Player Matchup

Ne Zha
Ne Zha
Bronze III
Dairashi
Ne Zha
Bronze III
Level 116
God Stats
0W - 1L
1,570 SR
Queue Stats
1W - 7L
1,456 MMR
Solo
Sobek
Sobek
Bronze IV
LordCodak
Sobek
Bronze IV
Level 32
God Stats
0W - 1L
1,841 SR
Queue Stats
2W - 8L
1,463 MMR
Solo
Kukulkan
Kukulkan
Gold IV
MaddestRussian
Kukulkan
Gold IV
Level 158
God Stats
6W - 6L
1,507 SR
Queue Stats
449W - 462L
1,489 MMR
Solo
Artemis
Artemis
Gold I
Ryth24
Artemis
Gold I
Level 109
God Stats
5W - 5L
1,753 SR
Queue Stats
250W - 247L
1,457 MMR
Solo
Osiris
Osiris
Silver II
aronousqui20
Osiris
Silver II
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,478 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,634 SR
1,469 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,571 SR
1,479 MMR
Raijin
Raijin
Gold IV
 
Raijin
Gold IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold IV
 
Horus
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold V
JaysonG12
Fenrir
Gold V
Level 75
God Stats
8W - 7L
1,488 SR
Queue Stats
64W - 65L
1,449 MMR
Solo
Sylvanus
Sylvanus
Gold IV
Rastilyn
Sylvanus
Gold IV
Level 147
God Stats
11W - 5L
1,795 SR
Queue Stats
160W - 168L
1,483 MMR
Solo
Jing Wei
Jing Wei
Gold III
kaguachi
Jing Wei
Gold III
Level 129
God Stats
12W - 9L
1,572 SR
Queue Stats
322W - 331L
1,465 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dairashi
Ne Zha
15
2 / 7 / 1
9,484
474
5,991
17,459
5,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
LordCodak
Sobek
13
1 / 7 / 5
8,894
445
6,040
19,389
16,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
13
0 / 6 / 2
8,681
434
7,962
8,901
3,150
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Ryth24
Artemis
17
6 / 8 / 0
11,319
566
13,357
14,195
4,454
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
20
1 / 3 / 0
11,893
595
9,622
14,995
13,794
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
Morgan Le FayYemojaAthenaArachneSet

VS

Bans
GilgameshIzanamiDanzaburouApolloChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
15 / 0 / 5
14,164
708
15,037
11,046
6,588
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
 
Horus
17
0 / 1 / 6
10,455
523
6,593
17,465
17,372
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
JaysonG12
Fenrir
19
8 / 3 / 8
12,056
603
9,245
17,544
12,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
Rastilyn
Sylvanus
15
3 / 3 / 15
10,524
526
8,150
12,751
13,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
kaguachi
Jing Wei
18
5 / 3 / 10
12,031
602
14,094
13,979
5,036
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
75
10
Kills
31
31
Deaths
10
8
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
15
0
5
17.5
W
Horus
 
Horus
0
1
6
3
L
Ne Zha
Dairashi
Ne Zha
2
7
1
0.36
W
Fenrir
JaysonG12
Fenrir
8
3
8
4
L
Sobek
LordCodak
Sobek
1
7
5
0.5
L
Kukulkan
0
6
2
0.17
W
Sylvanus
Rastilyn
Sylvanus
3
3
15
3.5
L
Artemis
Ryth24
Artemis
6
8
0
0.75
L
Osiris
1
3
0
0.33
W
Jing Wei
kaguachi
Jing Wei
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,972
Damage
53,119
74,939
Taken
72,785
43,220
Mitigated
54,181
13,306
Healing
39,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
15,037
1,067
0
3,621
11,046
6,588
1,921
3,535
7,511
115,676
0
W
Horus
 
Horus
6,593
2,418
4,052
10,090
17,465
17,372
487
2,490
14,687
9,482
43,884
L
Ne Zha
Dairashi
Ne Zha
5,991
2,364
0
4,943
17,459
5,769
0
5,434
11,936
0
66,671
W
Fenrir
JaysonG12
Fenrir
9,245
2,957
0
9,066
17,544
12,108
1,545
3,492
13,997
0
84,814
L
Sobek
LordCodak
Sobek
6,040
956
0
2,533
19,389
16,053
81
5,529
13,773
15,440
0
L
Kukulkan
7,962
806
0
0
8,901
3,150
0
5,174
3,679
54,257
0
W
Sylvanus
Rastilyn
Sylvanus
8,150
1,729
4,131
5,191
12,751
13,077
138
6,144
6,607
32,593
9,136
L
Artemis
Ryth24
Artemis
13,357
6,443
0
2,750
14,195
4,454
947
5,711
8,484
0
86,229
L
Osiris
9,622
2,177
0
3,080
14,995
13,794
364
2,195
12,180
16,693
78,880
W
Jing Wei
kaguachi
Jing Wei
14,094
9,862
0
2,936
13,979
5,036
2,141
2,751
11,228
0
94,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,271
Gold Earned
59,230
580
Minions Killed
627
0
Camps Cleared
0
1,865,979
Distance Traveled
2,072,742
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
14,164
708
214
11
0
408,601
4
W
Horus
10,455
523
98
5
0
450,493
7
L
Ne Zha
9,484
474
115
6
0
401,671
3
W
Fenrir
12,056
603
101
5
0
426,439
7
L
Sobek
8,894
445
21
1
0
376,757
4
L
Kukulkan
8,681
434
103
5
0
342,725
5
W
Sylvanus
10,524
526
58
3
0
383,428
4
L
Artemis
11,319
566
159
8
0
362,992
3
L
Osiris
11,893
595
182
9
0
381,834
2
W
Jing Wei
12,031
602
156
8
0
403,781
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role