Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ArodCaliber
Thor
Level 125
God Stats
408W - 231L
1,608 SR
Queue Stats
780W - 458L
1,588 Elo+
Solo
Gilgamesh
Gilgamesh
EvilPiranhaz
Gilgamesh
Level 136
God Stats
42W - 27L
1,637 SR
Queue Stats
480W - 387L
1,686 Elo+
Solo
Xbalanque
Xbalanque
jalexsc
Xbalanque
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
342W - 308L
1,535 Elo+
Solo
Sylvanus
Sylvanus
xDREAMxWarrioRx
Sylvanus
Level 152
God Stats
8W - 3L
1,556 SR
Queue Stats
60W - 62L
1,495 Elo+
Solo
Team Averages
Level 119
1,560 SR
1,561 Elo+

VS

Team Averages
Level 136
1,581 SR
1,564 Elo+
Loki
Loki
Abrene
Loki
Level 157
God Stats
20W - 23L
1,606 SR
Queue Stats
426W - 370L
1,571 Elo+
Solo
Erlang Shen
Erlang Shen
BlankSol
Erlang Shen
Level 146
God Stats
0W - 1L
1,632 SR
Queue Stats
52W - 51L
1,590 Elo+
Party 1
Terra
Terra
TonyVinsmoke
Terra
Level 148
God Stats
0W - 1L
1,586 SR
Queue Stats
136W - 140L
1,616 Elo+
Party 1
The Morrigan
The Morrigan
deathspell777
The Morrigan
Level 124
God Stats
29W - 25L
1,567 SR
Queue Stats
360W - 386L
1,496 Elo+
Solo
Scylla
Scylla
kithesid 89
Scylla
Level 104
God Stats
6W - 8L
1,515 SR
Queue Stats
6W - 8L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
2 / 2 / 16
9,938
994
13,249
7,363
5,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 2 / 16
10,671
1,067
11,307
7,011
3,098
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
EvilPiranhaz
Gilgamesh
17
3 / 1 / 22
10,451
1,045
10,828
12,125
12,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xbalanque
jalexsc
Xbalanque
17
9 / 1 / 13
11,615
1,162
17,770
7,522
2,975
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
17
8 / 1 / 15
11,158
1,116
12,442
9,804
4,405
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

279

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Abrene
Loki
15
1 / 3 / 4
9,279
928
6,795
11,121
3,809
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Erlang Shen
BlankSol
Erlang Shen
15
1 / 5 / 5
9,504
950
9,764
14,599
9,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
2 / 6 / 5
9,479
948
7,319
19,454
10,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

The Morrigan
deathspell777
The Morrigan
15
1 / 6 / 2
8,964
896
7,963
10,903
3,831
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
15
2 / 7 / 1
9,532
953
7,473
14,988
4,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
24
27
Kills
7
7
Deaths
27
82
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
2
16
5
L
Loki
Abrene
Loki
1
3
4
1
W
5
2
16
6.5
L
Erlang Shen
BlankSol
Erlang Shen
1
5
5
0.7
W
Gilgamesh
EvilPiranhaz
Gilgamesh
3
1
22
14
L
2
6
5
0.75
L
The Morrigan
deathspell777
The Morrigan
1
6
2
0.33
W
Xbalanque
jalexsc
Xbalanque
9
1
13
15.5
L
Scylla
2
7
1
0.36
W
Sylvanus
8
1
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,596
Damage
39,314
43,825
Taken
71,065
28,794
Mitigated
31,937
10,998
Healing
7,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
13,249
1,012
0
1,673
7,363
5,725
0
3,937
3,426
36,848
0
L
Loki
Abrene
Loki
6,795
1,170
0
83
11,121
3,809
0
3,356
7,765
0
25,938
W
11,307
1,664
0
116
7,011
3,098
0
3,060
3,951
0
24,293
L
Erlang Shen
BlankSol
Erlang Shen
9,764
3,699
0
1,839
14,599
9,652
0
6,152
8,447
0
29,422
W
Gilgamesh
EvilPiranhaz
Gilgamesh
10,828
2,344
0
727
12,125
12,591
0
5,450
6,675
0
23,769
L
7,319
641
2,643
2,490
19,454
10,451
0
5,085
14,369
11,914
0
L
The Morrigan
deathspell777
The Morrigan
7,963
1,919
0
384
10,903
3,831
0
4,119
6,784
30,645
1,504
W
Xbalanque
jalexsc
Xbalanque
17,770
9,685
0
1,151
7,522
2,975
0
3,726
3,796
0
45,446
L
Scylla
7,473
442
0
17
14,988
4,194
0
6,979
8,009
25,559
0
W
Sylvanus
12,442
1,035
4,311
3,020
9,804
4,405
0
5,901
3,903
19,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,833
Gold Earned
46,758
190
Minions Killed
189
10
Camps Cleared
7
966,105
Distance Traveled
965,279
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,938
994
65
7
2
190,589
1
L
Loki
9,279
928
50
5
3
182,392
0
W
Thor
10,671
1,067
21
2
1
200,862
1
L
Erlang Shen
9,504
950
33
3
3
212,898
0
W
Gilgamesh
10,451
1,045
21
2
3
207,944
0
L
Terra
9,479
948
9
1
0
203,730
0
L
The Morrigan
8,964
896
48
5
1
180,468
1
W
Xbalanque
11,615
1,162
70
7
3
174,769
0
L
Scylla
9,532
953
49
5
0
185,791
2
W
Sylvanus
11,158
1,116
13
1
1
191,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role