Player Matchup

Bellona
Bellona
 
Bellona
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
A21C
Ymir
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 11L
1,469 Elo+
Party 2
Discordia
Discordia
Noxxc13
Discordia
Level 29
God Stats
9W - 6L
1,342 SR
Queue Stats
227W - 213L
1,497 Elo+
Party 1
Fenrir
Fenrir
Thrilling
Fenrir
Level 12
God Stats
1W - 1L
1,687 SR
Queue Stats
11W - 7L
1,502 Elo+
Party 2
Medusa
Medusa
spark_zx
Medusa
Level 28
God Stats
9W - 14L
1,469 SR
Queue Stats
116W - 125L
1,439 Elo+
Party 1
Team Averages
Level 17
1,500 SR
1,481 Elo+

VS

Team Averages
Level 19
1,592 SR
1,445 Elo+
Ao Kuang
Ao Kuang
Crazyrussus
Ao Kuang
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 8L
1,414 Elo+
Solo
Artemis
Artemis
Dcy
Artemis
Level 23
God Stats
2W - 2L
1,540 SR
Queue Stats
175W - 182L
1,477 Elo+
Solo
Osiris
Osiris
HomieHadIt
Osiris
Level 28
God Stats
33W - 29L
1,558 SR
Queue Stats
395W - 450L
1,512 Elo+
Solo
Anubis
Anubis
MartyTheHearty
Anubis
Level 13
God Stats
3W - 2L
1,974 SR
Queue Stats
3W - 5L
1,402 Elo+
Solo
Geb
Geb
ValkrunPC
Geb
Level 28
God Stats
13W - 14L
1,390 SR
Queue Stats
219W - 220L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
0 / 5 / 1
10,167
508
6,619
15,344
12,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
A21C
Ymir
12
0 / 4 / 4
7,420
371
1,646
15,583
11,961
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
Noxxc13
Discordia
16
2 / 4 / 4
9,953
498
11,417
11,107
3,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Thrilling
Fenrir
14
5 / 6 / 3
9,835
492
7,503
15,674
5,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
spark_zx
Medusa
15
5 / 4 / 1
9,754
488
8,398
10,035
3,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Crazyrussus
Ao Kuang
18
8 / 2 / 4
11,756
588
7,828
17,721
6,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Dcy
Artemis
16
3 / 4 / 3
9,815
491
7,460
7,780
2,685
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
HomieHadIt
Osiris
19
5 / 2 / 2
11,792
590
11,973
11,926
9,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
6 / 4 / 5
12,021
601
13,839
11,980
6,607
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 0 / 12
9,146
457
8,697
15,554
17,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
12
Kills
23
23
Deaths
12
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
5
1
0.1
L
Ymir
A21C
Ymir
0
4
4
0.5
W
Ao Kuang
Crazyrussus
Ao Kuang
8
2
4
5
W
Artemis
Dcy
Artemis
3
4
3
1.13
W
Osiris
HomieHadIt
Osiris
5
2
2
3
W
6
4
5
2.13
L
Discordia
Noxxc13
Discordia
2
4
4
1
L
Fenrir
Thrilling
Fenrir
5
6
3
1.08
W
1
0
12
7
L
Medusa
spark_zx
Medusa
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,583
Damage
49,797
67,743
Taken
64,961
37,101
Mitigated
42,742
14,602
Healing
17,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,619
2,502
0
4,687
15,344
12,151
624
3,133
12,115
0
71,255
L
Ymir
A21C
Ymir
1,646
296
0
250
15,583
11,961
0
8,860
6,124
15,680
0
W
Ao Kuang
Crazyrussus
Ao Kuang
7,828
1,329
0
5,893
17,721
6,813
74
4,909
12,583
85,199
0
W
Artemis
Dcy
Artemis
7,460
2,330
0
1,755
7,780
2,685
2,610
613
7,155
0
53,216
W
Osiris
HomieHadIt
Osiris
11,973
4,960
0
2,013
11,926
9,341
2,419
1,389
10,437
0
76,754
W
13,839
1,226
0
5,554
11,980
6,607
2,782
3,451
8,013
79,517
0
L
Discordia
Noxxc13
Discordia
11,417
184
0
2,219
11,107
3,531
1,587
6,664
4,347
60,371
0
L
Fenrir
Thrilling
Fenrir
7,503
1,801
0
5,696
15,674
5,894
34
5,881
9,625
0
48,584
W
8,697
678
0
1,936
15,554
17,296
367
1,765
13,710
32,460
0
L
Medusa
spark_zx
Medusa
8,398
3,816
0
1,750
10,035
3,564
694
4,502
5,168
0
42,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,129
Gold Earned
54,530
478
Minions Killed
546
0
Camps Cleared
0
1,699,678
Distance Traveled
1,870,442
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,167
508
170
9
0
344,686
0
L
Ymir
7,420
371
19
1
0
336,970
3
W
Ao Kuang
11,756
588
125
6
0
413,965
4
W
Artemis
9,815
491
97
5
0
376,656
2
W
Osiris
11,792
590
146
7
0
382,212
3
W
Anubis
12,021
601
156
8
0
319,251
5
L
Discordia
9,953
498
125
6
0
328,657
7
L
Fenrir
9,835
492
82
4
0
317,888
1
W
Geb
9,146
457
22
1
0
378,358
5
L
Medusa
9,754
488
82
4
0
371,477
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role