Player Matchup

Pele
Pele
HeroTirano
Pele
Level 9
God Stats
7W - 8L
1,532 SR
Queue Stats
18W - 15L
1,444 Elo+
Solo
Ymir
Ymir
NOTROLLS
Ymir
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
27W - 17L
1,261 Elo+
Solo
Terra
Terra
SweetJoker9123
Terra
Level 29
God Stats
3W - 2L
1,830 SR
Queue Stats
49W - 49L
1,451 Elo+
Solo
Skadi
Skadi
atumama_123
Skadi
Level 26
God Stats
44W - 34L
1,558 SR
Queue Stats
64W - 69L
1,402 Elo+
Solo
Merlin
Merlin
kinhoorf95
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,584 SR
1,412 Elo+

VS

Team Averages
Level 11
1,545 SR
1,391 Elo+
Mercury
Mercury
BrenoXpoison
Mercury
Level 29
God Stats
4W - 2L
1,632 SR
Queue Stats
264W - 283L
1,465 Elo+
Solo
Khepri
Khepri
GOTTOTTOG
Khepri
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Skadi
Skadi
MauroO0O
Skadi
Level 17
God Stats
7W - 5L
1,591 SR
Queue Stats
71W - 66L
1,400 Elo+
Solo
Thor
Thor
darkiriojkmonty
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,089 Elo+
Solo
Kukulkan
Kukulkan
rocksonic10
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 2
10,183
599
13,023
13,722
5,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
15
7 / 2 / 3
9,799
576
10,043
11,009
13,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 5 / 7
6,726
396
2,644
14,150
6,300
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 5 / 5
7,295
429
7,560
12,765
4,013
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Merlin
kinhoorf95
Merlin
9
2 / 4 / 1
6,902
406
1,440
4,129
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BrenoXpoison
Mercury
15
1 / 3 / 1
8,809
518
2,837
9,653
6,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
GOTTOTTOG
Khepri
12
2 / 2 / 4
7,970
469
4,284
6,442
5,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
MauroO0O
Skadi
15
5 / 2 / 2
9,275
546
12,360
11,616
4,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

13
2 / 6 / 5
8,464
498
5,662
14,421
9,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
rocksonic10
Kukulkan
14
8 / 6 / 3
9,350
550
11,280
8,485
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
33
19
Kills
18
18
Deaths
19
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mercury
BrenoXpoison
Mercury
1
3
1
0.5
W
Khepri
GOTTOTTOG
Khepri
2
2
4
2
L
10
2
2
5.5
W
Skadi
MauroO0O
Skadi
5
2
2
3
L
Ymir
7
2
3
4.25
L
0
5
7
0.7
L
0
5
5
0.5
W
2
6
5
0.75
L
Merlin
kinhoorf95
Merlin
2
4
1
0.63
W
Kukulkan
rocksonic10
Kukulkan
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,710
Damage
36,423
55,775
Taken
50,617
30,230
Mitigated
29,200
11,997
Healing
7,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BrenoXpoison
Mercury
2,837
1,077
0
1,591
9,653
6,883
519
3,347
6,306
0
44,272
W
Khepri
GOTTOTTOG
Khepri
4,284
563
0
1,188
6,442
5,981
415
1,852
4,590
11,971
0
L
13,023
4,270
0
6,710
13,722
5,065
0
3,313
10,359
0
62,916
W
Skadi
MauroO0O
Skadi
12,360
5,857
0
1,788
11,616
4,014
2,267
755
10,861
0
64,217
L
Ymir
10,043
4,291
0
1,723
11,009
13,588
167
1,863
8,649
46,873
0
L
2,644
901
1,528
1,786
14,150
6,300
587
4,189
9,961
14,686
0
L
7,560
2,400
0
250
12,765
4,013
487
4,244
8,521
0
45,023
W
5,662
1,598
0
2,673
14,421
9,012
0
5,259
9,162
0
40,418
L
Merlin
kinhoorf95
Merlin
1,440
195
0
0
4,129
1,264
242
1,955
2,174
17,553
0
W
Kukulkan
rocksonic10
Kukulkan
11,280
1,577
0
263
8,485
3,310
1,585
2,914
5,571
45,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,905
Gold Earned
43,868
313
Minions Killed
389
0
Camps Cleared
0
1,352,185
Distance Traveled
1,454,427
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,809
518
105
6
0
332,708
1
W
Khepri
7,970
469
14
1
0
287,447
3
L
Pele
10,183
599
94
6
0
304,417
1
W
Skadi
9,275
546
102
6
0
266,858
2
L
Ymir
9,799
576
84
5
0
308,012
2
L
Terra
6,726
396
34
2
0
317,475
5
L
Skadi
7,295
429
74
4
0
284,122
0
W
Thor
8,464
498
76
4
0
290,863
0
L
Merlin
6,902
406
27
2
0
138,159
1
W
Kukulkan
9,350
550
92
5
0
276,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role