7,650
2,619
332
388
7,262
0
22,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,767
Gold Earned
25,178
267
Minions Killed
214
0
Camps Cleared
0
968,262
Distance Traveled
890,903
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,534
553
40
4
0
170,700
0
L
Loki
5,118
512
59
6
0
210,338
1
L
Scylla
4,472
447
37
4
0
156,684
1
W
Jormungandr
4,988
499
22
2
0
177,740
0
W
Ra
6,598
660
78
8
0
209,217
0
W
Da Ji
5,797
580
50
5
0
217,980
3
W
Osiris
6,636
664
71
7
0
193,309
1
W
Neith
5,748
575
46
5
0
170,016
3
L
Ares
4,525
453
27
3
0
188,185
1
L
Mulan
5,529
553
51
5
0
164,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role