Player Matchup

Heimdallr
Heimdallr
GENESIS0735
Heimdallr
Level 12
God Stats
39W - 23L
1,962 SR
Queue Stats
145W - 153L
1,472 Elo+
Solo
Kukulkan
Kukulkan
LuizePauloBr
Kukulkan
Level 22
God Stats
2W - 0L
1,836 SR
Queue Stats
35W - 31L
1,477 Elo+
Party 2
Hun Batz
Hun Batz
Pscologa
Hun Batz
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 3L
1,640 Elo+
Party 1
Nox
Nox
VacaSemLeite
Nox
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 4L
1,569 Elo+
Party 1
Tyr
Tyr
lilkaixao
Tyr
Level 26
God Stats
4W - 2L
1,717 SR
Queue Stats
54W - 46L
1,426 Elo+
Party 2
Team Averages
Level 16
1,703 SR
1,517 Elo+

VS

Team Averages
Level 19
1,588 SR
1,553 Elo+
Hachiman
Hachiman
BlackFox2077502
Hachiman
Level 8
God Stats
9W - 11L
1,319 SR
Queue Stats
24W - 35L
1,338 Elo+
Solo
Scylla
Scylla
CracKing2002
Scylla
Level 4
God Stats
1W - 1L
1,732 SR
Queue Stats
2W - 2L
1,814 Elo+
Solo
Ravana
Ravana
CrystalTears99
Ravana
Level 27
God Stats
6W - 11L
1,536 SR
Queue Stats
135W - 140L
1,460 Elo+
Solo
Anubis
Anubis
elmancoscioli
Anubis
Level 29
God Stats
11W - 7L
1,489 SR
Queue Stats
78W - 81L
1,717 Elo+
Solo
Ganesha
Ganesha
moacirozed
Ganesha
Level 29
God Stats
1W - 2L
1,863 SR
Queue Stats
24W - 32L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GENESIS0735
Heimdallr
17
6 / 1 / 4
10,293
605
5,891
10,343
3,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
LuizePauloBr
Kukulkan
15
7 / 1 / 8
9,574
563
7,607
7,492
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Pscologa
Hun Batz
15
12 / 5 / 10
10,195
600
15,753
13,873
3,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
6 / 5 / 14
9,560
562
9,408
12,363
4,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 2 / 7
8,639
508
6,481
13,193
9,136
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
0 / 6 / 1
6,893
405
1,511
7,196
1,781
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
12
2 / 10 / 2
7,844
461
3,538
11,179
3,494
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 5 / 7
9,377
552
6,418
9,818
4,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
7 / 5 / 2
10,845
638
13,467
12,986
6,156
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
moacirozed
Ganesha
11
0 / 9 / 8
7,432
437
7,885
15,638
13,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
34
35
Kills
14
14
Deaths
35
43
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
6
1
0.08
L
Scylla
2
10
2
0.3
L
5
5
7
1.7
W
Heimdallr
GENESIS0735
Heimdallr
6
1
4
8
W
Kukulkan
LuizePauloBr
Kukulkan
7
1
8
11
W
Hun Batz
Pscologa
Hun Batz
12
5
10
3.4
W
6
5
14
2.6
L
7
5
2
1.6
W
4
2
7
3.75
L
Ganesha
moacirozed
Ganesha
0
9
8
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,140
Damage
32,819
57,264
Taken
56,817
23,058
Mitigated
29,474
16,202
Healing
10,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
1,511
825
0
43
7,196
1,781
0
1,867
5,329
0
26,288
L
Scylla
3,538
488
0
309
11,179
3,494
882
3,600
7,579
28,844
0
L
6,418
1,013
0
3,260
9,818
4,706
0
1,952
7,866
0
39,530
W
Heimdallr
GENESIS0735
Heimdallr
5,891
3,443
0
6,071
10,343
3,940
35
1,474
8,869
0
89,814
W
Kukulkan
LuizePauloBr
Kukulkan
7,607
993
0
561
7,492
1,808
278
5,824
1,668
37,297
0
W
Hun Batz
Pscologa
Hun Batz
15,753
6,418
0
3,182
13,873
3,424
0
6,422
7,451
0
63,996
W
9,408
665
0
737
12,363
4,750
377
5,417
6,946
40,557
0
L
13,467
1,059
0
6,107
12,986
6,156
248
4,572
8,414
69,439
0
W
6,481
1,420
0
5,651
13,193
9,136
0
5,820
7,373
0
34,000
L
Ganesha
moacirozed
Ganesha
7,885
582
0
390
15,638
13,337
0
5,024
10,614
19,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,261
Gold Earned
42,391
457
Minions Killed
345
0
Camps Cleared
0
1,579,178
Distance Traveled
1,461,052
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,893
405
69
4
0
297,253
3
L
Scylla
7,844
461
52
3
0
247,956
1
L
Ravana
9,377
552
68
4
0
322,436
4
W
Heimdallr
10,293
605
143
8
0
263,660
3
W
Kukulkan
9,574
563
79
5
0
348,642
4
W
Hun Batz
10,195
600
90
5
0
320,349
2
W
Nox
9,560
562
74
4
0
301,509
4
L
Anubis
10,845
638
149
9
0
289,563
2
W
Tyr
8,639
508
71
4
0
345,018
5
L
Ganesha
7,432
437
7
0
0
303,844
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role