Player Matchup

Hun Batz
Hun Batz
AboveRaptor
Hun Batz
Level 39
God Stats
5W - 5L
1,371 SR
Queue Stats
56W - 46L
1,428 Elo+
Party 1
Cthulhu
Cthulhu
GrimReaper5249
Cthulhu
Level 26
God Stats
8W - 9L
1,466 SR
Queue Stats
54W - 62L
1,473 Elo+
Solo
Neith
Neith
HandicapleChild
Neith
Level 6
God Stats
1W - 6L
1,275 SR
Queue Stats
7W - 8L
1,422 Elo+
Party 1
Sun Wukong
Sun Wukong
Jvitinho9029
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,511 Elo+
Party 4
Ra
Ra
TEUSQUE
Ra
Level 6
God Stats
1W - 1L
1,719 SR
Queue Stats
2W - 5L
1,325 Elo+
Party 4
Team Averages
Level 17
1,466 SR
1,432 Elo+

VS

Team Averages
Level 38
1,454 SR
1,485 Elo+
Poseidon
Poseidon
DobbyTheFreeElf
Poseidon
Level 55
God Stats
4W - 1L
1,500 SR
Queue Stats
57W - 39L
1,523 Elo+
Party 3
Ymir
Ymir
LickinLimes
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,634 Elo+
Party 3
Aphrodite
Aphrodite
Lord Fry 52
Aphrodite
Level 93
God Stats
5W - 6L
1,257 SR
Queue Stats
89W - 98L
1,363 Elo+
Party 2
Thor
Thor
csgolotto23
Thor
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 20L
1,517 Elo+
Party 3
Vamana
Vamana
kyros69420
Vamana
Level 11
God Stats
11W - 9L
1,515 SR
Queue Stats
70W - 77L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AboveRaptor
Hun Batz
17
1 / 9 / 2
11,034
849
23,033
23,317
10,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 6 / 1
11,268
867
10,430
20,823
24,212
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
0 / 5 / 2
10,038
772
8,808
11,234
4,271
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Jvitinho9029
Sun Wukong
17
0 / 13 / 3
10,370
798
5,114
25,991
13,118
17
0 / 9 / 4
10,994
846
19,873
21,146
8,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
14 / 2 / 19
14,184
1,091
28,336
13,279
4,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
4 / 2 / 27
12,149
935
12,458
15,836
16,733
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
Lord Fry 52
Aphrodite
20
12 / 0 / 21
13,780
1,060
22,422
18,373
9,334
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 0 / 14
12,057
927
8,653
7,720
4,966
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
kyros69420
Vamana
20
8 / 0 / 23
12,956
997
23,550
17,961
16,013
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
146
4
Kills
42
42
Deaths
4
12
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AboveRaptor
Hun Batz
1
9
2
0.22
W
Poseidon
14
2
19
11.75
L
3
6
1
0.58
L
0
5
2
0.2
L
Sun Wukong
Jvitinho9029
Sun Wukong
0
13
3
0.12
W
4
2
27
8.75
W
Aphrodite
Lord Fry 52
Aphrodite
12
0
21
22.5
L
0
9
4
0.22
W
4
0
14
11
W
Vamana
kyros69420
Vamana
8
0
23
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,258
Damage
95,419
102,511
Taken
73,169
60,551
Mitigated
51,508
9,837
Healing
26,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AboveRaptor
Hun Batz
23,033
4,720
0
34
23,317
10,087
0
15,770
7,547
0
46,790
W
Poseidon
28,336
4,539
0
700
13,279
4,462
0
4,780
8,499
60,198
0
L
10,430
417
467
575
20,823
24,212
0
9,505
11,318
30,499
0
L
8,808
4,906
0
1,475
11,234
4,271
0
8,190
3,044
0
20,168
L
Sun Wukong
Jvitinho9029
Sun Wukong
5,114
465
0
122
25,991
13,118
0
14,725
11,266
0
15,012
W
12,458
1,328
0
0
15,836
16,733
0
8,025
7,811
20,634
0
W
Aphrodite
Lord Fry 52
Aphrodite
22,422
2,748
9,918
10,746
18,373
9,334
0
7,917
10,456
49,825
0
L
19,873
424
3,486
3,678
21,146
8,863
0
15,026
6,120
57,103
0
W
8,653
3,891
0
393
7,720
4,966
0
2,479
5,241
0
27,599
W
Vamana
kyros69420
Vamana
23,550
10,265
0
4,399
17,961
16,013
0
7,102
10,859
0
35,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,704
Gold Earned
65,126
212
Minions Killed
233
4
Camps Cleared
6
1,093,251
Distance Traveled
1,282,727
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,034
849
57
4
0
257,098
1
W
Poseidon
14,184
1,091
72
6
1
229,548
1
L
Cthulhu
11,268
867
34
3
0
208,194
0
L
Neith
10,038
772
15
1
2
178,537
2
L
Sun Wukong
10,370
798
13
1
0
212,657
0
W
Ymir
12,149
935
18
1
0
235,730
0
W
Aphrodite
13,780
1,060
65
5
1
274,553
0
L
Ra
10,994
846
93
7
2
236,765
1
W
Thor
12,057
927
54
4
2
262,748
0
W
Vamana
12,956
997
24
2
2
280,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role