Player Matchup

Neith
Neith
GyroZeppeliii
Neith
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Nemesis
Nemesis
Netiel
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Geb
Geb
Stonelover
Geb
Level 8
God Stats
6W - 4L
1,753 SR
Queue Stats
11W - 5L
1,612 Elo+
Party 1
Freya
Freya
Terakiks
Freya
Level 16
God Stats
10W - 4L
1,762 SR
Queue Stats
11W - 5L
1,672 Elo+
Party 1
Camazotz
Camazotz
lrufusl
Camazotz
Level 28
God Stats
4W - 6L
1,327 SR
Queue Stats
219W - 246L
1,409 Elo+
Solo
Team Averages
Level 12
1,569 SR
1,539 Elo+

VS

Team Averages
Level 17
1,649 SR
1,412 Elo+
Jormungandr
Jormungandr
Grimmwold
Jormungandr
Level 20
God Stats
16W - 9L
1,566 SR
Queue Stats
104W - 114L
1,383 Elo+
Party 2
Loki
Loki
Jabbahwah
Loki
Level 5
God Stats
1W - 0L
1,716 SR
Queue Stats
4W - 3L
1,515 Elo+
Solo
Artemis
Artemis
Makú
Artemis
Level 8
God Stats
7W - 0L
1,923 SR
Queue Stats
20W - 16L
1,426 Elo+
Solo
Skadi
Skadi
N0futurek1d
Skadi
Level 27
God Stats
4W - 2L
1,539 SR
Queue Stats
20W - 17L
1,526 Elo+
Solo
Aphrodite
Aphrodite
dasHOSCHY
Aphrodite
Level 27
God Stats
22W - 24L
1,500 SR
Queue Stats
235W - 282L
1,212 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 11 / 13
13,793
1,149
15,928
22,333
8,615
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Netiel
Nemesis
19
1 / 8 / 14
11,213
934
5,379
15,378
6,052
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
0 / 4 / 11
11,480
957
9,790
17,094
22,113
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Freya
Terakiks
Freya
19
12 / 9 / 14
14,518
1,210
38,629
30,216
12,569
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Camazotz
lrufusl
Camazotz
18
8 / 5 / 8
12,418
1,035
11,352
21,475
8,463
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

58

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Grimmwold
Jormungandr
20
9 / 6 / 24
14,016
1,168
18,417
25,090
22,004
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
20
13 / 6 / 12
14,108
1,176
24,219
14,749
5,480
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
Makú
Artemis
20
7 / 4 / 15
12,709
1,059
26,667
15,834
5,638
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
8 / 7 / 21
13,743
1,145
22,611
18,265
6,680
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
dasHOSCHY
Aphrodite
19
0 / 5 / 23
11,473
956
6,593
13,712
8,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
132
28
Kills
37
37
Deaths
28
60
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Grimmwold
Jormungandr
9
6
24
3.5
L
7
11
13
1.23
W
Loki
13
6
12
3.17
W
Artemis
Makú
Artemis
7
4
15
3.63
W
8
7
21
2.64
L
Nemesis
Netiel
Nemesis
1
8
14
1
L
0
4
11
1.38
L
Freya
Terakiks
Freya
12
9
14
2.11
W
Aphrodite
dasHOSCHY
Aphrodite
0
5
23
2.3
L
Camazotz
lrufusl
Camazotz
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,078
Damage
98,507
106,496
Taken
87,650
57,812
Mitigated
48,760
17,156
Healing
9,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Grimmwold
Jormungandr
18,417
3,887
0
270
25,090
22,004
0
9,819
15,271
35,947
0
L
15,928
6,942
0
2,296
22,333
8,615
0
5,035
17,298
0
31,520
W
Loki
24,219
5,727
0
0
14,749
5,480
0
8,608
6,141
0
41,001
W
Artemis
Makú
Artemis
26,667
20,030
0
2,450
15,834
5,638
0
10,939
4,895
0
48,836
W
22,611
15,095
0
1,337
18,265
6,680
0
9,648
8,617
0
47,102
L
Nemesis
Netiel
Nemesis
5,379
1,507
0
612
15,378
6,052
0
3,441
11,937
0
16,462
L
9,790
1,418
0
0
17,094
22,113
0
4,367
12,727
48,628
0
L
Freya
Terakiks
Freya
38,629
13,366
0
10,938
30,216
12,569
0
6,624
23,592
52,052
0
W
Aphrodite
dasHOSCHY
Aphrodite
6,593
1,796
1,948
3,311
13,712
8,958
0
9,405
4,307
16,054
0
L
Camazotz
lrufusl
Camazotz
11,352
3,023
0
3,310
21,475
8,463
0
5,543
15,932
0
16,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,422
Gold Earned
66,049
155
Minions Killed
190
3
Camps Cleared
12
1,127,645
Distance Traveled
1,074,512
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,016
1,168
30
3
0
224,134
0
L
Neith
13,793
1,149
44
4
1
201,408
0
W
Loki
14,108
1,176
36
3
1
252,728
0
W
Artemis
12,709
1,059
56
5
1
197,111
0
W
Skadi
13,743
1,145
46
4
10
200,647
2
L
Nemesis
11,213
934
20
2
0
201,960
0
L
Geb
11,480
957
63
5
0
234,117
1
L
Freya
14,518
1,210
24
2
2
235,634
0
W
Aphrodite
11,473
956
22
2
0
199,892
0
L
Camazotz
12,418
1,035
4
0
0
254,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role