Player Matchup

Gilgamesh
Gilgamesh
BIG MAC699661
Gilgamesh
Level 48
God Stats
1W - 3L
1,509 SR
Queue Stats
4W - 6L
1,350 Elo+
Party 1
Terra
Terra
DOBBO JD
Terra
Level 69
God Stats
1W - 1L
1,572 SR
Queue Stats
5W - 6L
1,390 Elo+
Party 1
Medusa
Medusa
OldBlackStar699
Medusa
Level 45
God Stats
8W - 6L
1,454 SR
Queue Stats
196W - 237L
1,308 Elo+
Solo
Ares
Ares
VolatileError
Ares
Level 124
God Stats
8W - 15L
1,422 SR
Queue Stats
162W - 143L
1,440 Elo+
Solo
Ymir
Ymir
xxMISFIT99xx
Ymir
Level 39
God Stats
161W - 220L
1,378 SR
Queue Stats
284W - 354L
1,320 Elo+
Solo
Team Averages
Level 65
1,467 SR
1,362 Elo+

VS

Team Averages
Level 74
1,452 SR
1,371 Elo+
Chaac
Chaac
 
Chaac
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Exiled-_-Pharaoh
Osiris
Level 100
God Stats
30W - 45L
1,407 SR
Queue Stats
336W - 393L
1,340 Elo+
Solo
Thor
Thor
ILTM Frosty
Thor
Level 76
God Stats
1W - 3L
1,229 SR
Queue Stats
347W - 403L
1,327 Elo+
Party 2
Neith
Neith
Niiko75
Neith
Level 73
God Stats
77W - 91L
1,471 SR
Queue Stats
131W - 146L
1,339 Elo+
Solo
Scylla
Scylla
itsnotzachh
Scylla
Level 81
God Stats
10W - 4L
1,654 SR
Queue Stats
467W - 525L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BIG MAC699661
Gilgamesh
8
1 / 5 / 0
5,113
426
2,369
11,103
4,732
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Terra
DOBBO JD
Terra
8
0 / 3 / 1
4,921
410
1,268
13,015
5,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
0 / 5 / 1
5,867
489
2,648
7,547
2,197
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 0
5,318
443
1,104
7,273
3,591
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

3
0 / 1 / 0
4,135
345
365
1,278
500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 0 / 1
6,874
573
3,450
5,195
2,624
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 7
6,765
564
5,347
5,547
3,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
3 / 0 / 2
7,293
608
3,596
6,339
2,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Niiko75
Neith
13
7 / 0 / 4
7,793
649
11,053
3,988
1,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Scylla
12
3 / 0 / 4
6,765
564
4,370
3,759
1,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
14
14
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
1
0.5
L
Gilgamesh
BIG MAC699661
Gilgamesh
1
5
0
0.2
L
Terra
DOBBO JD
Terra
0
3
1
0.17
W
1
1
7
4.5
W
3
0
2
4
W
Neith
Niiko75
Neith
7
0
4
9
L
0
5
1
0.1
L
0
0
0
0
W
Scylla
3
0
4
5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,754
Damage
27,816
40,216
Taken
24,828
16,566
Mitigated
11,448
8,979
Healing
8,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,450
324
0
1,311
5,195
2,624
931
1,008
4,187
0
34,599
L
Gilgamesh
BIG MAC699661
Gilgamesh
2,369
628
380
2,673
11,103
4,732
248
1,521
9,582
0
18,668
L
Terra
DOBBO JD
Terra
1,268
392
492
3,516
13,015
5,546
0
2,323
10,692
15,257
0
W
5,347
845
0
0
5,547
3,765
347
846
4,701
8,023
16,957
W
3,596
914
0
3,902
6,339
2,340
711
163
6,176
0
45,833
W
Neith
Niiko75
Neith
11,053
4,633
0
1,325
3,988
1,225
2,445
298
3,690
0
51,256
L
2,648
1,375
0
1,095
7,547
2,197
1,447
1,590
5,957
0
33,190
L
1,104
266
0
625
7,273
3,591
0
563
6,710
14,950
0
W
Scylla
4,370
607
245
2,106
3,759
1,494
678
422
3,337
39,303
0
L
365
124
0
198
1,278
500
0
170
1,108
3,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,354
Gold Earned
35,490
159
Minions Killed
342
0
Camps Cleared
0
921,545
Distance Traveled
1,122,739
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,874
573
65
5
0
198,369
0
L
Gilgamesh
5,113
426
24
2
0
227,237
0
L
Terra
4,921
410
32
3
0
235,437
0
W
Osiris
6,765
564
46
4
0
239,412
2
W
Thor
7,293
608
82
7
0
263,447
0
W
Neith
7,793
649
94
8
0
201,925
0
L
Medusa
5,867
489
64
5
0
202,193
0
L
Ares
5,318
443
33
3
0
221,315
1
W
Scylla
6,765
564
55
5
0
219,586
6
L
Ymir
4,135
345
6
1
0
35,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role